Integer Programming
Introduction to Integer Programming (IP)
Difficulties of LP relaxation
IP Formulations
Branch and Bound Algorithms
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Integer Programming Model
An Integer Programming model is a linear programming
problem where some or all of the variables are required to
be non-negative integers.
These models are in general substantially harder than
solving linear programming models.
Network models are special cases of integer programming
models and are very efficiently solvable.
We will discuss several applications of integer programming
models.
We will study the branch and bound technique, one of the
most popular algorithm to solve integer programming
models.
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Classifications of IP Models
Pure IP Model: Where all variables must take integer values.
Maximize z = 3x1 + 2x2
subject to x1 + x2 6
x1, x2 0, x1 and x2 integer
Mixed IP Model: Where some variables must be integer while
others can take real values.
Maximize z = 3x1 + 2x2
subject to x1 + x2 6
x1, x2 0, x1 integer
0-1 IP Model: Where all variables must take values 0 or 1 .
Maximize z = x1 - x2
subject to x1 + 2x2 2
2x1 - x2 1, x1, x2 = 0 or 1
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Classifications of IP Models (contd.)
LP Relaxation: The LP obtained by omitting all integer or 0-1
constraints on variables is called the LP relaxation of IP.
IP:
Maximize z = 21x1 + 11x2
subject to
7x1 + 4x2 13
x1, x2 0, x1 and x2 integer
LP Relaxation:
Maximize z = 21x1 + 11x2
subject to
7x1 + 4x2 13
x1, x2 0
Result:
Optimal objective function value of IP
Optimal objective function value of LP relaxation
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IP and LP Relaxation
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x
2
x
x2 7x1 + 4x2= 13
1
x
x x x x
1 2 3
x1
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Simple Approaches for Solving IP
Approach 1:
Enumerate all possible solutions
Determine their objective function values
Select the solution with the maximum (or, minimum) value.
Any potential difficulty with this approach?
-- may be time-consuming
Approach 2:
Solve the LP relaxation
Round-off the solution to the nearest feasible integer
solution
Any potential difficulty with this approach?
-- may not be optimal solution to the original IP
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The use of binary variables in constraints
Any decision situation that can be modeled by “yes”/“no”,
“good”/“bad” etc., falls into the binary category.
To illustrate
1 If a new health care plan is adopted
X 0 If it is not
1 If a new police station is built downtown
X 0 If it is not
1 If a particular constraint must hold
X 0 If it is not
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The use of binary variables in constraints
Example
A decision is to be made whether each of three plants should be built (Y i
= 1) or not built (Yi = 0)
Requirement Binary Representation
At least 2 plants must be built Y1 + Y2 +Y3 2
If plant 1 is built, plant 2 must not be built Y1 + Y2 1
If plant 1 is built, plant 2 must be built Y1 – Y2
One, but not both plants must be built Y1+ Y2 = 1
Both or neither plants must be built Y1 – Y2 =0
Plant construction cannot exceed $17 million
given the costs to build plants are $5, $8, $10 million 5Y1+8Y2+10Y3 17
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Capital Budgeting Problem
Stockco Co. is considering four investments
It has $14,000 available for investment
Formulate an IP model to maximize the NPV obtained from
the investments
Investment 1 2 3 4
choice
Cash $5000 $7000 $4000 $3000
outflow
NPV $16000 $22000 $12000 $8000
IP:
Maximize z = 16x1 + 22x2 + 12x3 + 8x4
subject to
5x1 + 7x2 + 4x3 + 3x4 14
x1, x2,,x3, x4 0, 1
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Fixed Charge Problem
Gandhi cloth company manufactures three types of clothing: shirts,
shorts, and pants
Machinery must be rented on a weekly basis to make each type of clothing.
Rental Cost:
$200 per week for shirt machinery
$150 per week for shorts machinery
$100 per week for pants machinery
There are 150 hours of labor available per week and 160 square yards of
cloth
Find a solution to maximize the weekly profit
Labor hr Cloth yd Price
Shirts 3 4 $6
Shorts 2 3 $4
Pants 6 4 $8
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Fixed Charge Problem (contd.)
Decision Variables:
x1 = number of shirts produced each week
x2 = number of shorts produced each week
x3 = number of pants produced each week
y1 = 1 if shirts are produced and 0 otherwise
y2 = 1 if shorts are produced and 0 otherwise
y3 = 1 if pants are produced and 0 otherwise
Formulation:
Max. z = 6x1 + 4x2 + 8x3 - 200y1 - 150 y2 - 100y3
subject to
3x1 + 2x2 + 6x3 150
4x1 + 3x2 + 4x3 160
x1 M y1, x2 M y2, x3 M y3
x1, x2,,x3 0, and integer; y1, y2,,y3 0 or 1
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Either-Or Constraints
Dorian Auto is considering manufacturing three types of auto:
compact, midsize, large.
Resources required and profits obtained from these cars are given
below.
We have 6,000 tons of steel and 60,000 hours of labor available.
If any car is produced, we must produce at least 1,000 units of that
car.
Find a production plan to maximize the profit.
Compact Midsize Large
Steel Req. 1.5 tons 3 tons 5 tons
Labor Req. 30 hours 25 hours 40 hours
Profit $2000 $3000 $4000
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Either-Or Constraints (contd.)
Decision Variables:
x1, x2, x3 = number of compact, midsize and large cars produced
y1, y2, y3 = 1 if compact , midsize and large cars are produced or
not
Formulation:
Maximize z = 2x1 + 3x2 + 4x3
subject to
x1 My1; x2 My2; x3 My3
1000 - x1 M(1-y1)
1000 - x2 M(1-y2)
1000 - x3 M(1-y3)
1.5 x1 + 3x2 + 5x3 6000
30 x1 + 25x2 + 40 x3 60000
x1, x2, x3 0 and integer; y1, y2, y3 = 0 or 1
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Set Covering Problems
Western Airlines has decided to have hubs in USA.
Western runs flights between the following cities: Atlanta,
Boston, Chicago, Denver, Houston, Los Angeles, New Orleans,
New York, Pittsburgh, Salt Lake City, San Francisco, and
Seattle.
Western needs to have a hub within 1000 miles of each of
these cities.
Determine the minimum number of hubs
Cities within 1000 miles
Atlanta (AT) AT, CH, HO, NO, NY, PI
Boston (BO) BO, NY, PI
Chicago (CH) AT, CH, NY, NO, PI
Denver (DE) DE, SL
Houston (HO) AT, HO, NO
Los Angeles (LA) LA, SL, SF
New Orleans (NO) AT, CH, HO, NO
New York (NY) AT, BO, CH, NY, PI
Pittsburgh (PI) AT, BO, CH, NY, PI
Salt Lake City (SL) DE, LA, SL, SF, SE
San Francisco (SF) LA, SL, SF, SE
Seattle (SE) SL, SF, SE
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Formulation of Set Covering Problems
Decision Variables:
xi = 1 if a hub is located in city i
xi = 0 if a hub is not located in city i
Minimize xAT + xBO + xCH + xDE + xHO + xLA + xNO + xNY + xPI + xSL + xSF + xSE
subject to
AT BO CH DE HO LA NO NY PI SL SF SE Required
AT 1 0 1 0 1 0 1 1 1 0 0 0 xAT >= 1
BO 0 1 0 0 0 0 0 1 1 0 0 0 xBO >= 1
CH 1 0 1 0 0 0 1 1 1 0 0 0 xCH >= 1
DE 0 0 0 1 0 0 0 0 0 1 0 0 xDE >= 1
HO 1 0 0 0 1 0 1 0 0 0 0 0 xHO >= 1
LA 0 0 0 0 0 1 0 0 0 1 1 0 xLA >= 1
NO 1 0 1 0 1 0 1 0 0 0 0 0 xNO >= 1
NY 1 1 1 0 0 0 0 1 1 0 0 0 xNY >= 1
PI 1 1 1 0 0 0 0 1 1 0 0 0 xPI >= 1
SL 0 0 0 1 0 1 0 0 0 1 1 1 xSL >= 1
SF 0 0 0 0 0 1 0 0 0 1 1 1 xSF >= 1
SE 0 0 0 0 0 0 0 0 0 1 1 1 xSE >= 1
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Additional Applications
Location of fire stations needed to cover all cities
Location of fire stations to cover all regions
Truck dispatching problem
Political redistricting
Capital investments
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Branch and Bound Algorithm
Branch and bound algorithms are the most popular methods
for solving integer programming problems
They enumerate the entire solution space but only implicitly;
hence they are called implicit enumeration algorithms.
A general-purpose solution technique which must be
specialized for individual IP's.
Running time grows exponentially with the problem size, but
small to moderate size problems can be solved in
reasonable time.
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Example:
s.t.
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Solved as LP by Simplex method
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An Example
Telfa Corporation makes tables and chairs
A table requires one hour of labor and 9 square board feet of
wood
A chair requires one hour of labor and 5 square board feet of
wood
Each table contributes $8 to profit, and each
chair contributes $5 to profit.
6 hours of labor and 45 square board feet is
available
Find a product mix to maximize the profit
Maximize z = 8x1 + 5x2
subject to x1 + x2 6; 9x1 + 5x2 45; x1, x2 0; x1, x2 integer
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Feasible Region for Telfa’s Problem
Subproblem 1 : The LP relaxation of
original
Optimal LP Solution: x1 = 3.75 and
x2 = 2.25 and z = 41.25
Subproblem 2: Subproblem 1 +
Constraint x1 4
Subproblem 3: Subproblem 1 +
Constraint x1 3
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Feasible Region for Subproblems
Branching : The process of
decomposing a subproblem into two
or more subproblems is called
branching.
Optimal solution of Subproblem 2:
z = 41, x1 = 4, x2 = 9/5 = 1.8
Subproblem 4: Subproblem 2 +
Constraint x2 2
Subproblem 5: Subproblem 2 +
Constraint x2 1
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Feasible Region for Subproblems 4 & 5
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The Branch and Bound Tree
Subproblem 1
z = 41.25
1 x1 = 3.75
x2 = 2.25
x1 4 x1 3
Subproblem 2 Subproblem 3
z = 41
2 x1 = 4
x2 = 1.8
x2 2 x2 1
Subproblem 4 Subproblem 5
3 Infeasible 4
Optimal solution of Subproblem 5:
z = 40.05, x1 = 4.44, x2 = 1
Subproblem 6: Subproblem 5 + Constraint x1 5
Subproblem 7: Subproblem 5 + Constraint x1 4
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Feasible Region for Subproblems 6 & 7
Optimal solution of
Subproblem 7:
z = 37, x1 = 4, x2 = 1
Optimal solution of
Subproblem 6:
z = 40, x1 = 5, x2 = 0
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The Branch and Bound Tree
Subproblem 1
1 z = 41.25
x1 = 3.75
x2 = 2.25
x1 4 x1 3
Subproblem 2 Subproblem 3
z = 41 z = 39
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2 x1 = 4 x1 = 3
x2 = 1.8 x2 = 3,
x2 2 x2 1
Subproblem 5
Subproblem 4 z = 40.55
3 Infeasible x1 = 4.44 4
x2 = 1
Subproblem 6 Subproblem 7
z = 40 z = 37
6 x1 = 5 x1 = 4 5
x2 = 0, x2 = 1
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Solving Knapsack Problems
Max z = 16x1+ 22x2 + 12x3 + 8x4
subject to
5x1+ 7x2 + 4x3 + 3x4 14
xi = 0 or 1 for all i = 1, 2, 3, 4
LP Relaxation:
Max z = 16x1+ 22x2 + 12x3 + 8x4
subject to
5x1+ 7x2 + 4x3 + 3x4 14
0 xi 1 for all i = 1, 2, 3, 4
Solving the LP Relaxation:
Order xi’s in the decreasing order of ci/ai where ci are the cost
coefficients and ai’s are the coefficients in the constraint
( Here: x1→x2 → x3 → x4)
Select items in this order until the constraint is satisfied with
equality
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The Branch and Bound Tree
Subproblem 1
z = 44
1 x1 = x 2 = 1
x3 =.5
x3 = 1
x3 = 0
Subproblem 3
Subproblem 2
z = 43.7
z = 43.3, LB=42 2
x1 =x3= 1,
7 x1 = x2=1
x2 = .7, x4=0
x3 = 0, x4 =.67
x2 = 1
x4 = 0 x4 = 1 x2 = 0
3 4
Subproblem 8 Subproblem 9 Subproblem 4 Subproblem 5
z = 38, LB=42 z= 42.85, LB=42 z = 36 z = 43.6
8 x1 = x2=1 9 x1 = x4 =1 x1 = x3=1 x1 =.6, x2=x3=1
x3 = x 4 = 0 x3 = 0, x2 = .85 x2 = 0, x4 =1 x4 = 0, LB = 36
x1 = 0 x1 = 1
Subproblem 6
z = 42 Subproblem 7
x1 =0, x2=x3=1 LB = 42
5 6
Infeasible
x4 = 1, LB = 42
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Strategies of Branch and Bound
The branch and bound algorithm is a divide and conquer
algorithm, where a problem is divided into smaller and smaller
subproblems. Each subproblem is solved separately, and the
best solution is taken.
Lower Bound (LB): Objective function value of the best solution
found so far.
Branching Strategy : The process of decomposing a subproblem
into two or more subproblems is called branching.
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Strategies of Branch and Bound (contd.)
Upper Bounding Strategy: The process of obtaining an upper
bound (UB) for each subproblem is called an upper bounding
strategy.
Pruning Strategy: If for a subproblem, UB LB, then the
subproblem need not be explored further.
(Illustrate how to fathom nodes in a search tree )
Searching Strategy: The order in which subproblems are
examined. Popular search strategies: LIFO and FIFO.
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11.6 分枝界限法及其在二位元整數規劃的應用
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分枝界限法的步驟
分枝
界限
洞悉
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分枝
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界限
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洞悉
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洞悉測試摘要
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BIP 分枝界限演算法摘要
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完成例題解題過程
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應用分枝界限法的其他選擇
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11.7 混合整數規劃之分枝界限演算法
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MIP 分枝界限演算法摘要
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