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Lecture4 Scheduling

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19 views26 pages

Lecture4 Scheduling

Uploaded by

sandalskats
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Operating Systems

Lecture 4 - CPU Scheduling

1
Outline
 Scheduling Objectives
 Scheduling Criteria
 Scheduling Algorithms
 FCFS, Shortest Job First, Priority, Round Robin, Multilevel
 Real-time Scheduling
 Algorithm Evaluation

2
Process Scheduling

3
Scheduling Objectives
 Enforcement of fairness
 in allocating resources to processes
 Enforcement of priorities
 Make best use of available system resources
 Give preference to processes holding key resources.
 Give preference to processes exhibiting good behavior.
 Degrade gracefully under heavy loads.

4
CPU Scheduler
 Selects from among the processes in memory that are ready
to execute, and allocates the CPU to one of them.
 Non-preemptive Scheduling
 Once CPU has been allocated to a process, the process keeps the CPU until
 Process exits OR
 Process switches to waiting state
 Preemptive Scheduling
 Process can be interrupted and must release the CPU.

5
CPU Scheduling Decisions

 CPU scheduling decisions may take place when a process:


 switches from running state to waiting state
 switches from running state to ready state
 switches from waiting to ready
 terminates
 Scheduling under 1 and 4 is non-preemptive.
 All other scheduling is preemptive.

6
Dispatcher
 Dispatcher module gives control of the CPU to the process
selected by the short-term scheduler. This involves:
 switching context
 switching to user mode
 jumping to the proper location in the user program to restart that program
 Dispatch Latency:
 time it takes for the dispatcher to stop one process and start another running.
 Dispatcher must be fast.

7
Scheduling Criteria

 CPU Utilization
 Keep the CPU and other resources as busy as possible
 Throughput
 # of processes that complete their execution per time unit.
 Turnaround time
 amount of time to execute a particular process from its entry time.

8
Scheduling Criteria (cont.)

 Waiting time
 amount of time a process has been waiting in the ready queue.
 Response Time (in a time-sharing environment)
 amount of time it takes from when a request was submitted until the first
response/reaction is produced, NOT output.

9
Optimization Criteria

 Max CPU Utilization


 Max Throughput
 Min Turnaround time
 Min Waiting time
 Min response time

10
First Come First Serve (FCFS) Scheduling
 Policy: Process that requests the CPU FIRST
is allocated the CPU FIRST.
 FCFS is a non-preemptive algorithm.
 Implementation - using FIFO queues
 incoming process is added to the tail of the queue.
 Process selected for execution is taken from head of
queue.
 Performance metric - Average waiting time in
queue.
 Gantt Charts are used to visualize schedules.

11
First-Come, First-Served(FCFS) Scheduling
 Example  Suppose the arrival order for the
processes is
Process Burst Time
P1 24
 P1, P2, P3
P2
P3
3
3
 Waiting time
 P1 = 0;
 P2 = 24;
Gantt Chart for Schedule
 P3 = 27;
P1 P2 P3
 Average waiting time
0 24 27 30  (0+24+27)/3 = 17

12
FCFS Scheduling (cont.)

 Example  Suppose the arrival order for the


processes is
 P2, P3, P1
Process Burst Time
P1 24  Waiting time
P2 3  P1 = 6; P2 = 0; P3 = 3;
P3 3
 Average waiting time
Gantt Chart for Schedule
 (6+0+3)/3 = 3 , better..
 Convoy Effect:
P2 P3 P1
 short process behind long process, e.g. 1
0 3 6 CPU bound process, many I/O bound
30 processes.

13
Shortest-Job-First(SJF) Scheduling
 Associate with each process the length of its next CPU burst. Use
these lengths to schedule the process with the shortest time.
 Two Schemes:
 Scheme 1: Non-preemptive
 Once CPU is given to the process it cannot be preempted until it completes its CPU
burst.
 Scheme 2: Preemptive
 If a new CPU process arrives with CPU burst length less than remaining time of
current executing process, preempt. Also called Shortest-Remaining-Time-First
(SRTF).
 SJF is optimal - gives minimum average waiting time for a given set of
processes.

14
Non-Preemptive SJF Scheduling

 Example
Process Arrival TimeBurst Time
P1 0 7
P2 2 4
P3 4 1
P4 5 4
Gantt Chart for Schedule

P1 P3 P2 P4

0 7 8 12 16
Average waiting time =
(0+6+3+7)/4 = 4

15
Preemptive SJF Scheduling(SRTF)

 Example
Process Arrival TimeBurst Time
P1 0 7
P2 2 4
P3 4 1
P4 5 4
Gantt Chart for Schedule

P1 P2 P3 P2 P4 P1

0 2 4 5 7 11 16
Average waiting time =
(9+1+0+2)/4 = 3

16
Priority Scheduling

 A priority value (integer) is associated with each process. Can


be based on
 Cost to user
 Importance to user
 Aging
 %CPU time used in last X hours.
 CPU is allocated to process with the highest priority.
 Preemptive
 Nonpreemptive

17
Priority Scheduling (cont.)

 SJN is a priority scheme where the priority is the predicted


next CPU burst time.
 Problem
 Starvation!! - Low priority processes may never execute.
 Solution
 Aging - as time progresses increase the priority of the process.

18
Round Robin (RR)
 Each process gets a small unit of CPU time
 Time quantum usually 10-100 milliseconds.
 After this time has elapsed, the process is preempted and added to the end of the
ready queue.
 n processes, time quantum = q
 Each process gets 1/n CPU time in chunks of at most q time units at a time.
 No process waits more than (n-1)q time units.
 Performance
 Time slice q too large - FIFO behavior
 Time slice q too small - Overhead of context switch is too expensive.

19
Round Robin Example

 Time Quantum = 20
Process Burst Time
P1 53
P2 17
P3 68
P4 24

Gantt Chart for Schedule

P1 P2 P3 P4 P1 P3 P4 P1 P3 P3

0 20 37 57 77 97 117 121 134 154 162

Typically, higher average turnaround time than SRTF, but better response

20
Multilevel Queue
 Ready Queue partitioned into separate queues
 Example: system processes, foreground (interactive), background (batch), student
processes….
 Each queue has its own scheduling algorithm
 Example: foreground (RR), background(FCFS)
 Processes assigned to one queue permanently.
 Scheduling must be done between the queues
 Fixed priority - serve all from foreground, then from background. Possibility of starvation.
 Time slice - Each queue gets some CPU time that it schedules - e.g. 80% foreground(RR),
20% background (FCFS)

21
Multilevel Queues

22
Linux Scheduling
 Completely Fair Scheduler (CFS)

 Virtual Runtime: Each process is assigned a virtual runtime value, which represents the
amount of CPU time it has received.
 The scheduler tries to keep the virtual runtimes of processes balanced.
 Time Slicing: The CFS algorithm utilizes a concept known time slice to ensure that all
processes get a fair chance to run.
 The default time slice is usually around 1 millisecond, but it can be dynamically adjusted based
on system load and configuration.

23
Linux Scheduling…
 The Virtual Runtime (VRuntime) in the Completely Fair Scheduler (CFS) is a
value that represents the amount of CPU time a process has received. It plays a
crucial role in determining process priorities and scheduling decisions. The CFS
uses the concept of virtual runtime to achieve fairness and proportionate
allocation of CPU time among processes.
 The Virtual Runtime is determined based on the following factors and principles:
1. Initial Assignment: When a process is created or becomes eligible for execution, it is initially
assigned a virtual runtime of zero.
2. Scheduling Decisions: The CFS scheduler makes scheduling decisions by comparing the
virtual runtimes of processes. The process with the smallest virtual runtime is selected to run
next.
3. Time Slice Consumption: When a process is executing on the CPU, it consumes a portion of
its time slice. The consumed time is added to the process's virtual runtime.

24
Algorithm Evaluation
 Deterministic Modeling
 Takes a particular predetermined workload and defines the performance of each algorithm
for that workload. Too specific, requires exact knowledge to be useful.
 Queuing Models and Queuing Theory
 Use distributions of CPU and I/O bursts. Knowing arrival and service rates - can compute
utilization, average queue length, average wait time etc…
 Little’s formula - n = W where n is the average queue length,  is the avg. arrival rate and
W is the avg. waiting time in queue.
 Other techniques: Simulations, Implementation

25
 Which type of scheduling algorithm is used by windows 10?
 ………..

26

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