This document outlines the schedule and requirements for passing an introductory mobile programming course. The course meets mainly on Mondays and Wednesdays. Students must complete exercises each week and build a mobile Java project by specified deadlines. The project requires developing a J2ME application that meets technical standards and includes documentation. Students also evaluate other projects. Completing exercises and satisfactory completion of the project are needed to pass the course, with projects accounting for 80% of the final grade. Sample mobile game projects are provided for inspiration.