The document outlines a project focused on creating an e-learning platform for first-year engineering students, addressing issues like inefficient resource and time management. It aims to provide a comprehensive repository of free learning materials, accessible to students in remote areas, and features a user-friendly interface. The project utilizes technologies such as NetBeans, MySQL, and Java JDK to facilitate easy access to academic resources and support students' learning experiences.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
6 views10 pages
Newppt
The document outlines a project focused on creating an e-learning platform for first-year engineering students, addressing issues like inefficient resource and time management. It aims to provide a comprehensive repository of free learning materials, accessible to students in remote areas, and features a user-friendly interface. The project utilizes technologies such as NetBeans, MySQL, and Java JDK to facilitate easy access to academic resources and support students' learning experiences.
1. Introduction • “E-learning” is a platform for 1st year Engineering students to access all study material, find resources easily and familiarize themselves with the subjects at one place. Problem Identified : 1. Inefficient resources management. 2. Inefficient Time management. 3. Lack of information about academics. Solution Proposed: 1. Students can learn at their own pace and schedule, making it easier for study. 2. E-learning platform provides free learning content in a organized form to over come time management problem. 3. Students can learn about their academic subjects guided by the experienced faculty. 2. Objectives
1. To support comprehensive learning, provide a vast repository of
learning resources. 2. To provide free learning content in a sorted manner to save time. 3. To reduce the cost of education through digital resources. 4. To guide students for there smooth academic experience. 3. Scope
1. Can be used in education industries or institutes.
2. Accessible for student in remote areas who may not be able to access and attend traditional campus. 3. Applicable for self study. 4. Feature /Functionality 1. It is time efficient. 2. All study materials/content are in proper sequential manner. 3. User Friendly interface 4. It is Cost Efficient 5. Able to test their knowledge by giving tests. 5. Outcome of Project
1. Separate sections for Admin Page to edit and upload
resources 2. Admin can view the information and schedule the content. 3. User can access all resources by selecting the options according 4. User can choose subject according to their need, proper section for notes , pyqs , vedios and test is provided. 5. User can view and access resources anytime and anywhere. 6.BLOCK DIAGRAM 7. Technology Stack Planned developed front end and backend 1. NetBeans 2. My SQL 3. Java JDK Thank You...!!