Wireframes: Communication & Multimedia Design
Wireframes: Communication & Multimedia Design
Why use
them?
Examples
A lot is happening
At times the design process can
seem very complicated, a lot of
things are happening at the same
time. Many people from different
disciplines are all working together
(and often simultaneously) on the
same project.
Content
What will be displayed on this site?
Information Hierarchy
How is this information organized and
displayed?
Functionality
How will this interface work?
Behavior
How does it interact with the user? How
does it behave?
Types of wireframes
Sketches
Quick / experiment
Good for feedback
Types of wireframes
Sketches
Quick / experiment
Good for feedback
Lo-fidelity
Block diagrams
Good for testing flows
Types of wireframes
Sketches
Quick / experiment
Good for feedback
Lo-fidelity
Block diagrams
Good for testing flows
Hi-fidelity
Detailed wireframes
Including comments
Describe content & behavior
“Blueprint for final design”
Should be understood without
explanation
Good and Bad
This is a bad wireframe!
o Forget visual design
o Avoid using color / gradients
o Adding unnecessary elements
makes the wireframe less
powerful
Remember:
Wireframes focus only on the
content and interaction of the
interface!