DESIGN STRATEGY:
ALIGNING BUSINESS GOALS AND USER NEEDS




Chris Avore
UPA-DC UserFocus: October 15 2010
@erova
avore@erova.com
http://erova.com




Monday, October 18, 2010
agenda

                    1. brief introduction
                    2. define the damn thing:
                       design strategy
                    3. design strategy in practice
                           a. collaborative design strategy
                           b. design strategy as a deliverable
                           c. examples
                    4. questions


Monday, October 18, 2010
brief introduction




                                  1
                           brief introduction


Monday, October 18, 2010
let’s set expectations



                Adaptive Path has an 8 hour design strategy
                workshop led by 2 people
                Nathan Shedroff leads an entire MBA program in
                Design Strategy
                You have me for 40 minutes, including Q/A.




Monday, October 18, 2010
let’s set expectations


                      NO
                      Criticism of your current approach
                      Empty promises
                      Discussing software or platforms
                      Venn diagrams, Chart PR0N

                      YES
                      Definitions of Design Strategy
                      A buzzword or two (but hear me out)
                      A useful and implementable approach
                      How to use what you already know


Monday, October 18, 2010
define the damn thing




                                     2
                           defining design strategy


Monday, October 18, 2010
conventional strategy




                executives make the key business decisions
                transpose into business strategy
                bring in design team to implement the strategy




Monday, October 18, 2010
defining design strategy (part 1 of 3)


                           design strategy:
                           the process of carefully framing a
                           project of what to design before
                           you figure out how it should be
                           designed

                           Brandon Schauer
                           Adaptive Path




Monday, October 18, 2010
defining design strategy (part 2 of 3)

                design strategy:
                the use of design processes,
                perspectives, and tools to create
                truly meaningful, sustainable, and
                successful innovation across a
                variety of design disciplines
                Nathan Shedroff
                chairperson, MBA in Design Strategy program
                at California College of the Arts



Monday, October 18, 2010
defining design strategy (part 3 of 3)

                design strategy:
                [defines the design activities] within
                the constraints of time and
                resources...to help the designer
                select the best mix of creative and
                rational methods.

                Richard Branham, Alp Tiritoglu
                CHI 97: Design Strategies and Methods in
                Interaction Design


Monday, October 18, 2010
defining design strategy

                           tangible design strategy:
                           baseline analysis & current state of where you’re at
                           roadmap & vision
                           research-based personas
                           decision, process or task flows
                           rough prototypes or sketches
                           competitive & market analysis
                           balanced scorecard
                           feature/value analysis
                           measuring results:
                           what, when, how to define success


Monday, October 18, 2010

so that’s a theoretical definition. What about a tangible design strategy? What’s it actually
made of?
defining design strategy




Monday, October 18, 2010


Strategy isn’t following an instruction manual.
defining design strategy




                           design strategy is fluid




Monday, October 18, 2010

You keep you eyes open to see what’s missing, where opportunities exist, and where
pursuing
defining design strategy




                           not a rigid process




Monday, October 18, 2010
defining design strategy




                   expect new insights & opportunities
                            in unlikely places




Monday, October 18, 2010
defining design strategy




           but be prepared to align it with your
        roadmap and vision, so you’re not chasing
                features and functionality




Monday, October 18, 2010
defining design strategy




                       and measure progress & success
                          if you pursue the new path




Monday, October 18, 2010
recap (1 of 2)

         goals of design strategy:

         clarify a feasible, viable vision
         discover threats, insights & opportunities via research
         determine how to measure success over time
         articulate how your product fits within the ecosystem
         a plan to make it happen over time
         and how to complement and enhance product strategy,
         business strategy, and other corporate goals


Monday, October 18, 2010
recap (2 of 2)
                design strategy is:

                a collaborative process to
                understand what to design before
                you design it
                a plan to align business objectives
                with design goals
                documentation to align stakeholders,
                colleagues & investors with your
                plan of attack

Monday, October 18, 2010
design strategy in practice




                                      3
                           design strategy in practice


Monday, October 18, 2010
risks: lack of design strategy




        is design strategy necessary for success?




Monday, October 18, 2010
risks: lack of design strategy



       incremental innovation

       feature-creep, feature-chasing, useless features

       little differentiation from competitors or your
       own offerings

       functionality that may threaten the service/product’s
       ecosystem within your organization




Monday, October 18, 2010

Many of us work in environments that don’t have a formal design strategy system in place. As
UX designers, usability specialists, and information architects, we can spot a lot of these
problems early, and recommend a better way.
design strategy in practice


                           how do you bring design strategy
                               into your organization?
                                          or

                                   now what?



Monday, October 18, 2010
where to start




                           knowns, assumptions, unknowns




Monday, October 18, 2010

By identifying what you know, what you think you know, and what you don’t know can go a
long way to understanding how you can create your strategic plan.
where to start
          potential important unknowns:

          product vision, roadmap, plans
          origin of features
          definition of success
          customer (& user), CoP perception
          concrete strategic business objectives
          key performance indicators, targets


Monday, October 18, 2010

In some cases you’ll have this documentation elsewhere; in others it simply won’t exist, and
you have to determine the level of effort to create it.

Even the business objectives may need to be clarified, particularly if you work in larger
organizations that will likely have people exclusively creating strategy. Use their work to
anchor your own, both for validity and consistency.
where to start




                              determine what you need now to
                           avoid disaster or follow a hunch




Monday, October 18, 2010
where to start




      Don’t wait for project kickoff or sprint zero




Monday, October 18, 2010
You don’t need to wait for the start of a project to begin assessing it strategically. Beginning strategy work now will inform future decisions.

Every design strategy needs a benchmark or a current state, and you can do that tomorrow.
where to start




                and don’t do it alone if you can help it.




Monday, October 18, 2010

Design strategy should be a collaborative process. Isolating yourself and hoping to come up
with all the answers yourself doesn’t work. In many cases those decisions have put your
product or service in the position you’re in today.
collaborative design strategy


                     Which stakeholders or business units might
                     have an opinion here?
                     Which ones are we assuming might not be
                     affected? How can we confirm?
                     Who’s left out of this discussion?
                     Where do we anticipate conflict?
                     The New How, Nilofer Merchant




Monday, October 18, 2010

Plus this also signals to your clients, partners, account stakeholders, or leadership that you’re
not trying to do it alone, or reinvent another take on strategy. Talk to product & project
managers, other designers, the customer service team, the sales force, and ask them to
contribute to the discussion.
collaborative design strategy




                           not lockstep; alignment




Monday, October 18, 2010


You’re not looking to get everyone to agree, but everyone
should have an idea how and why decisions were made. Think
consensus, not concession.
collaborative design strategy


                    collaborative strategy helps avoid:
                    the air sandwich
                    overly ambitious ideas
                    choosing certainty over clarity
                    individual status over team results
                    saving, preserving personal ideas
                    The New How, Nilofer Merchant




Monday, October 18, 2010
air sandwich: high level decisions at the top, poor communication from strategists to
implementers.
design strategy in practice
                 And then decide what fits the job.
                           baseline analysis & current state of where you’re at
                           roadmap & vision
                           research-based personas
                           decision, process or task flows
                           rough prototypes or sketches
                           competitive & market analysis
                           balanced scorecard
                           feature/value analysis
                           measuring results:
                           what, when, how to define success


Monday, October 18, 2010

Remember these? Now decide what to use.
tools of the UXer

     strategic
                            experience diagrams
                              concept models
                           observation
                                             process flows
                            interviews
                                     personas prototypes

                                                            usability testing
                                                       wireframes mockups
            tactical
                           kickoff
                                     project duration

Monday, October 18, 2010

These are the usual deliverables we provide, in some form or another.
tools of the UXer as design strategist
    strategic
                           roadmap         balanced scorecard (strat maps)
                             competitive analysis
                            functionality/process/experience

                           gap analysis         feature value analysis

                              experience diagrams
                              concept models
                           observation
                                               process flows
                           interviews
                                    personas
                                                      prototypes

Monday, October 18, 2010

But to address how the design will reconcile business objectives and user needs, we need a
few unique ways to think about, and visualize, the factors the make up the design strategy.

The roadmap provides the direction the product or service will progress through, the
balanced scorecard weighs criteria when prioritizing strategic objectives, competitive analysis
allows you to understand the environment your product or service will or already competes
in, the gap analysis examines where earlier versions, or your current state, differs from where
you want to be, and the feature value analysis provides a line by line examination of how
features and functionality measure against feasibility, desirability, and viability.
questions




                           a few examples



Monday, October 18, 2010
design strategy lifecycle

                                                                                                                   Redesign and Implementation Roadmap

                                                                                Strategy and Design                                                                                                        Implementation                                                                                                             Post Launch

                                                                                                                                 Visual Style
                                                             User Research             IA Design                       Valida-                                                                                                                                      URL Redirects
                                                                                                          Visual                    Guide
                                                                                                                                                                       Presentation       Test /                          Test /        Misc & Sundry IT
                                             Discovery                                                                  tion                    Input Templates                                          Scripting
                                                                                                          Design                                                        Templates          QA                              QA                Tasks
                                                                                       Interaction                     Testing                                                                                                                                        Search
                                                             Content Analysis                                                    CSS & HTML
                                           competitive                                   Design                                                                                                                                                                      Reindexing
                                            analysis*
                                                                                    Content Strategy


                                                      primary            feature/                                                                        URL         Finish Controlled
        baseline metrics of                                                                                                                             Design         Vocabularies
                                                                                                                                                                                                                             Fine-level IA                                                                                       compare metrics/KPIs to
                                                      design              value                                                                                                                                                                                                                                                   baseline and evaluate
           current state
                                                     objectives          analysis                                                                                   FInish Metadata      Search Engine                                                                                                                           against success criteria
                                                                                                                                                Content Inventory                                                                         Metatagging




                                                                                                                                                                                                                                                                                    Q A
                                                                                                                                                                        Strategy          Optimization




                                                                                                                                                                                                                                                                                    &



                                                                                                                                                                                                                                                                                                    L a u n c h
                                                                                                                                                                                                                                                                                    T e s t i n g
                                                                                                                                                            Step-by-Step                           Content
                                                                                                                                                               Guides                                                                   Create New Content
                                                                                                                                                                                                   Migration                                                                                                      Editorial      identify any unexpected/
             identify key business needs                 define success criteria                                                                                                  CMS Training                                                                                                                     Clean-
                                                                                                                                                             Voice Style
                                                                                                                                                                                                                                                                                                                               abnormal analytics, feedback
                                                                                                                                                                                                                                                                                                                    Up
                                                                                                                                                                                                          ROT Removal                         Rewrite Existing Content
                                                                                                                                                               Guide

                                                                                                                                                                                                                                                           Freeze
                                                                                                                                                                                                              Content Freeze 1                                                      Freeze 3
                                                                                                                                                                                                                                                              2
                                                                                                                                                                                                                                                                                                                                 continue marching toward
                                      define product/service roadmap/vision
                                                                                                                                                                                                                                 Create Visual Assets                                                                            product/service roadmap
                                                                                                                                                                                 Address New
                                                                                                                                                          Fine-Level Visual
                                                                                                                                                                                 Photographic
                                                                                                                                                               Design
                                                                                                                                                                                    Needs                      Update Visual Assets




                                                                                                                                                                                                                                          User Testing          Design Updates


                                                                                                                                                                                                                                                              updates should
                                                                                                                                                                                                                                                               still be tied to
                                                                                                                                                                                                                                                               overall design
                                                                                                                                                                                                                                                                   strategy

                                           Legend
                                                                                                                                                                                                                                                                                                                               remarks in
                                                           Techno-                                       User                                                                                                                                                                                                                 blue are by
                                                                                                                                                                                                                                                                             adaptive path
                                             Editorial                   IA & IxD         Visual                    Strategy
                                                             logy                                      Research                                                                                                                                                                                                               Chris Avore




Monday, October 18, 2010

Design strategy within the full lifecycle of a release
examples: Feature/Value Analysis




                   Feature/Value Analysis
  bridges strategic brainstorming into tactical, tangible ideas




Monday, October 18, 2010
examples: Feature/Value Analysis




                            Feature/Value Analysis
                            feature description
                            business priority (1-3)
                            design level of effort (1-3)
                            technical level of effort (1-3)
                            strategic objectives




Monday, October 18, 2010

A simple spreadsheet that aligns each piece of functionality to weighted business priority, a
strategic objective, the design and technical level of effort. This can act as the lynchpin to a
design strategy simply because it encourages the designer to understand exactly why
something should or should not be included in future design phases.
Sometimes this can start to look like a standard requirements document.
examples: Feature/Value Analysis

                                                       What persona is
     Is this feature in                             most likely to benefit
     the roadmap?                                      from this feature?


                            Feature/Value Analysis

    Can we                                               What competitors
 prototype this feature?                                currently provide this or
                                                         a similar feature?
                   Have we seen evidence of how
                 our customers already try to do this
                   with the current offering?
Monday, October 18, 2010

But the FVA can continue to mature into a lynchpin of design strategy. It can act as the center
of the design strategy ecosystem, reflecting numerous other design activities and
deliverables, ranging from observation exercises, competitor analyses, personas, prototypes,
and more.
tools of the UXer as design strategist




                 Reference the documentation you use today to
                 reflect strategic objectives.




Monday, October 18, 2010

Not everything even has to be new documentation. You can frame existing work to reference
your design strategy.
tools of the UXer as design strategist

                 Reference the documentation you use today to
                 reflect strategic objectives:
                 How does this wireframe align with the
                 roadmap? What could the next version look like?
                 How are this persona’s needs reconciled with
                 the strategic business objectives?
                 Where can the process flow reveal gaps from
                 our current state to future ideas?
                 Or our competitors?



Monday, October 18, 2010
other tips to documenting design strategy

          Begin annotating wireframes, mockups, with business
          goals or referencing the FVA
          Convert process flows to experience flows
          Beef up competitor research to include business
          process (what they’re doing), not just functionality
          Identify triggers, metrics to substantiate a hunch
          Map primary business objectives to the customer
          lifecycle: reinforce the customer/user experience




Monday, October 18, 2010
design strategy in practice




                                differentiate
                           the tactical problems




Monday, October 18, 2010

Remember to differentiate the tactical problems...
design strategy in practice




                           and see the big picture




Monday, October 18, 2010

As practitioners, we frequently test our products and services to make sure the ideas we’re
designing are usable. But design strategy attempts to confirm we’re designing USEFUL
products and services too. Don’t get bogged down in tactical details if the fundamental
approach is off. And while it’s easier said than done, the evidence and supporting research
you’ve uncovered throughout the design strategy process will give additional credibility to
your arguments.
common useful resources


                           Design Management Institute
                           Harvard Business Review
                           strategy+business (booz allen)
                           BusinessWeek
                           Core77
                           MIT Sloan Management Review




Monday, October 18, 2010
questions




                             4
                           questions


Monday, October 18, 2010
collaborative strategy in practice




                                  Big thanks to:
                                  @dpan
                                  @lishubert




Monday, October 18, 2010

Design strategy isn’t meant to be a one person exercise.

Neither are presentations about design strategy.
Thank you.




Chris Avore
UPA-DC UserFocus: October 15 2010
@erova
avore@erova.com
http://erova.com




Monday, October 18, 2010

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Design Strategy: Aligning Business Goals and User Needs

  • 1. DESIGN STRATEGY: ALIGNING BUSINESS GOALS AND USER NEEDS Chris Avore UPA-DC UserFocus: October 15 2010 @erova [email protected] http://erova.com Monday, October 18, 2010
  • 2. agenda 1. brief introduction 2. define the damn thing: design strategy 3. design strategy in practice a. collaborative design strategy b. design strategy as a deliverable c. examples 4. questions Monday, October 18, 2010
  • 3. brief introduction 1 brief introduction Monday, October 18, 2010
  • 4. let’s set expectations Adaptive Path has an 8 hour design strategy workshop led by 2 people Nathan Shedroff leads an entire MBA program in Design Strategy You have me for 40 minutes, including Q/A. Monday, October 18, 2010
  • 5. let’s set expectations NO Criticism of your current approach Empty promises Discussing software or platforms Venn diagrams, Chart PR0N YES Definitions of Design Strategy A buzzword or two (but hear me out) A useful and implementable approach How to use what you already know Monday, October 18, 2010
  • 6. define the damn thing 2 defining design strategy Monday, October 18, 2010
  • 7. conventional strategy executives make the key business decisions transpose into business strategy bring in design team to implement the strategy Monday, October 18, 2010
  • 8. defining design strategy (part 1 of 3) design strategy: the process of carefully framing a project of what to design before you figure out how it should be designed Brandon Schauer Adaptive Path Monday, October 18, 2010
  • 9. defining design strategy (part 2 of 3) design strategy: the use of design processes, perspectives, and tools to create truly meaningful, sustainable, and successful innovation across a variety of design disciplines Nathan Shedroff chairperson, MBA in Design Strategy program at California College of the Arts Monday, October 18, 2010
  • 10. defining design strategy (part 3 of 3) design strategy: [defines the design activities] within the constraints of time and resources...to help the designer select the best mix of creative and rational methods. Richard Branham, Alp Tiritoglu CHI 97: Design Strategies and Methods in Interaction Design Monday, October 18, 2010
  • 11. defining design strategy tangible design strategy: baseline analysis & current state of where you’re at roadmap & vision research-based personas decision, process or task flows rough prototypes or sketches competitive & market analysis balanced scorecard feature/value analysis measuring results: what, when, how to define success Monday, October 18, 2010 so that’s a theoretical definition. What about a tangible design strategy? What’s it actually made of?
  • 12. defining design strategy Monday, October 18, 2010 Strategy isn’t following an instruction manual.
  • 13. defining design strategy design strategy is fluid Monday, October 18, 2010 You keep you eyes open to see what’s missing, where opportunities exist, and where pursuing
  • 14. defining design strategy not a rigid process Monday, October 18, 2010
  • 15. defining design strategy expect new insights & opportunities in unlikely places Monday, October 18, 2010
  • 16. defining design strategy but be prepared to align it with your roadmap and vision, so you’re not chasing features and functionality Monday, October 18, 2010
  • 17. defining design strategy and measure progress & success if you pursue the new path Monday, October 18, 2010
  • 18. recap (1 of 2) goals of design strategy: clarify a feasible, viable vision discover threats, insights & opportunities via research determine how to measure success over time articulate how your product fits within the ecosystem a plan to make it happen over time and how to complement and enhance product strategy, business strategy, and other corporate goals Monday, October 18, 2010
  • 19. recap (2 of 2) design strategy is: a collaborative process to understand what to design before you design it a plan to align business objectives with design goals documentation to align stakeholders, colleagues & investors with your plan of attack Monday, October 18, 2010
  • 20. design strategy in practice 3 design strategy in practice Monday, October 18, 2010
  • 21. risks: lack of design strategy is design strategy necessary for success? Monday, October 18, 2010
  • 22. risks: lack of design strategy incremental innovation feature-creep, feature-chasing, useless features little differentiation from competitors or your own offerings functionality that may threaten the service/product’s ecosystem within your organization Monday, October 18, 2010 Many of us work in environments that don’t have a formal design strategy system in place. As UX designers, usability specialists, and information architects, we can spot a lot of these problems early, and recommend a better way.
  • 23. design strategy in practice how do you bring design strategy into your organization? or now what? Monday, October 18, 2010
  • 24. where to start knowns, assumptions, unknowns Monday, October 18, 2010 By identifying what you know, what you think you know, and what you don’t know can go a long way to understanding how you can create your strategic plan.
  • 25. where to start potential important unknowns: product vision, roadmap, plans origin of features definition of success customer (& user), CoP perception concrete strategic business objectives key performance indicators, targets Monday, October 18, 2010 In some cases you’ll have this documentation elsewhere; in others it simply won’t exist, and you have to determine the level of effort to create it. Even the business objectives may need to be clarified, particularly if you work in larger organizations that will likely have people exclusively creating strategy. Use their work to anchor your own, both for validity and consistency.
  • 26. where to start determine what you need now to avoid disaster or follow a hunch Monday, October 18, 2010
  • 27. where to start Don’t wait for project kickoff or sprint zero Monday, October 18, 2010 You don’t need to wait for the start of a project to begin assessing it strategically. Beginning strategy work now will inform future decisions. Every design strategy needs a benchmark or a current state, and you can do that tomorrow.
  • 28. where to start and don’t do it alone if you can help it. Monday, October 18, 2010 Design strategy should be a collaborative process. Isolating yourself and hoping to come up with all the answers yourself doesn’t work. In many cases those decisions have put your product or service in the position you’re in today.
  • 29. collaborative design strategy Which stakeholders or business units might have an opinion here? Which ones are we assuming might not be affected? How can we confirm? Who’s left out of this discussion? Where do we anticipate conflict? The New How, Nilofer Merchant Monday, October 18, 2010 Plus this also signals to your clients, partners, account stakeholders, or leadership that you’re not trying to do it alone, or reinvent another take on strategy. Talk to product & project managers, other designers, the customer service team, the sales force, and ask them to contribute to the discussion.
  • 30. collaborative design strategy not lockstep; alignment Monday, October 18, 2010 You’re not looking to get everyone to agree, but everyone should have an idea how and why decisions were made. Think consensus, not concession.
  • 31. collaborative design strategy collaborative strategy helps avoid: the air sandwich overly ambitious ideas choosing certainty over clarity individual status over team results saving, preserving personal ideas The New How, Nilofer Merchant Monday, October 18, 2010 air sandwich: high level decisions at the top, poor communication from strategists to implementers.
  • 32. design strategy in practice And then decide what fits the job. baseline analysis & current state of where you’re at roadmap & vision research-based personas decision, process or task flows rough prototypes or sketches competitive & market analysis balanced scorecard feature/value analysis measuring results: what, when, how to define success Monday, October 18, 2010 Remember these? Now decide what to use.
  • 33. tools of the UXer strategic experience diagrams concept models observation process flows interviews personas prototypes usability testing wireframes mockups tactical kickoff project duration Monday, October 18, 2010 These are the usual deliverables we provide, in some form or another.
  • 34. tools of the UXer as design strategist strategic roadmap balanced scorecard (strat maps) competitive analysis functionality/process/experience gap analysis feature value analysis experience diagrams concept models observation process flows interviews personas prototypes Monday, October 18, 2010 But to address how the design will reconcile business objectives and user needs, we need a few unique ways to think about, and visualize, the factors the make up the design strategy. The roadmap provides the direction the product or service will progress through, the balanced scorecard weighs criteria when prioritizing strategic objectives, competitive analysis allows you to understand the environment your product or service will or already competes in, the gap analysis examines where earlier versions, or your current state, differs from where you want to be, and the feature value analysis provides a line by line examination of how features and functionality measure against feasibility, desirability, and viability.
  • 35. questions a few examples Monday, October 18, 2010
  • 36. design strategy lifecycle Redesign and Implementation Roadmap Strategy and Design Implementation Post Launch Visual Style User Research IA Design Valida- URL Redirects Visual Guide Presentation Test / Test / Misc & Sundry IT Discovery tion Input Templates Scripting Design Templates QA QA Tasks Interaction Testing Search Content Analysis CSS & HTML competitive Design Reindexing analysis* Content Strategy primary feature/ URL Finish Controlled baseline metrics of Design Vocabularies Fine-level IA compare metrics/KPIs to design value baseline and evaluate current state objectives analysis FInish Metadata Search Engine against success criteria Content Inventory Metatagging Q A Strategy Optimization & L a u n c h T e s t i n g Step-by-Step Content Guides Create New Content Migration Editorial identify any unexpected/ identify key business needs define success criteria CMS Training Clean- Voice Style abnormal analytics, feedback Up ROT Removal Rewrite Existing Content Guide Freeze Content Freeze 1 Freeze 3 2 continue marching toward define product/service roadmap/vision Create Visual Assets product/service roadmap Address New Fine-Level Visual Photographic Design Needs Update Visual Assets User Testing Design Updates updates should still be tied to overall design strategy Legend remarks in Techno- User blue are by adaptive path Editorial IA & IxD Visual Strategy logy Research Chris Avore Monday, October 18, 2010 Design strategy within the full lifecycle of a release
  • 37. examples: Feature/Value Analysis Feature/Value Analysis bridges strategic brainstorming into tactical, tangible ideas Monday, October 18, 2010
  • 38. examples: Feature/Value Analysis Feature/Value Analysis feature description business priority (1-3) design level of effort (1-3) technical level of effort (1-3) strategic objectives Monday, October 18, 2010 A simple spreadsheet that aligns each piece of functionality to weighted business priority, a strategic objective, the design and technical level of effort. This can act as the lynchpin to a design strategy simply because it encourages the designer to understand exactly why something should or should not be included in future design phases. Sometimes this can start to look like a standard requirements document.
  • 39. examples: Feature/Value Analysis What persona is Is this feature in most likely to benefit the roadmap? from this feature? Feature/Value Analysis Can we What competitors prototype this feature? currently provide this or a similar feature? Have we seen evidence of how our customers already try to do this with the current offering? Monday, October 18, 2010 But the FVA can continue to mature into a lynchpin of design strategy. It can act as the center of the design strategy ecosystem, reflecting numerous other design activities and deliverables, ranging from observation exercises, competitor analyses, personas, prototypes, and more.
  • 40. tools of the UXer as design strategist Reference the documentation you use today to reflect strategic objectives. Monday, October 18, 2010 Not everything even has to be new documentation. You can frame existing work to reference your design strategy.
  • 41. tools of the UXer as design strategist Reference the documentation you use today to reflect strategic objectives: How does this wireframe align with the roadmap? What could the next version look like? How are this persona’s needs reconciled with the strategic business objectives? Where can the process flow reveal gaps from our current state to future ideas? Or our competitors? Monday, October 18, 2010
  • 42. other tips to documenting design strategy Begin annotating wireframes, mockups, with business goals or referencing the FVA Convert process flows to experience flows Beef up competitor research to include business process (what they’re doing), not just functionality Identify triggers, metrics to substantiate a hunch Map primary business objectives to the customer lifecycle: reinforce the customer/user experience Monday, October 18, 2010
  • 43. design strategy in practice differentiate the tactical problems Monday, October 18, 2010 Remember to differentiate the tactical problems...
  • 44. design strategy in practice and see the big picture Monday, October 18, 2010 As practitioners, we frequently test our products and services to make sure the ideas we’re designing are usable. But design strategy attempts to confirm we’re designing USEFUL products and services too. Don’t get bogged down in tactical details if the fundamental approach is off. And while it’s easier said than done, the evidence and supporting research you’ve uncovered throughout the design strategy process will give additional credibility to your arguments.
  • 45. common useful resources Design Management Institute Harvard Business Review strategy+business (booz allen) BusinessWeek Core77 MIT Sloan Management Review Monday, October 18, 2010
  • 46. questions 4 questions Monday, October 18, 2010
  • 47. collaborative strategy in practice Big thanks to: @dpan @lishubert Monday, October 18, 2010 Design strategy isn’t meant to be a one person exercise. Neither are presentations about design strategy.
  • 48. Thank you. Chris Avore UPA-DC UserFocus: October 15 2010 @erova [email protected] http://erova.com Monday, October 18, 2010