Here are some suggestions for improving your game design project:
- For planning, spend more time researching different game genres and mechanics to find the best fit for your skills and vision. Narrowing your focus earlier could save time.
- Leave more buffer time for unexpected issues. Testing your work thoroughly before deadlines catches problems.
- Consider learning a game engine like Unity or Godot for more robust gameplay over pixel art alone. Engines provide tools to focus on design.
- Expand your scope through iteration - start simple and build complexity over multiple prototypes based on testing and feedback.
- Promote playtesting to get objective feedback on fun, challenge, and where improvements are needed. User experience is key.