The document discusses six graphic design principles: balance, movement, rhythm, emphasis, proportion and scale, and unity. It provides examples and definitions for each principle. Balance has several types including symmetrical, asymmetrical, radial, vertical, and horizontal. Movement uses lines, color, and repetition to create the illusion of motion. Rhythm involves the repeated use of design elements and has types such as regular, graduated, random, and gradated. Emphasis attracts the eye through size, placement, color or lines. Proportion and scale relate to the comparative sizes of elements. Unity applies consistent use of lines, color, and texture to make a design harmonious.
Introduction to graphic design principles highlighting six key elements: Balance, Movement, Rhythm, Emphasis, Proportion and Scale, Unity.
Explains the concept of balance in design, focusing on stability and distribution of elements. Types include Symmetrical, Asymmetrical, Radial, Vertical, and Horizontal Balance.
Details Symmetrical or Formal Balance, where design elements are identical relative to a centerline, creating visual stability.
Visual representation providing examples of symmetrical balance in design.
Describes Asymmetrical or Informal Balance, where design parts are unequal but visually weighted to create stability.
Visual representation showcasing examples of asymmetrical balance in design.
Outlines Radial Balance where elements radiate outward from a center, creating a dynamic layout.
Visual examples illustrating the concept of radial balance in various designs.
Explains Vertical Balance, where the top and bottom elements of a design are equal, ensuring balance.
Describes Horizontal Balance, focusing on equal distribution of elements between left and right sides.
Introduces Movement, highlighting how lines, color, and repetition can create the illusion of motion.
Explores Rhythm through repeated use of design elements like line and color. Types include Regular, Graduated, Random, and Gradated Rhythm.
Defines Regular Rhythm, where elements are consistently repeated at the same interval.
Details Graduated Rhythm, where element intervals change, becoming closer or further apart.
Describes Random Rhythm, showcasing irregular intervals between repeated elements.
Discusses Gradated Rhythm, where repeated elements differ by one detail in a gradual manner.
Highlights Emphasis, or focal points in design that attract attention through size, color, or placement.
Discusses methods to achieve emphasis through placement and isolation of design elements.
Describes the relation of size between elements in a design and introduces the 3:5 Golden Mean.
Defines Unity, stressing consistency in lines, color, and texture to create harmonious designs.
Illustrates how to achieve unity using similar shapes and common patterns in design.
Reiterates the importance of unity in design for a cohesive visual presentation.
Design Principles
Graphic designprinciples are ways in
which elements are used together.
There are six principles that include an
interesting design.
• Balance
•Movement
• Rhythm
• Emphasis
• Proportion and Scale
• Unity
2.
Balance
Parts of thedesign are equally distributed to create a
sense of stability.
There can be physical as well as visual balance.
Types
•Symmetrical or Formal Balance
•Asymmetrical or Informal Balance
•Radial Balance
•Vertical Balance
•Horizontal Balance
3.
Balance
Symmetrical or FormalBalance
The elements within the design are identical
in relation to a centerline or axis.
12
Movement
• Movement isthe use of lines, colour, and
repetition to create the illusion of motion.
– Curved forms or lines
– Repetition of geometric forms
– Fuzzy lines or outlines
13.
Rhythm
Repeated use ofline, shape, color, texture or pattern.
Types
•Regular rhythm
•Graduated rhythm
•Random rhythm
•Gradated rhythm
Rhythm
Gradated Rhythm
The repeatedelement is
identical with the
exception of one detail
increasing or decreasing
gradually with each
repetition.
18.
Emphasis
•Points of attentionin a
design.
•The feature in a design
that attracts one’s eye.
•The focal point.
•Emphasis can be
achieved through size,
placement, color and use
of lines.
•The most personal
aspect of a design.
Proportion and Scale
•Comparative
relationshipsbetween
elements in a design with
respect to size.
•3:5 ratio is known as the
Golden Mean.
•Scale
•The proportions or size
of one part of the image
in relationship to the
other.
22.
Unity
• Unity isapplying consistent use of lines, color and
texture within a design.
• To be harmonious.
23.
Unity can beachieved through the use of similar shapes.
Unity can be achieved through the use of a common pattern.
#2 Visual Design Principles and Elements Project Lead The Way ® Copyright 2006 Introduction to Engineering Design Unit 3 – Lesson 3.1 – Visual Analysis There are many different lists of design principles used by various occupational areas.
#5 The rectangle has three lines of symmetry: Horizontal (blue), Vertical (red), Diagonal (yellow). The triangle has only one line of symmetry: center or, in this orientation, Vertical. You can draw two other lines of symmetry from any of the vertices to the center of the opposite side.
#14 Visual Design Principles and Elements Project Lead The Way ® Copyright 2006 Introduction to Engineering Design Unit 3 – Lesson 3.1 – Visual Analysis This principle is sometimes referred to as repetition.
#15 Visual Design Principles and Elements Project Lead The Way ® Copyright 2006 Introduction to Engineering Design Unit 3 – Lesson 3.1 – Visual Analysis Flagpoles, windows on buildings, stripes on awning, lights that illuminate awning all represent regular rhythm.
#18 Visual Design Principles and Elements Project Lead The Way ® Copyright 2006 Introduction to Engineering Design Unit 3 – Lesson 3.1 – Visual Analysis The shelves get smaller and smaller.