Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edit9on
Chapter 1: Introduction
1.2 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Chapter 1: Introduction
 What Operating Systems Do
 Computer-System Organization
 Computer-System Architecture
 Operating-System Structure
 Operating-System Operations
 Process Management
 Memory Management
 Storage Management
 Protection and Security
 Kernel Data Structures
 Computing Environments
 Open-Source Operating Systems
1.3 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Objectives
 To describe the basic organization of computer systems
 To provide a grand tour of the major components of
operating systems
 To give an overview of the many types of computing
environments
 To explore several open-source operating systems
1.4 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
What is an Operating System?
 A program that acts as an intermediary between a user of a
computer and the computer hardware
 Operating system goals:
 Execute user programs and make solving user problems
easier
 Make the computer system convenient to use
 Use the computer hardware in an efficient manner
1.5 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computer System Structure
 Computer system can be divided into four components:
 Hardware – provides basic computing resources
 CPU, memory, I/O devices
 Operating system
 Controls and coordinates use of hardware among various
applications and users
 Application programs – define the ways in which the system
resources are used to solve the computing problems of the
users
 Word processors, compilers, web browsers, database
systems, video games
 Users
 People, machines, other computers
1.6 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Four Components of a Computer System
1.7 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
What Operating Systems Do
 Depends on the point of view
 Users want convenience, ease of use and good performance
 Don’t care about resource utilization
 But shared computer such as mainframe or minicomputer must
keep all users happy
 Users of dedicate systems such as workstations have dedicated
resources but frequently use shared resources from servers
 Handheld computers are resource poor, optimized for usability
and battery life
 Some computers have little or no user interface, such as
embedded computers in devices and automobiles
1.8 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Operating System Definition
 OS is a resource allocator
 Manages all resources
 Decides between conflicting requests for efficient and
fair resource use
 OS is a control program
 Controls execution of programs to prevent errors and
improper use of the computer
1.9 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Operating System Definition (Cont.)
 No universally accepted definition
 “Everything a vendor ships when you order an operating
system” is a good approximation
 But varies wildly
 “The one program running at all times on the computer” is the
kernel.
 Everything else is either
 a system program (ships with the operating system) , or
 an application program.
1.10 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computer-System Architecture
 Most systems use a single general-purpose processor
 Most systems have special-purpose processors as well
 Multiprocessors systems growing in use and importance
 Also known as parallel systems, tightly-coupled systems
 Advantages include:
1. Increased throughput
2. Economy of scale
3. Increased reliability – graceful degradation or fault tolerance
 Two types:
1. Asymmetric Multiprocessing – each processor is assigned a
specie task.
2. Symmetric Multiprocessing – each processor performs all tasks
1.11 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Symmetric Multiprocessing Architecture
1.12 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
A Dual-Core Design
 Multi-chip and multicore
 Systems containing all chips
 Chassis containing multiple separate systems
1.13 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Clustered Systems
 Like multiprocessor systems, but multiple systems working together
 Usually sharing storage via a storage-area network (SAN)
 Provides a high-availability service which survives failures
 Asymmetric clustering has one machine in hot-standby mode
 Symmetric clustering has multiple nodes running applications,
monitoring each other
 Some clusters are for high-performance computing (HPC)
 Applications must be written to use parallelization
 Some have distributed lock manager (DLM) to avoid conflicting
operations
1.14 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Clustered Systems
1.15 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Operating System Structure
 Multiprogramming (Batch system) needed for efficiency
 Single user cannot keep CPU and I/O devices busy at all times
 Multiprogramming organizes jobs (code and data) so CPU always has one to
execute
 A subset of total jobs in system is kept in memory
 One job selected and run via job scheduling
 When it has to wait (for I/O for example), OS switches to another job
 Timesharing (multitasking) is logical extension in which CPU switches jobs
so frequently that users can interact with each job while it is running, creating
interactive computing
 Response time should be < 1 second
 Each user has at least one program executing in memory process
 If several jobs ready to run at the same time  CPU scheduling
 If processes don’t fit in memory, swapping moves them in and out to run
 Virtual memory allows execution of processes not completely in memory
1.16 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Memory Layout for Multiprogrammed System
1.17 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Operating-System Operations
 Interrupt driven (hardware and software)
 Hardware interrupt by one of the devices
 Software interrupt (exception or trap):
 Software error (e.g., division by zero)
 Request for operating system service
 Other process problems include infinite loop, processes
modifying each other or the operating system
1.18 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Operating-System Operations (cont.)
 Dual-mode operation allows OS to protect itself and other system
components
 User mode and kernel mode
 Mode bit provided by hardware
 Provides ability to distinguish when system is running user
mode or kernel mode
 Some instructions designated as privileged, only
executable in kernel mode
 System call changes mode to kernel, return from call resets
it to user
 Increasingly CPUs support multi-mode operations
 i.e. virtual machine manager (VMM) mode for guest VMs
1.19 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Transition from User to Kernel Mode
 Timer to prevent infinite loop / process hogging resources
 Timer is set to interrupt the computer after some time period
 Keep a counter that is decremented by the physical clock.
 Operating system set the counter (privileged instruction)
 When counter zero generate an interrupt
 Set up before scheduling process to regain control or terminate
program that exceeds allotted time
1.20 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Process Management
 A process is a program in execution. It is a unit of work within the
system. Program is a passive entity, process is an active entity.
 Process needs resources to accomplish its task
 CPU, memory, I/O, files
 Initialization data
 Process termination requires reclaim of any reusable resources
 Single-threaded process has one program counter specifying
location of next instruction to execute
 Process executes instructions sequentially, one at a time,
until completion
 Multi-threaded process has one program counter per thread
 Typically system has many processes, some user, some
operating system running concurrently on one or more CPUs
 Concurrency by multiplexing the CPUs among the
processes / threads
1.21 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Process Management Activities
 Creating and deleting both user and system processes
 Suspending and resuming processes
 Providing mechanisms for process synchronization
 Providing mechanisms for process communication
 Providing mechanisms for deadlock handling
The operating system is responsible for the following activities in
connection with process management:
1.22 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Memory Management
 To execute a program all (or part) of the instructions must be in
memory
 All (or part) of the data that is needed by the program must be in
memory.
 Memory management determines what is in memory and when
 Optimizing CPU utilization and computer response to users
 Memory management activities
 Keeping track of which parts of memory are currently being
used and by whom
 Deciding which processes (or parts thereof) and data to
move into and out of memory
 Allocating and deallocating memory space as needed
1.23 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Storage Management
 OS provides uniform, logical view of information storage
 Abstracts physical properties to logical storage unit - file
 Each medium is controlled by device (i.e., disk drive, tape drive)
 Varying properties include access speed, capacity, data-
transfer rate, access method (sequential or random)
 File-System management
 Files usually organized into directories
 Access control on most systems to determine who can access
what
 OS activities include
 Creating and deleting files and directories
 Primitives to manipulate files and directories
 Mapping files onto secondary storage
 Backup files onto stable (non-volatile) storage media
1.24 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Mass-Storage Management
 Usually disks used to store data that does not fit in main memory or
data that must be kept for a “long” period of time
 Proper management is of central importance
 Entire speed of computer operation hinges on disk subsystem and its
algorithms
 OS activities
 Free-space management
 Storage allocation
 Disk scheduling
 Some storage need not be fast
 Tertiary storage includes optical storage, magnetic tape
 Still must be managed – by OS or applications
 Varies between WORM (write-once, read-many-times) and RW
(read-write)
1.25 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Performance of Various Levels of Storage
Movement between levels of storage hierarchy can be explicit or implicit
1.26 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Migration of data “A” from Disk to Register
 Multitasking environments must be careful to use most recent
value, no matter where it is stored in the storage hierarchy
 Multiprocessor environment must provide cache coherency in
hardware such that all CPUs have the most recent value in their
cache
 Distributed environment situation even more complex
 Several copies of a datum can exist
 Various solutions covered in Chapter 17
1.27 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
I/O Subsystem
 One purpose of OS is to hide peculiarities of hardware devices
from the user
 I/O subsystem responsible for
 Memory management of I/O including buffering (storing data
temporarily while it is being transferred), caching (storing parts
of data in faster storage for performance), spooling (the
overlapping of output of one job with input of other jobs)
 General device-driver interface
 Drivers for specific hardware devices
1.28 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments - Traditional
 Stand-alone general purpose machines
 But blurred as most systems interconnect with others (i.e.,
the Internet)
 Portals provide web access to internal systems
 Network computers (thin clients) are like Web terminals
 Mobile computers interconnect via wireless networks
 Networking becoming ubiquitous – even home systems use
firewalls to protect home computers from Internet attacks
1.29 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments - Mobile
 Handheld smartphones, tablets, etc
 What is the functional difference between them and a
“traditional” laptop?
 Extra feature – more OS features (GPS, gyroscope)
 Allows new types of apps like augmented reality
 Use IEEE 802.11 wireless, or cellular data networks for
connectivity
 Leaders are Apple iOS and Google Android
1.30 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments – Distributed
 Distributed computiing
 Collection of separate, possibly heterogeneous, systems
networked together
 Network is a communications path, TCP/IP most common
– Local Area Network (LAN)
– Wide Area Network (WAN)
– Metropolitan Area Network (MAN)
– Personal Area Network (PAN)
 Network Operating System provides features between
systems across network
 Communication scheme allows systems to exchange
messages
 Illusion of a single system
1.31 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments – Client-Server
 Client-Server Computing
 Dumb terminals supplanted by smart PCs
 Many systems now servers, responding to requests generated
by clients
 Compute-server system provides an interface to client to
request services (i.e., database)
 File-server system provides interface for clients to store
and retrieve files
1.32 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments - Peer-to-Peer
 Another model of distributed system
 P2P does not distinguish clients and servers
 Instead all nodes are considered peers
 May each act as client, server or both
 Node must join P2P network
 Registers its service with central
lookup service on network, or
 Broadcast request for service and
respond to requests for service via
discovery protocol
 Examples include Napster and Gnutella,
Voice over IP (VoIP) such as Skype
1.33 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments - Virtualization
 Allows operating systems to run applications within other OSes
 Vast and growing industry
 Emulation used when source CPU type different from target
type (i.e. PowerPC to Intel x86)
 Generally slowest method
 When computer language not compiled to native code –
Interpretation
 Virtualization – OS natively compiled for CPU, running guest
OSes also natively compiled
 Consider VMware running WinXP guests, each running
applications, all on native WinXP host OS
 VMM (virtual machine Manager) provides virtualization
services
1.34 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments - Virtualization
 Use cases involve laptops and desktops running multiple OSes
for exploration or compatibility
 Apple laptop running Mac OS X host, Windows as a guest
 Developing apps for multiple OSes without having multiple
systems
 QA testing applications without having multiple systems
 Executing and managing compute environments within data
centers
 VMM can run natively, in which case they are also the host
 There is no general purpose host then (VMware ESX and
Citrix XenServer)
1.35 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments - Virtualization
1.36 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments – Cloud Computing
 Delivers computing, storage, even apps as a service across a network
 Logical extension of virtualization because it uses virtualization as the base
for it functionality.
 Amazon EC2 has thousands of servers, millions of virtual machines,
petabytes of storage available across the Internet, pay based on usage
 Many types
 Public cloud – available via Internet to anyone willing to pay
 Private cloud – run by a company for the company’s own use
 Hybrid cloud – includes both public and private cloud components
 Software as a Service (SaaS) – one or more applications available via
the Internet (i.e., word processor)
 Platform as a Service (PaaS) – software stack ready for application use
via the Internet (i.e., a database server)
 Infrastructure as a Service (IaaS) – servers or storage available over
Internet (i.e., storage available for backup use)
1.37 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments – Cloud Computing
 Cloud computing environments composed of traditional OSes,
plus VMMs, plus cloud management tools
 Internet connectivity requires security like firewalls
 Load balancers spread traffic across multiple applications
1.38 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edition
Computing Environments – Real-Time Embedded Systems
 Real-time embedded systems most prevalent form of computers
 Vary considerable, special purpose, limited purpose OS,
real-time OS
 Use expanding
 Many other special computing environments as well
 Some have OSes, some perform tasks without an OS
 Real-time OS has well-defined fixed time constraints
 Processing must be done within constraint
 Correct operation only if constraints met
Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th
Edit9on
End of Chapter 1

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Chapter 1 of operating system and it's working.ppt

  • 1. Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edit9on Chapter 1: Introduction
  • 2. 1.2 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Chapter 1: Introduction  What Operating Systems Do  Computer-System Organization  Computer-System Architecture  Operating-System Structure  Operating-System Operations  Process Management  Memory Management  Storage Management  Protection and Security  Kernel Data Structures  Computing Environments  Open-Source Operating Systems
  • 3. 1.3 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Objectives  To describe the basic organization of computer systems  To provide a grand tour of the major components of operating systems  To give an overview of the many types of computing environments  To explore several open-source operating systems
  • 4. 1.4 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition What is an Operating System?  A program that acts as an intermediary between a user of a computer and the computer hardware  Operating system goals:  Execute user programs and make solving user problems easier  Make the computer system convenient to use  Use the computer hardware in an efficient manner
  • 5. 1.5 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computer System Structure  Computer system can be divided into four components:  Hardware – provides basic computing resources  CPU, memory, I/O devices  Operating system  Controls and coordinates use of hardware among various applications and users  Application programs – define the ways in which the system resources are used to solve the computing problems of the users  Word processors, compilers, web browsers, database systems, video games  Users  People, machines, other computers
  • 6. 1.6 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Four Components of a Computer System
  • 7. 1.7 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition What Operating Systems Do  Depends on the point of view  Users want convenience, ease of use and good performance  Don’t care about resource utilization  But shared computer such as mainframe or minicomputer must keep all users happy  Users of dedicate systems such as workstations have dedicated resources but frequently use shared resources from servers  Handheld computers are resource poor, optimized for usability and battery life  Some computers have little or no user interface, such as embedded computers in devices and automobiles
  • 8. 1.8 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Operating System Definition  OS is a resource allocator  Manages all resources  Decides between conflicting requests for efficient and fair resource use  OS is a control program  Controls execution of programs to prevent errors and improper use of the computer
  • 9. 1.9 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Operating System Definition (Cont.)  No universally accepted definition  “Everything a vendor ships when you order an operating system” is a good approximation  But varies wildly  “The one program running at all times on the computer” is the kernel.  Everything else is either  a system program (ships with the operating system) , or  an application program.
  • 10. 1.10 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computer-System Architecture  Most systems use a single general-purpose processor  Most systems have special-purpose processors as well  Multiprocessors systems growing in use and importance  Also known as parallel systems, tightly-coupled systems  Advantages include: 1. Increased throughput 2. Economy of scale 3. Increased reliability – graceful degradation or fault tolerance  Two types: 1. Asymmetric Multiprocessing – each processor is assigned a specie task. 2. Symmetric Multiprocessing – each processor performs all tasks
  • 11. 1.11 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Symmetric Multiprocessing Architecture
  • 12. 1.12 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition A Dual-Core Design  Multi-chip and multicore  Systems containing all chips  Chassis containing multiple separate systems
  • 13. 1.13 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Clustered Systems  Like multiprocessor systems, but multiple systems working together  Usually sharing storage via a storage-area network (SAN)  Provides a high-availability service which survives failures  Asymmetric clustering has one machine in hot-standby mode  Symmetric clustering has multiple nodes running applications, monitoring each other  Some clusters are for high-performance computing (HPC)  Applications must be written to use parallelization  Some have distributed lock manager (DLM) to avoid conflicting operations
  • 14. 1.14 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Clustered Systems
  • 15. 1.15 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Operating System Structure  Multiprogramming (Batch system) needed for efficiency  Single user cannot keep CPU and I/O devices busy at all times  Multiprogramming organizes jobs (code and data) so CPU always has one to execute  A subset of total jobs in system is kept in memory  One job selected and run via job scheduling  When it has to wait (for I/O for example), OS switches to another job  Timesharing (multitasking) is logical extension in which CPU switches jobs so frequently that users can interact with each job while it is running, creating interactive computing  Response time should be < 1 second  Each user has at least one program executing in memory process  If several jobs ready to run at the same time  CPU scheduling  If processes don’t fit in memory, swapping moves them in and out to run  Virtual memory allows execution of processes not completely in memory
  • 16. 1.16 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Memory Layout for Multiprogrammed System
  • 17. 1.17 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Operating-System Operations  Interrupt driven (hardware and software)  Hardware interrupt by one of the devices  Software interrupt (exception or trap):  Software error (e.g., division by zero)  Request for operating system service  Other process problems include infinite loop, processes modifying each other or the operating system
  • 18. 1.18 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Operating-System Operations (cont.)  Dual-mode operation allows OS to protect itself and other system components  User mode and kernel mode  Mode bit provided by hardware  Provides ability to distinguish when system is running user mode or kernel mode  Some instructions designated as privileged, only executable in kernel mode  System call changes mode to kernel, return from call resets it to user  Increasingly CPUs support multi-mode operations  i.e. virtual machine manager (VMM) mode for guest VMs
  • 19. 1.19 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Transition from User to Kernel Mode  Timer to prevent infinite loop / process hogging resources  Timer is set to interrupt the computer after some time period  Keep a counter that is decremented by the physical clock.  Operating system set the counter (privileged instruction)  When counter zero generate an interrupt  Set up before scheduling process to regain control or terminate program that exceeds allotted time
  • 20. 1.20 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Process Management  A process is a program in execution. It is a unit of work within the system. Program is a passive entity, process is an active entity.  Process needs resources to accomplish its task  CPU, memory, I/O, files  Initialization data  Process termination requires reclaim of any reusable resources  Single-threaded process has one program counter specifying location of next instruction to execute  Process executes instructions sequentially, one at a time, until completion  Multi-threaded process has one program counter per thread  Typically system has many processes, some user, some operating system running concurrently on one or more CPUs  Concurrency by multiplexing the CPUs among the processes / threads
  • 21. 1.21 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Process Management Activities  Creating and deleting both user and system processes  Suspending and resuming processes  Providing mechanisms for process synchronization  Providing mechanisms for process communication  Providing mechanisms for deadlock handling The operating system is responsible for the following activities in connection with process management:
  • 22. 1.22 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Memory Management  To execute a program all (or part) of the instructions must be in memory  All (or part) of the data that is needed by the program must be in memory.  Memory management determines what is in memory and when  Optimizing CPU utilization and computer response to users  Memory management activities  Keeping track of which parts of memory are currently being used and by whom  Deciding which processes (or parts thereof) and data to move into and out of memory  Allocating and deallocating memory space as needed
  • 23. 1.23 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Storage Management  OS provides uniform, logical view of information storage  Abstracts physical properties to logical storage unit - file  Each medium is controlled by device (i.e., disk drive, tape drive)  Varying properties include access speed, capacity, data- transfer rate, access method (sequential or random)  File-System management  Files usually organized into directories  Access control on most systems to determine who can access what  OS activities include  Creating and deleting files and directories  Primitives to manipulate files and directories  Mapping files onto secondary storage  Backup files onto stable (non-volatile) storage media
  • 24. 1.24 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Mass-Storage Management  Usually disks used to store data that does not fit in main memory or data that must be kept for a “long” period of time  Proper management is of central importance  Entire speed of computer operation hinges on disk subsystem and its algorithms  OS activities  Free-space management  Storage allocation  Disk scheduling  Some storage need not be fast  Tertiary storage includes optical storage, magnetic tape  Still must be managed – by OS or applications  Varies between WORM (write-once, read-many-times) and RW (read-write)
  • 25. 1.25 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Performance of Various Levels of Storage Movement between levels of storage hierarchy can be explicit or implicit
  • 26. 1.26 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Migration of data “A” from Disk to Register  Multitasking environments must be careful to use most recent value, no matter where it is stored in the storage hierarchy  Multiprocessor environment must provide cache coherency in hardware such that all CPUs have the most recent value in their cache  Distributed environment situation even more complex  Several copies of a datum can exist  Various solutions covered in Chapter 17
  • 27. 1.27 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition I/O Subsystem  One purpose of OS is to hide peculiarities of hardware devices from the user  I/O subsystem responsible for  Memory management of I/O including buffering (storing data temporarily while it is being transferred), caching (storing parts of data in faster storage for performance), spooling (the overlapping of output of one job with input of other jobs)  General device-driver interface  Drivers for specific hardware devices
  • 28. 1.28 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments - Traditional  Stand-alone general purpose machines  But blurred as most systems interconnect with others (i.e., the Internet)  Portals provide web access to internal systems  Network computers (thin clients) are like Web terminals  Mobile computers interconnect via wireless networks  Networking becoming ubiquitous – even home systems use firewalls to protect home computers from Internet attacks
  • 29. 1.29 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments - Mobile  Handheld smartphones, tablets, etc  What is the functional difference between them and a “traditional” laptop?  Extra feature – more OS features (GPS, gyroscope)  Allows new types of apps like augmented reality  Use IEEE 802.11 wireless, or cellular data networks for connectivity  Leaders are Apple iOS and Google Android
  • 30. 1.30 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments – Distributed  Distributed computiing  Collection of separate, possibly heterogeneous, systems networked together  Network is a communications path, TCP/IP most common – Local Area Network (LAN) – Wide Area Network (WAN) – Metropolitan Area Network (MAN) – Personal Area Network (PAN)  Network Operating System provides features between systems across network  Communication scheme allows systems to exchange messages  Illusion of a single system
  • 31. 1.31 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments – Client-Server  Client-Server Computing  Dumb terminals supplanted by smart PCs  Many systems now servers, responding to requests generated by clients  Compute-server system provides an interface to client to request services (i.e., database)  File-server system provides interface for clients to store and retrieve files
  • 32. 1.32 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments - Peer-to-Peer  Another model of distributed system  P2P does not distinguish clients and servers  Instead all nodes are considered peers  May each act as client, server or both  Node must join P2P network  Registers its service with central lookup service on network, or  Broadcast request for service and respond to requests for service via discovery protocol  Examples include Napster and Gnutella, Voice over IP (VoIP) such as Skype
  • 33. 1.33 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments - Virtualization  Allows operating systems to run applications within other OSes  Vast and growing industry  Emulation used when source CPU type different from target type (i.e. PowerPC to Intel x86)  Generally slowest method  When computer language not compiled to native code – Interpretation  Virtualization – OS natively compiled for CPU, running guest OSes also natively compiled  Consider VMware running WinXP guests, each running applications, all on native WinXP host OS  VMM (virtual machine Manager) provides virtualization services
  • 34. 1.34 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments - Virtualization  Use cases involve laptops and desktops running multiple OSes for exploration or compatibility  Apple laptop running Mac OS X host, Windows as a guest  Developing apps for multiple OSes without having multiple systems  QA testing applications without having multiple systems  Executing and managing compute environments within data centers  VMM can run natively, in which case they are also the host  There is no general purpose host then (VMware ESX and Citrix XenServer)
  • 35. 1.35 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments - Virtualization
  • 36. 1.36 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments – Cloud Computing  Delivers computing, storage, even apps as a service across a network  Logical extension of virtualization because it uses virtualization as the base for it functionality.  Amazon EC2 has thousands of servers, millions of virtual machines, petabytes of storage available across the Internet, pay based on usage  Many types  Public cloud – available via Internet to anyone willing to pay  Private cloud – run by a company for the company’s own use  Hybrid cloud – includes both public and private cloud components  Software as a Service (SaaS) – one or more applications available via the Internet (i.e., word processor)  Platform as a Service (PaaS) – software stack ready for application use via the Internet (i.e., a database server)  Infrastructure as a Service (IaaS) – servers or storage available over Internet (i.e., storage available for backup use)
  • 37. 1.37 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments – Cloud Computing  Cloud computing environments composed of traditional OSes, plus VMMs, plus cloud management tools  Internet connectivity requires security like firewalls  Load balancers spread traffic across multiple applications
  • 38. 1.38 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edition Computing Environments – Real-Time Embedded Systems  Real-time embedded systems most prevalent form of computers  Vary considerable, special purpose, limited purpose OS, real-time OS  Use expanding  Many other special computing environments as well  Some have OSes, some perform tasks without an OS  Real-time OS has well-defined fixed time constraints  Processing must be done within constraint  Correct operation only if constraints met
  • 39. Silberschatz, Galvin and Gagne ©2013 Operating System Concepts – 9th Edit9on End of Chapter 1