This slide about Object Orientated Programing contains Fundamental of OOP, Encapsulation, Inheritance Abstract Class, Association, Polymorphism, Interface, Exceptional Handling and many more OOP language basic thing.
This document defines object-oriented programming and compares it to structured programming. It outlines the main principles of OOP including encapsulation, abstraction, inheritance, and polymorphism. Encapsulation binds code and data together for security and consistency. Abstraction hides implementation details and provides functionality. Inheritance allows classes to acquire properties from other classes in a hierarchy. Polymorphism enables different types to perform the same methods.
This document provides an overview of object-oriented programming concepts in Java including inheritance, polymorphism, abstraction, and encapsulation. It also discusses control structures like if/else statements and switches as well as repetition structures like while, do-while, and for loops. Arithmetic operations in Java like addition, subtraction, multiplication, and division are also mentioned.
Collections Framework is a unified architecture for managing collections, Main Parts of Collections Framework
1. Interfaces :- Core interfaces defining common functionality exhibited by collections
2. Implementations :- Concrete classes of the core interfaces providing data structures
3. Operations :- Methods that perform various operations on collections
This document discusses polymorphism and inheritance concepts in Java. It defines polymorphism as an object taking on many forms, and describes method overloading and overriding. Method overloading allows classes to have multiple methods with the same name but different parameters. Method overriding allows subclasses to provide a specific implementation of a method in the parent class. The document also discusses abstract classes and interfaces for abstraction in Java, and explains access modifiers like public, private, protected, and default.
Java abstract class & abstract methods,Abstract class in java
Abstract classes are classes that contain one or more abstract methods. An abstract method is a method that is declared, but contains no implementation. Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
Interfaces in Java declare methods but do not provide method implementations. A class can implement multiple interfaces but extend only one class. Interfaces are used to define common behaviors for unrelated classes and allow classes to assume multiple roles. Nested interfaces group related interfaces and must be accessed through the outer interface or class.
Here is a Python class with the specifications provided in the question:
class PICTURE:
def __init__(self, pno, category, location):
self.pno = pno
self.category = category
self.location = location
def FixLocation(self, new_location):
self.location = new_location
This defines a PICTURE class with three instance attributes - pno, category and location as specified in the question. It also defines a FixLocation method to assign a new location as required.
This document provides an overview of object-oriented programming concepts including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It defines OOP as an engineering approach for building software systems based on modeling real-world entities as classes and objects that exchange messages. Key concepts are explained such as classes defining attributes and behaviors of objects, objects being instances of classes, and communication between objects occurring through messages. The four main principles of OOP - inheritance, abstraction, encapsulation, and polymorphism - are also summarized.
The document discusses exception handling in Java. It defines exceptions as runtime errors that occur during program execution. It describes different types of exceptions like checked exceptions and unchecked exceptions. It explains how to use try, catch, throw, throws and finally keywords to handle exceptions. The try block contains code that might throw exceptions. The catch block catches and handles specific exceptions. The finally block contains cleanup code that always executes regardless of exceptions. The document provides examples of exception handling code in Java.
Learn the various forms of polymorphism in Java with illustrative examples to explain method overloading(Compile-time polymorphism) and method overriding(Run-time polymorphism)
This document discusses synchronization in multi-threaded programs. It covers monitors, which are used as mutually exclusive locks to synchronize access to shared resources. The synchronized keyword in Java can be used in two ways - by prefixing it to a method header, or by synchronizing an object within a synchronized statement. Examples are provided to demonstrate synchronization issues without locking, and how to resolve them by using the synchronized keyword in methods or on objects.
The document provides an introduction to the Standard Template Library (STL) in C++. It describes the main components of STL including containers, iterators, algorithms and function objects. It explains that containers store data, iterators access data, algorithms manipulate data, and function objects can be used by algorithms. Specific containers like vector, deque, list, set and map are outlined along with their characteristics and sample functions. Iterators and their categories are also summarized. Common algorithms like for_each, find, sort and merge are demonstrated through examples. Finally, it shows how function objects can be used by algorithms to customize operations.
This document discusses inheritance in Java programming. It defines inheritance as a mechanism where a subclass acquires the properties and behaviors of a superclass. It describes the key types of inheritance in Java including single, multilevel, and hierarchical inheritance. It also outlines some advantages, such as code reusability and reliability, and disadvantages, such as increased coupling between classes.
Concept of OOPS with real life examplesNeha Sharma
It includes Programming paradigm and concepts of Object Oriented programming (Features with real life examples) with sample code of class and objects.
For better understanding, you can watch video and subscribe my channel:
For Hindi: https://youtu.be/gsESptJbwno
For English: https://youtu.be/TbmyQePGh4g
Method overriding allows a subclass to provide a specific implementation of a method that is already provided by its superclass. The subclass method must have the same name, parameters and return type as the superclass method. This allows the subclass to modify the behavior as needed and is how polymorphism is implemented. The super keyword can be used to call the superclass method from the overriding method.
This document discusses delegates and events in C#. It explains that a delegate is an object that can refer to a method. There are four steps to using delegates: declaration, defining delegate methods, instantiation, and invocation. Delegates can be singlecast or multicast. Events are declared using an event keyword and a delegate type, and allow an object to notify other objects when an event occurs. Multicast delegates can invoke multiple methods by adding delegate instances together using + operator and removing them using - operator.
Type casting involves assigning a value of one data type to a variable of another type. There are two types of casting: widening (implicit) and narrowing (explicit). Widening casting converts data to a broader type without needing explicit casting, like converting an int to a long. Narrowing casting converts to a narrower data type and requires explicit casting, such as converting a double to a long.
The document discusses methods in Java programming. It explains that methods can be used to divide large blocks of code into smaller, more manageable pieces by grouping related lines of code into reusable functions. This improves readability and maintainability of programs. The document provides examples of using methods without and with parameters and return values. It also covers defining your own methods and using methods from Java library classes.
The wrapper classes in Java are used to convert primitive data types like int and float into objects. There are eight wrapper classes that correspond to the eight primitive types. Wrapper classes allow primitive types to be used in contexts that require objects, like collections. They provide methods to convert between primitive types and their corresponding wrapper class objects.
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
This document discusses Java collections framework and various collection classes like ArrayList, LinkedList, HashSet, HashMap etc. It provides definitions and examples of commonly used collection interfaces like List, Set and Map. It explains key features of different collection classes like order, duplicates allowed, synchronization etc. Iterators and generic types are also covered with examples to iterate and create typed collection classes.
1. Inheritance is a mechanism where a new class is derived from an existing class, known as the base or parent class. The derived class inherits properties and methods from the parent class.
2. There are 5 types of inheritance: single, multilevel, multiple, hierarchical, and hybrid. Multiple inheritance allows a class to inherit from more than one parent class.
3. Overriding allows a subclass to replace or extend a method defined in the parent class, while still calling the parent method using the super() function or parent class name. This allows the subclass to provide a specific implementation of a method.
An abstract class is a class that is declared abstract —it may or may not include abstract methods. Abstract classes cannot be instantiated, but they can be subclassed. When an abstract class is subclassed, the subclass usually provides implementations for all of the abstract methods in its parent class.
The document discusses exception handling in Java. It defines exceptions as abnormal conditions that arise during runtime and disrupt normal program flow. There are three types of exceptions: checked exceptions which must be declared, unchecked exceptions which do not need to be declared, and errors which are rare and cannot be recovered from. The try, catch, and finally blocks are used to handle exceptions, with catch blocks handling specific exception types and finally blocks containing cleanup code.
The document discusses key concepts in object-oriented programming including objects, classes, messages, and requirements for object-oriented languages. An object is a bundle of related variables and methods that can model real-world things. A class defines common variables and methods for objects of a certain kind. Objects communicate by sending messages to each other specifying a method name and parameters. For a language to be object-oriented, it must support encapsulation, inheritance, and dynamic binding.
OOP is a programming paradigm that uses objects and classes to structure programs. Key concepts include classes, objects, methods, inheritance, abstraction, polymorphism, encapsulation. Popular OOP languages include Java, C++, C#, Python. OOP provides flexibility by allowing code reuse through inheritance and polymorphism. Classes define common properties and behaviors of objects through abstraction and encapsulation.
This document provides an overview of object-oriented programming concepts. It discusses the need for OOP, defining classes and objects, class hierarchies and inheritance, method binding and overriding, exceptions, and abstraction mechanisms. The key concepts covered are objects, classes, encapsulation, inheritance, polymorphism, and abstraction.
Here is a Python class with the specifications provided in the question:
class PICTURE:
def __init__(self, pno, category, location):
self.pno = pno
self.category = category
self.location = location
def FixLocation(self, new_location):
self.location = new_location
This defines a PICTURE class with three instance attributes - pno, category and location as specified in the question. It also defines a FixLocation method to assign a new location as required.
This document provides an overview of object-oriented programming concepts including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It defines OOP as an engineering approach for building software systems based on modeling real-world entities as classes and objects that exchange messages. Key concepts are explained such as classes defining attributes and behaviors of objects, objects being instances of classes, and communication between objects occurring through messages. The four main principles of OOP - inheritance, abstraction, encapsulation, and polymorphism - are also summarized.
The document discusses exception handling in Java. It defines exceptions as runtime errors that occur during program execution. It describes different types of exceptions like checked exceptions and unchecked exceptions. It explains how to use try, catch, throw, throws and finally keywords to handle exceptions. The try block contains code that might throw exceptions. The catch block catches and handles specific exceptions. The finally block contains cleanup code that always executes regardless of exceptions. The document provides examples of exception handling code in Java.
Learn the various forms of polymorphism in Java with illustrative examples to explain method overloading(Compile-time polymorphism) and method overriding(Run-time polymorphism)
This document discusses synchronization in multi-threaded programs. It covers monitors, which are used as mutually exclusive locks to synchronize access to shared resources. The synchronized keyword in Java can be used in two ways - by prefixing it to a method header, or by synchronizing an object within a synchronized statement. Examples are provided to demonstrate synchronization issues without locking, and how to resolve them by using the synchronized keyword in methods or on objects.
The document provides an introduction to the Standard Template Library (STL) in C++. It describes the main components of STL including containers, iterators, algorithms and function objects. It explains that containers store data, iterators access data, algorithms manipulate data, and function objects can be used by algorithms. Specific containers like vector, deque, list, set and map are outlined along with their characteristics and sample functions. Iterators and their categories are also summarized. Common algorithms like for_each, find, sort and merge are demonstrated through examples. Finally, it shows how function objects can be used by algorithms to customize operations.
This document discusses inheritance in Java programming. It defines inheritance as a mechanism where a subclass acquires the properties and behaviors of a superclass. It describes the key types of inheritance in Java including single, multilevel, and hierarchical inheritance. It also outlines some advantages, such as code reusability and reliability, and disadvantages, such as increased coupling between classes.
Concept of OOPS with real life examplesNeha Sharma
It includes Programming paradigm and concepts of Object Oriented programming (Features with real life examples) with sample code of class and objects.
For better understanding, you can watch video and subscribe my channel:
For Hindi: https://youtu.be/gsESptJbwno
For English: https://youtu.be/TbmyQePGh4g
Method overriding allows a subclass to provide a specific implementation of a method that is already provided by its superclass. The subclass method must have the same name, parameters and return type as the superclass method. This allows the subclass to modify the behavior as needed and is how polymorphism is implemented. The super keyword can be used to call the superclass method from the overriding method.
This document discusses delegates and events in C#. It explains that a delegate is an object that can refer to a method. There are four steps to using delegates: declaration, defining delegate methods, instantiation, and invocation. Delegates can be singlecast or multicast. Events are declared using an event keyword and a delegate type, and allow an object to notify other objects when an event occurs. Multicast delegates can invoke multiple methods by adding delegate instances together using + operator and removing them using - operator.
Type casting involves assigning a value of one data type to a variable of another type. There are two types of casting: widening (implicit) and narrowing (explicit). Widening casting converts data to a broader type without needing explicit casting, like converting an int to a long. Narrowing casting converts to a narrower data type and requires explicit casting, such as converting a double to a long.
The document discusses methods in Java programming. It explains that methods can be used to divide large blocks of code into smaller, more manageable pieces by grouping related lines of code into reusable functions. This improves readability and maintainability of programs. The document provides examples of using methods without and with parameters and return values. It also covers defining your own methods and using methods from Java library classes.
The wrapper classes in Java are used to convert primitive data types like int and float into objects. There are eight wrapper classes that correspond to the eight primitive types. Wrapper classes allow primitive types to be used in contexts that require objects, like collections. They provide methods to convert between primitive types and their corresponding wrapper class objects.
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
This document discusses Java collections framework and various collection classes like ArrayList, LinkedList, HashSet, HashMap etc. It provides definitions and examples of commonly used collection interfaces like List, Set and Map. It explains key features of different collection classes like order, duplicates allowed, synchronization etc. Iterators and generic types are also covered with examples to iterate and create typed collection classes.
1. Inheritance is a mechanism where a new class is derived from an existing class, known as the base or parent class. The derived class inherits properties and methods from the parent class.
2. There are 5 types of inheritance: single, multilevel, multiple, hierarchical, and hybrid. Multiple inheritance allows a class to inherit from more than one parent class.
3. Overriding allows a subclass to replace or extend a method defined in the parent class, while still calling the parent method using the super() function or parent class name. This allows the subclass to provide a specific implementation of a method.
An abstract class is a class that is declared abstract —it may or may not include abstract methods. Abstract classes cannot be instantiated, but they can be subclassed. When an abstract class is subclassed, the subclass usually provides implementations for all of the abstract methods in its parent class.
The document discusses exception handling in Java. It defines exceptions as abnormal conditions that arise during runtime and disrupt normal program flow. There are three types of exceptions: checked exceptions which must be declared, unchecked exceptions which do not need to be declared, and errors which are rare and cannot be recovered from. The try, catch, and finally blocks are used to handle exceptions, with catch blocks handling specific exception types and finally blocks containing cleanup code.
The document discusses key concepts in object-oriented programming including objects, classes, messages, and requirements for object-oriented languages. An object is a bundle of related variables and methods that can model real-world things. A class defines common variables and methods for objects of a certain kind. Objects communicate by sending messages to each other specifying a method name and parameters. For a language to be object-oriented, it must support encapsulation, inheritance, and dynamic binding.
OOP is a programming paradigm that uses objects and classes to structure programs. Key concepts include classes, objects, methods, inheritance, abstraction, polymorphism, encapsulation. Popular OOP languages include Java, C++, C#, Python. OOP provides flexibility by allowing code reuse through inheritance and polymorphism. Classes define common properties and behaviors of objects through abstraction and encapsulation.
This document provides an overview of object-oriented programming concepts. It discusses the need for OOP, defining classes and objects, class hierarchies and inheritance, method binding and overriding, exceptions, and abstraction mechanisms. The key concepts covered are objects, classes, encapsulation, inheritance, polymorphism, and abstraction.
Object Oriented Programming - Polymorphism and InterfacesHabtamu Wolde
This document discusses polymorphism and interfaces in Java. Polymorphism allows objects to take many forms and be treated as their parent class. There are two types of polymorphism: method overloading, which occurs at compile time based on parameters, and method overriding, which occurs at runtime when a child class overrides a parent method. Interfaces provide a blueprint of methods without implementations, and classes implement interfaces to inherit their abstract methods. Interfaces cannot be instantiated and contain only abstract methods, while classes extend interfaces and provide implementations.
The document provides information about Java interview questions for freshers, including questions about why Java is platform independent, why Java is not 100% object-oriented, different types of constructors in Java, why pointers are not used in Java, the difference between arrays and array lists, what maps and classloaders are in Java, access modifiers, defining a Java class, creating objects, runtime and compile time polymorphism, abstraction, interfaces, inheritance, method overloading and overriding, multiple inheritance, encapsulation, servlet lifecycles, session management in servlets, JDBC drivers and JDBC API components.
This document provides an introduction to object-oriented programming (OOP) concepts. It defines OOP as a design philosophy that groups everything as self-sustainable objects. The key OOP concepts discussed are objects, classes, encapsulation, abstraction, inheritance, polymorphism, method overloading, method overriding, and access modifiers. Objects are instances of classes that can perform related activities, while classes are blueprints that describe objects. Encapsulation hides implementation details within classes, and abstraction focuses on what objects are rather than how they are implemented.
The document provides an overview of object-oriented programming (OOP) fundamentals in .NET, including definitions and examples of key OOP concepts like objects, classes, encapsulation, inheritance, polymorphism, and design patterns. It discusses how objects are instances of classes, and how classes define attributes and behaviors. The document also covers class relationships like association and aggregation, and distinguishes between abstract classes and interfaces.
The document provides definitions and explanations of various C# concepts including polymorphism, abstract methods, virtual methods, objects, classes, static methods, inheritance, virtual keyword, abstract classes, sealed modifiers, interfaces, pure virtual functions, access modifiers, reference types, overloading, overriding, encapsulation, arrays, array lists, hash tables, queues, stacks, early binding, late binding, sorted lists, and delegates. Key points covered include the differences between abstract and virtual methods, what defines a class versus an object, when to use static versus non-static methods, inheritance implementation in C#, and the purpose of interfaces.
This document provides an overview of object-oriented programming concepts and Java programming. It discusses key OOP concepts like classes, objects, encapsulation, inheritance, and polymorphism. It then covers the history and development of Java, describing how it was initially created at Sun Microsystems in the 1990s to be a platform-independent language for programming consumer electronics. The document outlines some of Java's key features like being simple, secure, portable, robust, and architecture-neutral. It also discusses Java's object-oriented nature and support for multithreading.
This document contains answers to 57 questions about object-oriented programming in ABAP. Some key points covered include:
- The differences between interfaces, abstract classes, polymorphism and inheritance in ABAP.
- How to define classes, methods, events and interfaces in ABAP.
- Techniques like inheritance, polymorphism, encapsulation and abstraction can be implemented in ABAP.
- Details on singleton classes, reference variables, constructors and static vs instance methods.
SAP ABAP Latest Interview Questions with Answers by Garuda TrainingsGaruda Trainings
SAP ABAP Latest Interview Questions with Answers by Garuda Trainings
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Object-oriented programming organizes programs around objects and interfaces rather than functions and logic. Key concepts include classes, objects, encapsulation, inheritance, and polymorphism. Procedural programs follow procedures to execute instructions sequentially, while OOP programs use objects that combine data and code. Procedural programs expose data while OOP programs keep data private within objects.
This presentation provides an introduction to Java programming, covering key concepts like object-oriented programming (OOP) principles of objects, classes, inheritance, polymorphism, abstraction, and encapsulation. It also discusses Java features like platform independence and portability. Additionally, it defines common Java elements like data types, variables, methods, constructors, and operators.
This document provides an overview of common object-oriented programming (OOP) concepts and interview questions. It discusses key OOP concepts like classes, objects, encapsulation, inheritance, polymorphism, and abstraction. It also explains common OOP-related interview questions on topics such as constructors, destructors, access modifiers, exception handling, and differences between abstract classes and interfaces. The document aims to help prepare for OOP-focused technical interviews.
This document provides an overview of object-oriented programming concepts in Java including encapsulation, inheritance, polymorphism, and abstraction. It also discusses key Java features like classes, interfaces, access modifiers, and differences between abstract classes and interfaces. Object-oriented principles like encapsulation, inheritance and polymorphism are explained along with examples. Common questions about Java concepts are also addressed at the end.
Master of Computer Application (MCA) – Semester 4 MC0078Aravind NC
An interface is a specification for methods that a class must implement, while an abstract class can contain both implemented and non-implemented methods. The main differences are that interface methods are implicitly abstract, variables in interfaces are final by default, and interfaces can only extend other interfaces while abstract classes can extend classes and implement interfaces. Exception handling in Java uses try/catch blocks to handle exceptions, with checked exceptions requiring handling at compile time. Abstract classes are incomplete classes that cannot be instantiated directly but can serve as base classes, while object adapters use delegation to adapt existing classes to new interfaces. Sockets in Java allow reading/writing between client and server programs, with the server creating a ServerSocket to listen for client connections.
This document provides an introduction to key Java concepts including objects, classes, encapsulation, inheritance, polymorphism, and more. It defines objects as representations of real-world things that can have attributes and behaviors. Classes are templates for creating objects, and encapsulation hides implementation details within classes. Inheritance allows code reuse through subclasses. Polymorphism enables different object types to have common interfaces.
This document provides summaries of common Java interview questions. It discusses the differences between abstract classes and interfaces, checked and unchecked exceptions, user-defined exceptions, differences between C++ and Java, Java statements, JAR files, JNI, serialization, null interfaces, synchronized methods, singleton classes, compilation units, resource bundles, transient variables, the Collection API, iterators, observers and observables, synchronization, locks on classes, thread states, anonymous classes, primitive data types and their ranges.
Blockchain Technology and its Business ApplicationPritom Chaki
The document provides an overview of blockchain technology, its history and applications in business. It discusses how blockchain works using hashing and distributed networks. Examples are given of using blockchain for recruitment and HR systems. The document also outlines legal, economic and security issues associated with blockchain, and provides examples of countries implementing blockchain applications.
Applications of matrices are found in most scientific fields. In every branch of physics, including classical mechanics, optics, electromagnetism, quantum mechanics, and quantum electrodynamics, they are used to study physical phenomena, such as the motion of rigid bodies.
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Privacy concerns with social networking services is a subset of data privacy, involving the right of mandating personal privacy concerning storing, re-purposing, provision to third parties, and displaying of information pertaining to oneself via the Internet.
Lord Krishna happens to be one of the most revered and liked gods of the Hindu pantheon. Looked at from a management point of view, he is the great decision maker and a leader par excellence. Apart from God, he is a true friend, philosopher, guide, motivator, problem solver and path shower to the mankind. Each incident of his life teaches us a great lesson.
Global and local alignment (bioinformatics)Pritom Chaki
A general global alignment technique is the Needleman–Wunsch algorithm, which is based on dynamic programming. Local alignments are more useful for dissimilar sequences that are suspected to contain regions of similarity or similar sequence motifs within their larger sequence context.
Transmission media (data communication)Pritom Chaki
Transmission media is the material pathway that connects computers, different kinds of devices and people on a network. It can be compared to a superhighway carrying lots of information. Transmission media uses cables or electromagnetic signals to transmit data.
The Open Systems Interconnection model (OSI model) is a conceptual model that characterizes and standardizes the communication functions of a telecommunication or computing system without regard to their underlying internal structure and technology. Its goal is the interoperability of diverse communication systems with standard protocols. The model partitions a communication system into abstraction layers. The original version of the model defined seven layers.
This slide about presentation of Object Oriented Programing or OOP contains Fundamental of OOP
Encapsulation
Inheritance
Abstract Class
Association
Polymorphism
Interface
Exceptional Handling
and more.
A DECISION SUPPORT SYSTEM FOR ESTIMATING COST OF SOFTWARE PROJECTS USING A HY...ijfcstjournal
One of the major challenges for software, nowadays, is software cost estimation. It refers to estimating the
cost of all activities including software development, design, supervision, maintenance and so on. Accurate
cost-estimation of software projects optimizes the internal and external processes, staff works, efforts and
the overheads to be coordinated with one another. In the management software projects, estimation must
be taken into account so that reduces costs, timing and possible risks to avoid project failure. In this paper,
a decision- support system using a combination of multi-layer artificial neural network and decision tree is
proposed to estimate the cost of software projects. In the model included into the proposed system,
normalizing factors, which is vital in evaluating efforts and costs estimation, is carried out using C4.5
decision tree. Moreover, testing and training factors are done by multi-layer artificial neural network and
the most optimal values are allocated to them. The experimental results and evaluations on Dataset
NASA60 show that the proposed system has less amount of the total average relative error compared with
COCOMO model.
May 2025: Top 10 Read Articles Advanced Information Technologyijait
International journal of advanced Information technology (IJAIT) is a bi monthly open access peer-reviewed journal, will act as a major forum for the presentation of innovative ideas, approaches, developments, and research projects in the area advanced information technology applications and services. It will also serve to facilitate the exchange of information between researchers and industry professionals to discuss the latest issues and advancement in the area of advanced IT. Core areas of advanced IT and multi-disciplinary and its applications will be covered during the conferences.
David Boutry - Mentors Junior DevelopersDavid Boutry
David Boutry is a Senior Software Engineer in New York with expertise in high-performance data processing and cloud technologies like AWS and Kubernetes. With over eight years in the field, he has led projects that improved system scalability and reduced processing times by 40%. He actively mentors aspiring developers and holds certifications in AWS, Scrum, and Azure.
Third Review PPT that consists of the project d etails like abstract.Sowndarya6
CyberShieldX is an AI-driven cybersecurity SaaS web application designed to provide automated security analysis and proactive threat mitigation for business websites. As cyber threats continue to evolve, traditional security tools like OpenVAS and Nessus require manual configurations and lack real-time automation. CyberShieldX addresses these limitations by integrating AI-powered vulnerability assessment, intrusion detection, and security maintenance services. Users can analyze their websites by simply submitting a URL, after which CyberShieldX conducts an in-depth vulnerability scan using advanced security tools such as OpenVAS, Nessus, and Metasploit. The system then generates a detailed report highlighting security risks, potential exploits, and recommended fixes. Premium users receive continuous security monitoring, automatic patching, and expert assistance to fortify their digital infrastructure against emerging threats. Built on a robust cloud infrastructure using AWS, Docker, and Kubernetes, CyberShieldX ensures scalability, high availability, and efficient security enforcement. Its AI-driven approach enhances detection accuracy, minimizes false positives, and provides real-time security insights. This project will cover the system's architecture, implementation, and its advantages over existing security solutions, demonstrating how CyberShieldX revolutionizes cybersecurity by offering businesses a smarter, automated, and proactive defense mechanism against ever-evolving cyber threats.
A substation at an airport is a vital infrastructure component that ensures reliable and efficient power distribution for all airport operations. It acts as a crucial link, converting high-voltage electricity from the main grid to the lower voltages needed for various airport facilities. This essay will explore the functions, components, and importance of a substation at an airport.
Functions of an Airport Substation:
Voltage Conversion:
Substations step down high-voltage electricity to lower levels suitable for airport operations, like terminal buildings, runways, and other facilities.
Power Distribution:
They distribute electricity to various loads, including lighting, air conditioning, navigation systems, and ground support equipment.
Grid Stability:
Substations help maintain the stability of the power grid by controlling voltage levels and managing power flows.
Redundancy and Reliability:
Airports often have redundant substations or interconnected systems to ensure uninterrupted power supply, even in case of a fault.
Switching and Control:
Substations provide switching capabilities to connect or disconnect circuits, enabling maintenance and power management.
Protection:
Substations incorporate protective devices, like circuit breakers and relays, to safeguard the power system from faults and ensure safe operation.
Key Components of an Airport Substation:
Transformers: These convert high-voltage electricity to lower voltage levels.
Circuit Breakers: These devices switch circuits on or off, protecting the system from faults.
Busbars: These are large, conductive bars that distribute electricity from transformers to other equipment.
Switchgear: This includes equipment that controls the flow of electricity, such as isolators and switches.
Control and Protection Systems: These systems monitor the substation's performance, detect faults, and automatically initiate corrective actions.
Capacitors: These improve the power factor and reduce losses in the system.
Importance of Airport Substations:
Reliable Power Supply:
Substations are essential for providing reliable power to critical airport functions, ensuring safety and efficiency.
Safe and Efficient Operations:
They contribute to the safe and efficient operation of runways, terminals, and other airport facilities.
Airport Infrastructure:
Substations are an integral part of the airport's infrastructure, enabling various operations and services.
Economic Impact:
Substations support the economic activities of the airport, including passenger and cargo handling.
Modernization and Sustainability:
Modern substations incorporate advanced technologies and systems to improve efficiency, reduce energy consumption, and enhance sustainability.
In conclusion, an airport substation is a crucial component of airport infrastructure, ensuring reliable and efficient power distribution, grid stability, and safe operations.
Top Cite Articles- International Journal on Soft Computing, Artificial Intell...ijscai
International Journal on Soft Computing, Artificial Intelligence and Applications (IJSCAI) is an open access peer-reviewed journal that provides an excellent international forum for sharing knowledge and results in theory, methodology and applications of Artificial Intelligence, Soft Computing. The Journal looks for significant contributions to all major fields of the Artificial Intelligence, Soft Computing in theoretical and practical aspects. The aim of the Journal is to provide a platform to the researchers and practitioners from both academia as well as industry to meet and share cutting-edge development in the field.
3. Group Members
Pritom Chaki ID: 151-15-453
Nur E Nahain Shanto ID:151-15-245
Kumol Khanto Bhoumik ID:151-15-254
Mokabbir Alam Sani ID: 151-15-240
4. Topics
Fundamental of OOP
Encapsulation
Inheritance
Abstract Class
Association
Polymorphism
Interface
Exceptional Handling
5. Fundamental of OOP
To know the Object Oriented Programming we
should know two things:
Object
Class
6. Object
Objects are key to understanding object-oriented technology
Definition: An object is a bundle of variables and related
methods.
An object has two property:
1. Has property
2. Does Property
7. Example:
For Tourist Guide App:
Has Property: Tourists, Places, Transports, Hotel;
Does Property: Search for Places, Login, Search or Booking Transport
and Hotel
8. Class
Software “blueprints” for objects are called classes
Definition:
A class is a blueprint or prototype that defines the variables and
methods common to all objects of a certain kind
Each object has a class which defines its data(Has property) and
behavior(Does property).
9. Encapsulation
Encapsulation is the mechanism that binds the data &
function in one form known as class.
The data & function may be private or public.
Data fields are private.
Constructors and assessors are defined (getters and setters).
11. Encapsulation Cont….
Ensures that structural changes remain local:
Changing the class internals does not affect any code
outside of the class
Changing methods' implementation
does not reflect the clients using them
Encapsulation allows adding some logic when
accessing client's data
Hiding implementation details reduces complexity
easier maintenance
12. Inheritance
Definition: Inheritance is transitive relation, allow classes to be defined
in terms of other classes
A derived class extends its base class
It can add new members but cannot remove derived ones
Declaring new members with the same name or signature
hides the inherited ones
A class can declare virtual methods and properties
Derived classes can override the implementation of these members
14. Abstract Class
An abstract class is a class that is declared abstract —it may
or may not include abstract methods.
Abstract classes cannot be instantiated, but they can be
subclassed.
When an abstract class is subclassed, the subclass usually
provides implementations for all of the abstract methods in
its parent class.
16. Association
Association establish relationship between two classes
through their objects.
The relationship can be one to one, One to many, many
to one and many to many.
18. Polymorphism
“Poly”= Many, “Morphism”= forms
Polymorphism is the ability of an object to take on many
forms.
The most common use of polymorphism in OOP occurs
when a parent class reference is used to refer to a child
class object.
.
19. Polymorphism Cont…
Polymorphism ability to take more than one form
(objects have more than one type)
A class can be used through its parent interface
A child class may override some of the behaviors of the
parent class
Polymorphism allows abstract operations to be defined
and used
Abstract operations are defined in the base class'
interface and implemented in the child classes
21. Interface
An interface in java is a blueprint of a class. It has static
constants and abstract methods only.
The interface in java is a mechanism to achieve fully
abstraction. There can be only abstract methods in the java
interface not method body. It is used to achieve fully abstraction
and multiple inheritance in Java.
Java Interface also represents a relationship.
It cannot be instantiated just like abstract class.
22. Use of Java interface
It is used to achieve fully abstraction.
By interface, we can support the functionality of multiple
inheritance.
It can be used to achieve loose coupling.
24. Exception Handling
The exception handling in java is one of the powerful mechanism
to handle the runtime errors so that normal flow of the
application can be maintained.
There are three types of Exception Handling
I. Checked Exception
II. Unchecked Exception
III. Error
25. Exception Handling Cont….
1) Checked Exception: The classes that extend Throwable class except
RuntimeException and Error are known as checked exceptions e.g. IOException,
SQLException etc. Checked exceptions are checked at compile-time.
2) Unchecked Exception: The classes that extend RuntimeException are known as
unchecked exceptions e.g. ArithmeticException, NullPointerException,
ArrayIndexOutOfBoundsException etc. Unchecked exceptions are not checked at
compile-time rather they are checked at runtime.
3) Error: Error is irrecoverable e.g. OutOfMemoryError, VirtualMachineError,
AssertionError etc.
26. Exception Handling Cont….
There are 5 keywords used in java exception handling.
I. Try
II. Catch
III. Finally
IV. Throw
V. Throws