Synchronization Hardware
Many systems provide hardware support for implementing the
critical section code.
All solutions below based on idea of locking
Protecting critical regions via locks
Uniprocessors – could disable interrupts
Currently running code would execute without preemption
Generally too inefficient on multiprocessor systems
Operating systems using this not broadly scalable
Modern machines provide special atomic hardware instructions
Atomic = non-interruptible
Either test memory word and set value
Or swap contents of two memory words
Solution to Critical-section Problem Using Locks
do {
acquire lock
critical section
release lock
remainder section
} while (TRUE);
test_and_set Instruction
In a single processor environment the processes do not execute
concurrently. The mutual exclusion in this environment can be
obtained by preventing the process that is executing in its critical
section from being interrupted. This can be done by disabling the
interrupts before the process enter its critical section and enabling
the interrupts only after the process has exited from the critical
section. This is shown below:
Process Pi:
disable interrupts
<critical section>
enable interrupts
<remainder section>
Solution using test_and_set()
This means when a process is executing in its critical section it
cannot be interrupted and thus mutual exclusion is achieved.
But this solution cannot be used in multiprocessor environment
because several processes are executing concurrently on
different processors. Here in order to disable the interrupts the
instruction is to be sent to all processors. This is really time
consuming process that decreases the efficiency of the system
and also not a very practical solution. To solve this problem
and achieve mutual exclusion in multiprocessor system Test
and set instruction are used.
test_and_set()
Test and set instruction are simple hardware instructions that
solves the critical section problem by providing mutual
exclusion in an easy and efficient way in a multiprocessor
environment.
test_and_set Instruction
Definition:
boolean test_and_set (boolean *target)
{
boolean rv = *target;
*target = TRUE;
return rv:
}
1. Executed atomically
2. Returns the original value of passed parameter
3. Set the new value of passed parameter to “TRUE”.
Solution using test_and_set()
Shared Boolean variable lock, initialized to FALSE
Solution:
do {
while (test_and_set(&lock))
; /* do nothing */
/* critical section */
lock = false;
/* remainder section */
} while (true);
Mutex Locks
Previous solutions are complicated and generally inaccessible
to application programmers
OS designers build software tools to solve critical section
problem
Simplest is mutex lock
Protect a critical section by first acquire() a lock then
release() the lock
Boolean variable indicating if lock is available or not
Calls to acquire() and release() must be atomic
Usually implemented via hardware atomic instructions
But this solution requires busy waiting
This lock therefore called a spinlock
acquire() and release()
acquire() {
while (!available)
; /* busy wait */
available = false;
}
release() {
available = true;
}
do {
acquire lock
critical section
release lock
remainder section
} while (true);
Semaphore
Synchronization tool that provides more sophisticated ways (than Mutex locks) for
process to synchronize their activities.
Semaphore S – integer variable
Can only be accessed via two indivisible (atomic) operations
wait() and signal()
Originally called P() and V()
Definition of the wait() operation
wait(S) {
while (S <= 0)
; // busy wait
S--;
}
Definition of the signal() operation
signal(S) {
S++;
}
Semaphore Usage
Counting semaphore – integer value can range over an unrestricted
domain
Binary semaphore – integer value can range only between 0 and 1
Same as a mutex lock
Can solve various synchronization problems
Consider P1 and P2 that require S1 to happen before S2
Create a semaphore “synch” initialized to 0
P1:
S1;
signal(synch);
P2:
wait(synch);
S2;
Can implement a counting semaphore S as a binary semaphore
Semaphore Implementation
Must guarantee that no two processes can execute the wait()
and signal() on the same semaphore at the same time
Thus, the implementation becomes the critical section problem
where the wait and signal code are placed in the critical
section
Could now have busy waiting in critical section
implementation
But implementation code is short
Little busy waiting if critical section rarely occupied
Note that applications may spend lots of time in critical sections
and therefore this is not a good solution
Semaphore Implementation with no Busy waiting
With each semaphore there is an associated waiting queue
Each entry in a waiting queue has two data items:
value (of type integer)
pointer to next record in the list
Two operations:
block – place the process invoking the operation on the
appropriate waiting queue
wakeup – remove one of processes in the waiting queue
and place it in the ready queue
typedef struct{
int value;
struct process *list;
} semaphore;
Implementation with no Busy waiting (Cont.)
wait(semaphore *S) {
S->value--;
if (S->value < 0) {
add this process to S->list;
block();
}
}
signal(semaphore *S) {
S->value++;
if (S->value <= 0) {
remove a process P from S->list;
wakeup(P);
}
}