The document discusses emerging technologies that are impacting education, including massive open online courses (MOOCs), mobile learning, bring your own device (BYOD), gamification, badges, learning analytics, and adaptive learning. It also covers internet of things, augmented reality, wearable technologies, 3D printing, quantum computing, and crowd-sourced projects. The trends show that people expect to learn and work anywhere using their own mobile devices and through personalized and adaptive technologies.