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Profit From Your Media Library
Using Multi-Platform Distribution
Jay Phelps -

jay@pivotshare.com
September 25, 2013
Talk Overview
Talk Overview

• Where your content belongs
Talk Overview

• Where your content belongs
• Your own platform - build vs. buy
“Where should I sell my content?”
Everywhere you can!
iTunes, Amazon, Netflix,
Hulu, Vimeo, etc
Pros
Pros

• Large customer base with credit cards on file
Pros

• Large customer base with credit cards on file
• iTunes has 400+ million!
Pros

• Large customer base with credit cards on file
• iTunes has 400+ million!
• Robust multi-platform distribution
Pros

• Large customer base with credit cards on file
• iTunes has 400+ million!
• Robust multi-platform distribution
• Users can stumble upon or be suggested your
content by the platform
Pros

• Large customer base with credit cards on file
• iTunes has 400+ million!
• Robust multi-platform distribution
• Users can stumble upon or be suggested your
content by the platform

• Sense of legitimacy
Pros

• Large customer base with credit cards on file
• iTunes has 400+ million!
• Robust multi-platform distribution
• Users can stumble upon or be suggested your
content by the platform

• Sense of legitimacy
• Payment processing handled for you
Pros

• Large customer base with credit cards on file
• iTunes has 400+ million!
• Robust multi-platform distribution
• Users can stumble upon or be suggested your
content by the platform

• Sense of legitimacy
• Payment processing handled for you
• No technical skills or support handling required
Cons
Cons

• All of them take a cut and fees can vary wildly.
Cons

• All of them take a cut and fees can vary wildly.
• Average payout 15-70% depending on platform
but some only give you a flat initial payout
Cons

• All of them take a cut and fees can vary wildly.
• Average payout 15-70% depending on platform
but some only give you a flat initial payout

• Aggregators charge an upfront fee upwards of
$1600 for HD
Cons

• All of them take a cut and fees can vary wildly.
• Average payout 15-70% depending on platform
but some only give you a flat initial payout

• Aggregators charge an upfront fee upwards of
$1600 for HD

• All of these services suggest competing content to
users that can draw people away
Cons

• All of them take a cut and fees can vary wildly.
• Average payout 15-70% depending on platform
but some only give you a flat initial payout

• Aggregators charge an upfront fee upwards of
$1600 for HD

• All of these services suggest competing content to
users that can draw people away

• If you're driving your own traffic, it may be better to

drive them to a platform you can own the experience
and not give money away for no reason
Your Own Platform
Your Own Platform

• Best solution for traffic you influence (marketing/ad
campaigns/etc)
Your Own Platform

• Best solution for traffic you influence (marketing/ad
campaigns/etc)

• No competing content shown
Your Own Platform

• Best solution for traffic you influence (marketing/ad
campaigns/etc)

• No competing content shown
• Instant publishing
Your Own Platform

• Best solution for traffic you influence (marketing/ad
campaigns/etc)

• No competing content shown
• Instant publishing
• Reach out to your customers directly
Your Own Platform
Your Own Platform

• If built, 100% of revenue is yours, but:
Your Own Platform

• If built, 100% of revenue is yours, but:
• You front the time and money to build it, which can
be a significant, multi-month undertaking
Your Own Platform

• If built, 100% of revenue is yours, but:
• You front the time and money to build it, which can
be a significant, multi-month undertaking

• Server, transaction, bandwidth fees may be well
over 10%
Your Own Platform

• If built, 100% of revenue is yours, but:
• You front the time and money to build it, which can
be a significant, multi-month undertaking

• Server, transaction, bandwidth fees may be well
over 10%

• If bought, fees vary between 15-30% of revenue,
some have one time, upfront fees in addition
Your Own Platform

• If built, 100% of revenue is yours, but:
• You front the time and money to build it, which can
be a significant, multi-month undertaking

• Server, transaction, bandwidth fees may be well
over 10%

• If bought, fees vary between 15-30% of revenue,
some have one time, upfront fees in addition

• All you need to do is upload your content and
you’re ready to sell
Building Your Own
Building Your Own

• Website (HTML/JavaScript/CSS/Flash)
Building Your Own

• Website (HTML/JavaScript/CSS/Flash)
• Video distribution (HTTP streaming)
Building Your Own

• Website (HTML/JavaScript/CSS/Flash)
• Video distribution (HTTP streaming)
• Payment processing
Building Your Own

• Website (HTML/JavaScript/CSS/Flash)
• Video distribution (HTTP streaming)
• Payment processing
• Account management
Building Your Own

• Website (HTML/JavaScript/CSS/Flash)
• Video distribution (HTTP streaming)
• Payment processing
• Account management
• Piracy mitigation
Building Your Own

• Website (HTML/JavaScript/CSS/Flash)
• Video distribution (HTTP streaming)
• Payment processing
• Account management
• Piracy mitigation
• Restrict access to video files
Building Your Own

• Website (HTML/JavaScript/CSS/Flash)
• Video distribution (HTTP streaming)
• Payment processing
• Account management
• Piracy mitigation
• Restrict access to video files
• Encryption (AES-128, etc)
Building Your Own

• Website (HTML/JavaScript/CSS/Flash)
• Video distribution (HTTP streaming)
• Payment processing
• Account management
• Piracy mitigation
• Restrict access to video files
• Encryption (AES-128, etc)
• Digital rights management (DRM)
How Video Is Served
How Video Is Served

• Streaming Protocols
How Video Is Served

• Streaming Protocols
• HTTP Live Streaming (HLS)
How Video Is Served

• Streaming Protocols
• HTTP Live Streaming (HLS)
• HTTP Dynamic Streaming (HDS)
How Video Is Served

• Streaming Protocols
• HTTP Live Streaming (HLS)
• HTTP Dynamic Streaming (HDS)
• Real-Time Messaging Protocol (RTMP)
How Video Is Served

• Streaming Protocols
• HTTP Live Streaming (HLS)
• HTTP Dynamic Streaming (HDS)
• Real-Time Messaging Protocol (RTMP)
• Dynamic Adaptive Streaming over HTTP (DASH)
Video Playback
Video Playback

• Web Playback
Video Playback

• Web Playback
• Flash
Video Playback

• Web Playback
• Flash
• Adobe OSMF Framework (build your own)
Video Playback

• Web Playback
• Flash
• Adobe OSMF Framework (build your own)
• JW Player (off the shelf)
Video Playback

• Web Playback
• Flash
• Adobe OSMF Framework (build your own)
• JW Player (off the shelf)
• Native HTML5 <video>
Browser support varies.
No particular protocol/playback
method works in them all.
Content Delivery Network (CDN)
Content Delivery Network (CDN)

• Stores copies of your videos across the globe
Content Delivery Network (CDN)

• Stores copies of your videos across the globe
• Serves the closest copy to the user for fastest delivery
Content Delivery Network (CDN)

• Stores copies of your videos across the globe
• Serves the closest copy to the user for fastest delivery
• Prohibitively expensive to build your own, for most
Level3, Akamai, Limelight,
CloudFront, etc
Off-the-shelf Platforms
Off-the-shelf Platforms

• Zero programming knowledge required
Off-the-shelf Platforms

• Zero programming knowledge required
• Zero platform maintenance
Off-the-shelf Platforms

• Zero programming knowledge required
• Zero platform maintenance
• Payment processing is handled by service and you
just get a revenue check
Off-the-shelf Platforms

• Zero programming knowledge required
• Zero platform maintenance
• Payment processing is handled by service and you
just get a revenue check

• Customer support is usually handled by service
Off-the-shelf Platforms

• Zero programming knowledge required
• Zero platform maintenance
• Payment processing is handled by service and you
just get a revenue check

• Customer support is usually handled by service
• Some offer website customization and style changes
Profit From Your Media Library Using Multi-Platform Distribution
• Free hosted, branded web platform
• Free hosted, branded web platform
• Customers can even purchase and watch right on
their mobile device
• Free hosted, branded web platform
• Customers can even purchase and watch right on
their mobile device

• No startup costs or monthly fees
• Free hosted, branded web platform
• Customers can even purchase and watch right on
their mobile device

• No startup costs or monthly fees
• You earn 70% of revenue
• Free hosted, branded web platform
• Customers can even purchase and watch right on
their mobile device

• No startup costs or monthly fees
• You earn 70% of revenue
• À la carte features
• Free hosted, branded web platform
• Customers can even purchase and watch right on
their mobile device

• No startup costs or monthly fees
• You earn 70% of revenue
• À la carte features
• Custom domain names (your-name.com)
• Free hosted, branded web platform
• Customers can even purchase and watch right on
their mobile device

• No startup costs or monthly fees
• You earn 70% of revenue
• À la carte features
• Custom domain names (your-name.com)
• Branded iOS/Android apps
• Free hosted, branded web platform
• Customers can even purchase and watch right on
their mobile device

• No startup costs or monthly fees
• You earn 70% of revenue
• À la carte features
• Custom domain names (your-name.com)
• Branded iOS/Android apps
• Custom tailored feature development
Profit From Your Media Library Using Multi-Platform Distribution
• Choose your revenue model or use them all
• Choose your revenue model or use them all
• Purchase
• Choose your revenue model or use them all
• Purchase
• Rentals
• Choose your revenue model or use them all
• Purchase
• Rentals
• Subscriptions
• Choose your revenue model or use them all
• Purchase
• Rentals
• Subscriptions
• Tips
Your Own Platform
Embeddable Player
Embeddable Player

• Allow anyone to share and sell your videos
Embeddable Player

• Allow anyone to share and sell your videos
• Or use on your existing website
Embeddable Player
Summary
Summary

• Your media should be on as many platforms as

possible so users can use their preferred service and
you can benefit from organic discovery
Summary

• Your media should be on as many platforms as

possible so users can use their preferred service and
you can benefit from organic discovery

• Having your own platform gives you more control,

more take home revenue and keeps users engaged
in your content instead of drifting to competing
media
Questions?

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Ad

Profit From Your Media Library Using Multi-Platform Distribution

  • 1. Profit From Your Media Library Using Multi-Platform Distribution Jay Phelps - [email protected] September 25, 2013
  • 3. Talk Overview • Where your content belongs
  • 4. Talk Overview • Where your content belongs • Your own platform - build vs. buy
  • 5. “Where should I sell my content?”
  • 9. Pros • Large customer base with credit cards on file
  • 10. Pros • Large customer base with credit cards on file • iTunes has 400+ million!
  • 11. Pros • Large customer base with credit cards on file • iTunes has 400+ million! • Robust multi-platform distribution
  • 12. Pros • Large customer base with credit cards on file • iTunes has 400+ million! • Robust multi-platform distribution • Users can stumble upon or be suggested your content by the platform
  • 13. Pros • Large customer base with credit cards on file • iTunes has 400+ million! • Robust multi-platform distribution • Users can stumble upon or be suggested your content by the platform • Sense of legitimacy
  • 14. Pros • Large customer base with credit cards on file • iTunes has 400+ million! • Robust multi-platform distribution • Users can stumble upon or be suggested your content by the platform • Sense of legitimacy • Payment processing handled for you
  • 15. Pros • Large customer base with credit cards on file • iTunes has 400+ million! • Robust multi-platform distribution • Users can stumble upon or be suggested your content by the platform • Sense of legitimacy • Payment processing handled for you • No technical skills or support handling required
  • 16. Cons
  • 17. Cons • All of them take a cut and fees can vary wildly.
  • 18. Cons • All of them take a cut and fees can vary wildly. • Average payout 15-70% depending on platform but some only give you a flat initial payout
  • 19. Cons • All of them take a cut and fees can vary wildly. • Average payout 15-70% depending on platform but some only give you a flat initial payout • Aggregators charge an upfront fee upwards of $1600 for HD
  • 20. Cons • All of them take a cut and fees can vary wildly. • Average payout 15-70% depending on platform but some only give you a flat initial payout • Aggregators charge an upfront fee upwards of $1600 for HD • All of these services suggest competing content to users that can draw people away
  • 21. Cons • All of them take a cut and fees can vary wildly. • Average payout 15-70% depending on platform but some only give you a flat initial payout • Aggregators charge an upfront fee upwards of $1600 for HD • All of these services suggest competing content to users that can draw people away • If you're driving your own traffic, it may be better to drive them to a platform you can own the experience and not give money away for no reason
  • 23. Your Own Platform • Best solution for traffic you influence (marketing/ad campaigns/etc)
  • 24. Your Own Platform • Best solution for traffic you influence (marketing/ad campaigns/etc) • No competing content shown
  • 25. Your Own Platform • Best solution for traffic you influence (marketing/ad campaigns/etc) • No competing content shown • Instant publishing
  • 26. Your Own Platform • Best solution for traffic you influence (marketing/ad campaigns/etc) • No competing content shown • Instant publishing • Reach out to your customers directly
  • 28. Your Own Platform • If built, 100% of revenue is yours, but:
  • 29. Your Own Platform • If built, 100% of revenue is yours, but: • You front the time and money to build it, which can be a significant, multi-month undertaking
  • 30. Your Own Platform • If built, 100% of revenue is yours, but: • You front the time and money to build it, which can be a significant, multi-month undertaking • Server, transaction, bandwidth fees may be well over 10%
  • 31. Your Own Platform • If built, 100% of revenue is yours, but: • You front the time and money to build it, which can be a significant, multi-month undertaking • Server, transaction, bandwidth fees may be well over 10% • If bought, fees vary between 15-30% of revenue, some have one time, upfront fees in addition
  • 32. Your Own Platform • If built, 100% of revenue is yours, but: • You front the time and money to build it, which can be a significant, multi-month undertaking • Server, transaction, bandwidth fees may be well over 10% • If bought, fees vary between 15-30% of revenue, some have one time, upfront fees in addition • All you need to do is upload your content and you’re ready to sell
  • 34. Building Your Own • Website (HTML/JavaScript/CSS/Flash)
  • 35. Building Your Own • Website (HTML/JavaScript/CSS/Flash) • Video distribution (HTTP streaming)
  • 36. Building Your Own • Website (HTML/JavaScript/CSS/Flash) • Video distribution (HTTP streaming) • Payment processing
  • 37. Building Your Own • Website (HTML/JavaScript/CSS/Flash) • Video distribution (HTTP streaming) • Payment processing • Account management
  • 38. Building Your Own • Website (HTML/JavaScript/CSS/Flash) • Video distribution (HTTP streaming) • Payment processing • Account management • Piracy mitigation
  • 39. Building Your Own • Website (HTML/JavaScript/CSS/Flash) • Video distribution (HTTP streaming) • Payment processing • Account management • Piracy mitigation • Restrict access to video files
  • 40. Building Your Own • Website (HTML/JavaScript/CSS/Flash) • Video distribution (HTTP streaming) • Payment processing • Account management • Piracy mitigation • Restrict access to video files • Encryption (AES-128, etc)
  • 41. Building Your Own • Website (HTML/JavaScript/CSS/Flash) • Video distribution (HTTP streaming) • Payment processing • Account management • Piracy mitigation • Restrict access to video files • Encryption (AES-128, etc) • Digital rights management (DRM)
  • 42. How Video Is Served
  • 43. How Video Is Served • Streaming Protocols
  • 44. How Video Is Served • Streaming Protocols • HTTP Live Streaming (HLS)
  • 45. How Video Is Served • Streaming Protocols • HTTP Live Streaming (HLS) • HTTP Dynamic Streaming (HDS)
  • 46. How Video Is Served • Streaming Protocols • HTTP Live Streaming (HLS) • HTTP Dynamic Streaming (HDS) • Real-Time Messaging Protocol (RTMP)
  • 47. How Video Is Served • Streaming Protocols • HTTP Live Streaming (HLS) • HTTP Dynamic Streaming (HDS) • Real-Time Messaging Protocol (RTMP) • Dynamic Adaptive Streaming over HTTP (DASH)
  • 50. Video Playback • Web Playback • Flash
  • 51. Video Playback • Web Playback • Flash • Adobe OSMF Framework (build your own)
  • 52. Video Playback • Web Playback • Flash • Adobe OSMF Framework (build your own) • JW Player (off the shelf)
  • 53. Video Playback • Web Playback • Flash • Adobe OSMF Framework (build your own) • JW Player (off the shelf) • Native HTML5 <video>
  • 54. Browser support varies. No particular protocol/playback method works in them all.
  • 56. Content Delivery Network (CDN) • Stores copies of your videos across the globe
  • 57. Content Delivery Network (CDN) • Stores copies of your videos across the globe • Serves the closest copy to the user for fastest delivery
  • 58. Content Delivery Network (CDN) • Stores copies of your videos across the globe • Serves the closest copy to the user for fastest delivery • Prohibitively expensive to build your own, for most
  • 61. Off-the-shelf Platforms • Zero programming knowledge required
  • 62. Off-the-shelf Platforms • Zero programming knowledge required • Zero platform maintenance
  • 63. Off-the-shelf Platforms • Zero programming knowledge required • Zero platform maintenance • Payment processing is handled by service and you just get a revenue check
  • 64. Off-the-shelf Platforms • Zero programming knowledge required • Zero platform maintenance • Payment processing is handled by service and you just get a revenue check • Customer support is usually handled by service
  • 65. Off-the-shelf Platforms • Zero programming knowledge required • Zero platform maintenance • Payment processing is handled by service and you just get a revenue check • Customer support is usually handled by service • Some offer website customization and style changes
  • 67. • Free hosted, branded web platform
  • 68. • Free hosted, branded web platform • Customers can even purchase and watch right on their mobile device
  • 69. • Free hosted, branded web platform • Customers can even purchase and watch right on their mobile device • No startup costs or monthly fees
  • 70. • Free hosted, branded web platform • Customers can even purchase and watch right on their mobile device • No startup costs or monthly fees • You earn 70% of revenue
  • 71. • Free hosted, branded web platform • Customers can even purchase and watch right on their mobile device • No startup costs or monthly fees • You earn 70% of revenue • À la carte features
  • 72. • Free hosted, branded web platform • Customers can even purchase and watch right on their mobile device • No startup costs or monthly fees • You earn 70% of revenue • À la carte features • Custom domain names (your-name.com)
  • 73. • Free hosted, branded web platform • Customers can even purchase and watch right on their mobile device • No startup costs or monthly fees • You earn 70% of revenue • À la carte features • Custom domain names (your-name.com) • Branded iOS/Android apps
  • 74. • Free hosted, branded web platform • Customers can even purchase and watch right on their mobile device • No startup costs or monthly fees • You earn 70% of revenue • À la carte features • Custom domain names (your-name.com) • Branded iOS/Android apps • Custom tailored feature development
  • 76. • Choose your revenue model or use them all
  • 77. • Choose your revenue model or use them all • Purchase
  • 78. • Choose your revenue model or use them all • Purchase • Rentals
  • 79. • Choose your revenue model or use them all • Purchase • Rentals • Subscriptions
  • 80. • Choose your revenue model or use them all • Purchase • Rentals • Subscriptions • Tips
  • 83. Embeddable Player • Allow anyone to share and sell your videos
  • 84. Embeddable Player • Allow anyone to share and sell your videos • Or use on your existing website
  • 87. Summary • Your media should be on as many platforms as possible so users can use their preferred service and you can benefit from organic discovery
  • 88. Summary • Your media should be on as many platforms as possible so users can use their preferred service and you can benefit from organic discovery • Having your own platform gives you more control, more take home revenue and keeps users engaged in your content instead of drifting to competing media