Camera
Angles/ Shots
Eye-Level
This is the most common view, being the real-world angle that we
are all used to. It shows subjects as we would expect to see them
                 in real life. It is a fairly neutral shot.
High Angle
A high angle shows the subject from above, i.e. the camera is angled down towards
the subject. This has the effect of diminishing the subject, making them appear less
                   powerful, less significant or even submissive.
Low Angle
This shows the subject from below, giving them the
 impression of being more powerful or dominant.
Bird's Eye
 The scene is shown from directly above. This is a completely different and somewhat unnatural
point of view which can be used for dramatic effect or for showing a different spatial perspective.
 In drama it can be used to show the positions and motions of different characters and objects,
                     enabling the viewer to see things the characters can't.
              The bird's-eye view is also very useful in sports, documentaries, etc
Establishing shot
  A shot, normally taken from a great distance or from a "bird's eye view," that
establishes where the action is about to occur. In your science-fiction movie, you
 will probably need an establishing shot of the Paris skyline, most likely one that
  shows the Eiffel Tower. This will communicate to the audience that the action
                               takes place in Paris.
Long shot
   A shot that shows a scene from a distance (but not as great a distance as the
  establishing shot). A long shot is used to stress the environment or setting of a
scene. In filming your science-fiction movie, for example, you might use a long shot
          to show the monster causing traffic jams and panicked crowds.
Medium shot
A shot that frames actors, normally from the waist up. The medium
shot can be used to focus attention on an interaction between two
         actors, such as a struggle, debate, or embrace.
Over-the-shoulder shot
 A shot of one actor taken from over the shoulder of another actor. An over-the-shoulder
  shot is used when two characters are interacting face-to-face. Filming over an actor's
shoulder focuses the audience's attention on one actor at a time in a conversation, rather
                                      than on both.
Close-up
A shot taken at close range, sometimes only inches away from an actor's face, a prop, or some other
object. The close-up is designed to focus attention on an actor's expression, to give significance to
   a certain object, or to direct the audience to some other important element of the film. In your
 monster movie, you might use a close-up of the monster's teeth or claws to show how ferocious it
            is, or decide to zoom in on a frightened passerby to illustrate his or her fear.

Camera angles

  • 1.
  • 2.
    Eye-Level This is themost common view, being the real-world angle that we are all used to. It shows subjects as we would expect to see them in real life. It is a fairly neutral shot.
  • 3.
    High Angle A highangle shows the subject from above, i.e. the camera is angled down towards the subject. This has the effect of diminishing the subject, making them appear less powerful, less significant or even submissive.
  • 4.
    Low Angle This showsthe subject from below, giving them the impression of being more powerful or dominant.
  • 5.
    Bird's Eye Thescene is shown from directly above. This is a completely different and somewhat unnatural point of view which can be used for dramatic effect or for showing a different spatial perspective. In drama it can be used to show the positions and motions of different characters and objects, enabling the viewer to see things the characters can't. The bird's-eye view is also very useful in sports, documentaries, etc
  • 6.
    Establishing shot A shot, normally taken from a great distance or from a "bird's eye view," that establishes where the action is about to occur. In your science-fiction movie, you will probably need an establishing shot of the Paris skyline, most likely one that shows the Eiffel Tower. This will communicate to the audience that the action takes place in Paris.
  • 7.
    Long shot A shot that shows a scene from a distance (but not as great a distance as the establishing shot). A long shot is used to stress the environment or setting of a scene. In filming your science-fiction movie, for example, you might use a long shot to show the monster causing traffic jams and panicked crowds.
  • 8.
    Medium shot A shotthat frames actors, normally from the waist up. The medium shot can be used to focus attention on an interaction between two actors, such as a struggle, debate, or embrace.
  • 9.
    Over-the-shoulder shot Ashot of one actor taken from over the shoulder of another actor. An over-the-shoulder shot is used when two characters are interacting face-to-face. Filming over an actor's shoulder focuses the audience's attention on one actor at a time in a conversation, rather than on both.
  • 10.
    Close-up A shot takenat close range, sometimes only inches away from an actor's face, a prop, or some other object. The close-up is designed to focus attention on an actor's expression, to give significance to a certain object, or to direct the audience to some other important element of the film. In your monster movie, you might use a close-up of the monster's teeth or claws to show how ferocious it is, or decide to zoom in on a frightened passerby to illustrate his or her fear.