The document provides an overview of a presentation on game analytics by Jakub Motýľ, detailing the development of a data-driven analytics tool for gaming using BigQuery. It discusses the architecture, data collection methods, processing techniques, and the application of machine learning in analyzing player behavior to address issues like player churn. The presentation emphasizes the importance of in-depth analytics for mid-sized game studios and the usability of their in-house solution for various stakeholders.
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