The document summarizes the student's process for creating a magazine cover design project in Photoshop. It covers the research, planning, time management, technical and aesthetic qualities of the design, intended audience, and feedback from peers. The research involved analyzing layouts of similar gaming magazines. Planning helped experiment with design elements. Good time management allowed for completion while leaving time for improvements. The design was technically and aesthetically similar to other gaming magazines but with a unique style and color scheme focused on Team Fortress 2. Feedback praised the colors and topics but suggested improving text readability.