BASKETBA
LL
The game of THE ORIGIN
basketball OF BASKETBALL
was invented by James
Naismith in 1891 in Springfield, Massachusetts,
to condition athletes during the colder months.
Naismith was a prior physical education
instructor at YMCA International Training School,
which is now Springfield College.
At the request of his superior, he was tasked
with creating an indoor sport that would help
athletes to stay in shape during the cold
weather. It originally consisted of peach baskets
and a soccer- type ball. He made 13 rules for his
game and divided his class of 18 students into
two teams of nine players and started teaching
them the basics.
THE ORIGIN OF BASKETBALL
The objective of his creation was to throw the basketball into
the fruit baskets that were nailed to the lower railing of the
gym's balcony. Each time a point would be scored, the game
had to be paused so that the janitor could get the ladder to
retrieve the ball.
The game became established quite quickly, and it grew very
popular into the 20th century. It first became popular in
America and then branched out to get more popularity in other
corners of the world. As the game became established in
colleges first, the professional game, what we now know as the
NBL, soon followed. The NBA then became established in 1946
and grew into a multibillion dollar enterprise before the end of
the 20th century, and as a result, the sport became an
THE ORIGIN OF BASKETBALL
James
Naismith
BASKETBALL EQUIPMENTS
BACKBOARD
A backboard is a raised
vertical board made from
plexiglass (or tempered glass)
which stands ten feet from the
ground. The basket/net is usually
mounted on the backboard.
BASKETBALL EQUIPMENTS
BASKETBALL BALL
A ball used in basketball games
has different sizes according to
different federations in which it's
used.
BASKETBALL EQUIPMENTS
BASKETBALL RING
A highly flexible basketball rim
that bends downward whenever a
player dunks the basketball and
then snaps back into its original
position. It allows the player to
dunk the ball without breaking
the backboard and also helps
prevent wrist injuries.
BASKETBALL EQUIPMENTS
BASKETBALL COURT
The basketball court is usually
made up of maple wood or
concrete or asphalt.
Basketball courts come in many
different sizes. In the National
Basketball Association (NBA), the
court is 94 by 50 feet (28.7 by
15.2 m).
BASKETBALL EQUIPMENTS
Under International Basketball Federation (FIBA)
rules, the court is slightly smaller, measuring 28 by
15 meters (91.9 by 49.2 It). In amateur basketball,
court sizes vary widely. Many older high school gyms
were 84 feet (26m) or even 74 feet (23m) in length.
The baskets are always 3.05 meters (10.0 ft) above
the floor (except possibly in youth competition).
BASKETBALL EQUIPMENTS
Basketball courts have a three-points arc at both
baskets. A basket made from behind this arc is worth
three points; a basket
BASKETBALL EQUIPMENTS
Basketball courts have a three-point arc at both baskets.
A basket made from behind this arc is worth three
points; a basket made from within this line, or with a
player’s foot touching the line, is worth 2 points. The
free-throw line, where one stands while taking a foul
shot, is located within the three-point arc at 15 feet from
the plane of the backboard. A foul shot is worth 1 point,
but if a shot is made from the foul line while in play it is
still worth 2 points.
SKILLS IN BASKETBALL
DRIBBLING
Dribbling is the act of moving the
ball across the floor by a player. If
a player walks around the court
with the ball, it is considered a
traveling violation.
1. High Bounce
The high dribble is used
when you are trying to move the
TYPES ball up the court very quickly.
OF Typically, you will see high
dribbles after steals and during
DRIBBLING fast-break opportunities. To
execute a high dribble, keep you
torso erect and push the top of
the ball forward, well ahead of
your body. The bounce of the ball
should reach anywhere from
1. High Bounce
TYPES
OF
DRIBBLING
2. Change of Pace
A change of pace dribble is
TYPES used to cause your defender to
lose his balance as you move the
OF
ball forward with a high dribble.
DRIBBLING The change of pace occurs when
you slow your momentum moving
the ball forward and relax your
torso. The defender, thinking you
are slowing down, goes back on
his heels. You rapidly accelerate
past him.
2. Change of Pace
TYPES
OF
DRIBBLING
3. Crossover
If your defender is making a strong
attempt to prevent you from going right or left,
TYPES using a crossover dribble can be effective. For
example, if your defender is trying to prevent
OF you from going to your right, you would
DRIBBLING perform a crossover dribble to your left. To do
so, flick the ball across your body from your
right hand to your left hand, while
simultaneously moving your right foot across
your body to your left. It is important to keep
your body low; your dribble should be no
higher than your knees. Accelerate past your
defender by pushing off with your left foot.
3. Crossover
TYPES
OF
DRIBBLING
4. Between the Legs
The between-the-legs
TYPES dribble is used to go past a
OF defender who is overplaying you.
If you are going left, begin with
DRIBBLING rapid low dribbles with your right
hand. Take a deep step forward
with your left foot and flick the
ball through your legs to your left
hand. Keep your body low as you
move forward to your left.
4. Between the Legs
TYPES
OF
DRIBBLING
5. Behind the Back
TYPES
If you want to change
OF directions while keeping a good
DRIBBLING view of the entire court, a behind-
the-back dribble can be
5. Behind the Back
TYPES
OF
DRIBBLING
TYPES OF PASSING
1. CHEST PASS
The chest pass is named so because the
pass originates from the chest. It is thrown by
gripping the ball on the sides with the thumbs
directly behind the ball. When the pass is thrown, the
fingers are rotated behind the ball and the thumbs
are turned down. The resulting follow through has
the back of the hands facing one another with the
thumbs straight down. The ball should have a nice
backspin.
When throwing a chest pass, the players
should strive to throw it to the receiver’s chest level.
Passes that go low to high or high to low are difficult
1. CHEST PASS
2. BOUNCE PASS
The bounce pass is thrown with the same motion,
however, it is aimed at the floor. It should be
thrown far enough out that the ball bounces
waist high to the receiver. Some say try to throw
it ¾ of the way to the receiver, and that may be
a good reference point to start, but each player
has to experiment how far to throw it so it
bounces to the receiver properly. Putting a proper
and consistent backspin on the pass will make
the distance easier to judge.
2. BOUNCE PASS
3. OVERHEAD PASS
The overhead pass is often used as an outlet
pass. Bring the ball directly above your forehead
with both hands on the side of the ball and
follow through. Aim for the teammate’s chin.
Some coaches advise not bring the ball behind
your head, because it can get stolen, and it
takes a split-second longer to throw the pass.
3. OVERHEAD PASS
4. BASEBALL PASS
A baseball pass is a one-handed pass
that uses the same motion as a
baseball throw. This is often used to
make long passes. Be careful with
young kids. You don’t want them to
throw their arms out.
4. BASEBALL PASS
5. BEHIND-THE-BACK PASS
A behind-the-back pass is when you wrap the ball
around your back to throw the ball. It is used to
avoid the defender when making a pass across the
front of you would be risky. It can also be used to
throw the ball to a player trailing on the fast break.
5. BEHIND-THE-BACK PASS
BASIC RULES IN BASKETBALL
What Are the Rules of Basketball?
Dr. James Naismith invented the game of
basketball in Springfield, Massachusetts, in 1891.
The objective of today’s game stems directly from
Naismith’s original rules that are based around
shooting a ball through a metal hoop suspended
above the ground, which is called a basket. These
rules include;
1. Only five players per team on the court. In the NBA,
WNBA, and NCAA basketball, each team can play a
maximum number of five players on the court. If a
team breaks this main rule, they will lose possession of
the ball. Sometimes this inadvertently happens,
particularly at low levels of the game, when substitute
players check into the game and others don’t leave
the court in time.
2. Score more than your opponent to win. To win the
game, a team must score more field goals than the other
team. A field goal refers to any basket a player scores
during gameplay. Field goals can be worth two or three
points. Field goals shot from inside the arc that
designates the three-point line on the court are worth
two points. Field goals shot from outside the arc are
worth three points. Field goals can take the form of jump
shots, layups, slam dunks, and tip-ins.
3. Score within the shot clock. Teams have a limited
amount of time to shoot the ball during a given
possession. In the NBA and WNBA, teams are allowed 24
seconds of possession before they must shoot, while
NCAA teams are allowed 30 seconds. A shot clock
mounted above the hoop on each side of the court
displays and counts down the time allotted. If the shot
clock elapses, the opposing team forfeits the ball and
becomes the defensive team.
4. Dribbling advances the ball. Basketball players may
only advance the ball by passing or dribbling (bouncing
the ball on the floor) as they move up and down the
court. If a player stops the bling, they may not resume;
instead, they must pass the ball play or shoot it. If an
offensive player with possession of the ball stops then
continues dribbling before passing or shooting the
referee will call a “double dribble,” and the opposing
team gets the ball. Additionally, players may only
advance the ball by dribbling it. If they run while holding
the ball, they are traveling. Referees will issue a traveling
call, and possession of the ball will go to the opposing
5. The offense has five seconds to inbound the ball.
After the offense scores a basket, the opposing team
receives possession of the ball. One of their players has
to inbound the ball from a designated spot on the
sidelines of the court to resume gameplay. The player
has five seconds to pass the ball to another player on
his team, or else the team loses possession. The
defender cannot contact the ball when the offensive
player is trying to inbound it, or the referee can issue a
technical foul.
6. The offense must advance the ball. Once an offensive
team advances the ball past the half-court line, the
ballhandler may not cross that line again, or a referee
will award possession of the ball to the opposing team.
7. Ball and ballhandler must remain inbounds. During
gameplay, the player with possession of the ball must
stay within the designated inbound lines marked on the
court. If a player steps out of bounds or touches this line
with their foot while holding the ball, the referee will
award possession to the opposing team. Additionally, if
a player shoots the ball while their foot is touching the
line and the shot is successful, it will not count.
8. Defenders can’t interfere with a shot on a downward
trajectory. After the offensive player shoots the ball, it is
illegal for a defensive player to interfere with it once it
begins its descent toward the rim. This interference is
called a goaltend and will result in an automatic field
goal for the offense.
9. Defenders can legally block or steal the ball. The
defending team’s goal is to prevent the offensive team
from scoring by either stealing the ball, blocking the ball
from entering the basket, or using defensive tactics to
prevent an offensive player from shooting and scoring.
10. Defenders must leave the paint after three seconds.
The area directly in front of the basket is sometimes
referred to as “the paint” or “inside the key.” Offensive
players may not camp out in this area waiting for the
ball or an offensive rebound. Any individual player can
spend a maximum of three seconds at a time in the
space before they have to move. Once they step out of
the paint, they can return. If the referee notices a player
hovering in the paint for over three seconds, the team
will receive a three-second violation.
11. Each team is allotted a certain number of fouls. The
NBA allows each team a total of five fouls per quarter.
Once a team surpasses this allotment, they go “into the
bonus,” which means the officials will award the
opposing team with free throws for every additional foul
that a player commits in that quarter of play. In the
NCAA, these foul shots are known as “one and one”
shots, which means that if a player makes the first free
throw, they receive a second free throw. If they miss the
first free throw, either team can rebound the errant shot
and claim possession. After 10 team fouls, the opposing
team gets a “double bonus,” which means they get to
12. Illegal contact results in a foul. When a basketball
player commits illegal physical contact against an
opposing player, the referees will call a personal foul.
Most player fouls involve contact that impedes an
opposing player’s gameplay. When a player fouls
another player on an opposing team in the act of
shooting, the referee rewards the fouled player with
unguarded free throws from the foul line. Each
successfully made free throw counts for one point.
Referees can assess coaches with fouls for
unsportsmanlike acts, such as using profanity to dispute
13. Illegal contact results in a personal foul. A personal
foul is an infraction that violates the rules of the game.
Players can incur personal fouls by pushing, blocking, or
striking another player in the act of shooting. Shooting
fouls result in free throw attempts for the fouled player.
If a defender fouls a shooter attempting a two-point
shot, the shooter will receive two free throws. If a
shooter is fouled during a three-point shot attempt, they
will receive three free throws. If the player makes the
shot they were attempting at the time of illegal contact,
the basket counts, and the shooter will receive one free
throw.
THANK
YOU!!!
BASKETBALL TRAINING CENTER
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