Hisrich
Peters
Shepherd
Chapter 4
Creativity
and
the Business Idea
Copyright © 2010 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin
4-2
Trends
 The start of a trend that lasts for a
considerable period of time provides one of
the greatest opportunities for starting a
new venture.
 Trends that will provide opportunities
include: green trend, clean-energy trend,
organic-orientation trend, economic trend,
social trend, health trend, and Web trend.
4-3
Sources of New Ideas
 Consumers
 Informally monitor potential ideas and needs.
 Formally arrange for consumers to express their
opinions.
 Existing Products and Services
 Analysis uncovers ways to improve offerings
that may result in a new product or service.
 Distribution Channels
 Channel members can help suggest and market
new products.
4-4
 Federal Government
 Files of the Patent Office can suggest new
product possibilities.
 New product ideas can come in response to
government regulations.
 Research and Development
 A formal endeavor connected with one’s current
employment.
 An informal lab in a basement or garage.
Sources of New Ideas (cont.)
4-5
Methods of Generating New Ideas
 Focus Groups
 A moderator leads a group of 8 to 14
participants through an open, in-depth
discussion in a directive or nondirective manner.
 An excellent method for generating and
screening ideas and concepts.
4-6
 Brainstorming
 Allows people to be stimulated to greater
creativity.
 Good ideas emerge when the brainstorming
effort focuses on a specific product or market
area.
 Rules of brainstorming:
 No criticism.
 Freewheeling is encouraged.
 Quantity of ideas is desired.
 Combinations and improvements of ideas are
encouraged.
Methods of Generating New Ideas
(cont.)
4-7
 Brainwriting
 A form of written brainstorming.
 Participants write their ideas on special forms or
cards that circulate within the group.
 Problem Inventory Analysis
 Consumers are provided with a list of problems
and are asked to identify products that have
those problems.
 Results must be carefully evaluated as they may
not actually reflect a new business opportunity.
Methods of Generating New Ideas
(cont.)
4-8
Creative Problem Solving
 Creativity tends to decline with age,
education, lack of use, and bureaucracy.
 Latent creative potential can be stifled by
perceptual, cultural, emotional, and
organizational factors.
 Creativity can be unlocked by using any of
the creative problem-solving techniques.
4-9
 Brainstorming
 Session starts with a problem statement.
 No group member should be an expert in the
field of the problem.
 All ideas must be recorded.
 Reverse Brainstorming
 A group method that focuses on the negative
aspects of a product, service, or idea as well as
ways to overcome these problems.
 Care must be taken to maintain group morale.
Creative Problem Solving (cont.)
4-10
 Gordon Method
 Method for developing new ideas when the
individuals are unaware of the problem.
 Solutions are not clouded by preconceived ideas
and behavioral patterns.
 Checklist Method
 Developing a new idea through a list of related
issues.
 Free Association
 Developing a new idea through a chain of word
associations.
Creative Problem Solving (cont.)
4-11
 Forced Relationships
 Developing a new idea by looking at product
combinations.
 A five step process which focuses on generating
ideas from relationship patterns between
elements of a problem.
 Collective Notebook Method
 Developing a new idea by group members
regularly recording ideas.
Creative Problem Solving (cont.)
4-12
 Attribute Listing
 Developing a new idea by looking at the
positives and negatives.
 Big-Dream Approach
 Developing a new idea by thinking without
constraints.
 Parameter Analysis
 Developing a new idea by focusing on parameter
identification and creative synthesis.
Creative Problem Solving (cont.)
4-13
Figure 4.1 - Illustration of
Parameter Analysis
4-14
Innovation
 Types of Innovation
 Breakthrough
 Fewest number of innovations.
 Establishes the platform on which future innovations in
an area are developed.
 Should be protected by patents, trademarks, and
copyrights.
 Technological
 Occurs more frequently; not at the same level of
breakthrough inventions.
 Offers advancements in the product/market area.
 Needs to be protected.
4-15
 Ordinary
 Occurs most frequently.
 Extends a technological innovation into a better
product or service or one that has a different market
appeal.
 Usually come from market analysis and pull, not
technology push.
Innovation (cont.)
4-16
 Defining a New Innovation (Product or
Service)
 Newness can be:
 In the consumer concept.
 A change in the package or container.
 Slight changes or modifications in the appearance of
the product. (Industrial market)
 Companies also add products to their product
line that are already marketed by other
companies; products are new to the
manufacturer but not the consumer.
Innovation (cont.)
4-17
 Classification of New Products
 Consumer’s Viewpoint
 The continuum proposed by Thomas Robertson is
based on the disrupting influence that use of the
product has on established consumption patterns.
 Continuous innovations.
 Dynamically continuous.
 Discontinuous innovations.
 This approach is consistent with the marketing
philosophy that “satisfaction of consumer needs” is
fundamental to a venture’s existence.
Innovation (cont.)
4-18
Figure 4.3 - Continuum for
Classifying New Products
4-19
 Firm’s Viewpoint
 Distinction can be made between new products and
new markets.
 Situations with a new technology and a new market
are the most complicated and pose the highest degree
of risk.
Innovation (cont.)
4-20
Figure 4.4 - New Product
Classification System
4-21
Figure 4.5 - A Model of the
Opportunity Recognition Process
4-22
Product Planning and Development
Process
 Establishing Evaluation Criteria
 Criteria should be established at each stage of
the product planning and development process.
 It should be all-inclusive and quantitative in
nature.
 Criteria should evaluate the idea in terms of:
 Market opportunity.
 Competition.
 Marketing system.
 Financial factors.
 Production factors.
4-23
Figure 4.6 - The Product Planning
and Development Process
4-24
 Idea Stage
 Promising ideas should be identified and
impractical ones eliminated.
 Evaluation method – Systematic market
evaluation checklist.
 Determine the need for the new idea as well as
its value to the company.
 Concept Stage
 Refined idea is tested to determine consumer
acceptance which can be measured through the
conversational interview method.
Product Planning and Development
Process (cont.)
4-25
 Product Development Stage
 Consumer reaction to the product/service is
determined.
 A consumer panel is given a product sample and
preference is determined through methods such
as multiple brand comparisons, risk analysis,
etc.
 Test Marketing Stage
 Increases certainty of successful
commercialization.
 Actual sales reflect consumer acceptance.
Product Planning and Development
Process (cont.)
4-26
E-commerce and Business Start-up
 E-commerce offers entrepreneurs an
opportunity to be creative and innovative.
 Factors that facilitate high-growth in
electronic commerce:
 Widespread use of personal computers.
 Adoption of intranets in companies.
 Acceptance of the Internet as a business
communications platform.
 Faster and more secure systems.
4-27
 Using E-Commerce Creatively
 Entrepreneurs have to decide whether to:
 Run Internet operations within the company.
 Outsource these operations to Internet specialists.
 Use e-commerce packages provided by software
companies.
 The integration of front-end and back-end
operations represents the greatest challenge for
doing Internet business.
E-commerce and Business Start-up
(cont.)
4-28
 Web Sites
 Ease of use.
 Structure and organization of information.
 Search capability.
 E-mail response system.
 Speed.
 Compatibility with different browsers and
platforms.
E-commerce and Business Start-up
(cont.)
4-29
 Tracking Customer Information
 Electronic databases track the activity of the
industry, segment, and company.
 It supports personal marketing targeted at
individual clients.
 Care must be taken to follow the laws protecting
the privacy of individuals.
E-commerce and Business Start-up
(cont.)
4-30
 Doing E-Commerce as an Entrepreneurial
Company
 Products should be delivered economically and
conveniently.
 Products need to interest a wide market;
company must be ready to ship the product
outside its own geographical location.
 Online operations should bring significant cost
reductions.
 Company must be able to economically draw
customers to its Web site.
E-commerce and Business Start-up
(cont.)

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Entrepreneurship Chap 4

  • 1. Hisrich Peters Shepherd Chapter 4 Creativity and the Business Idea Copyright © 2010 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin
  • 2. 4-2 Trends  The start of a trend that lasts for a considerable period of time provides one of the greatest opportunities for starting a new venture.  Trends that will provide opportunities include: green trend, clean-energy trend, organic-orientation trend, economic trend, social trend, health trend, and Web trend.
  • 3. 4-3 Sources of New Ideas  Consumers  Informally monitor potential ideas and needs.  Formally arrange for consumers to express their opinions.  Existing Products and Services  Analysis uncovers ways to improve offerings that may result in a new product or service.  Distribution Channels  Channel members can help suggest and market new products.
  • 4. 4-4  Federal Government  Files of the Patent Office can suggest new product possibilities.  New product ideas can come in response to government regulations.  Research and Development  A formal endeavor connected with one’s current employment.  An informal lab in a basement or garage. Sources of New Ideas (cont.)
  • 5. 4-5 Methods of Generating New Ideas  Focus Groups  A moderator leads a group of 8 to 14 participants through an open, in-depth discussion in a directive or nondirective manner.  An excellent method for generating and screening ideas and concepts.
  • 6. 4-6  Brainstorming  Allows people to be stimulated to greater creativity.  Good ideas emerge when the brainstorming effort focuses on a specific product or market area.  Rules of brainstorming:  No criticism.  Freewheeling is encouraged.  Quantity of ideas is desired.  Combinations and improvements of ideas are encouraged. Methods of Generating New Ideas (cont.)
  • 7. 4-7  Brainwriting  A form of written brainstorming.  Participants write their ideas on special forms or cards that circulate within the group.  Problem Inventory Analysis  Consumers are provided with a list of problems and are asked to identify products that have those problems.  Results must be carefully evaluated as they may not actually reflect a new business opportunity. Methods of Generating New Ideas (cont.)
  • 8. 4-8 Creative Problem Solving  Creativity tends to decline with age, education, lack of use, and bureaucracy.  Latent creative potential can be stifled by perceptual, cultural, emotional, and organizational factors.  Creativity can be unlocked by using any of the creative problem-solving techniques.
  • 9. 4-9  Brainstorming  Session starts with a problem statement.  No group member should be an expert in the field of the problem.  All ideas must be recorded.  Reverse Brainstorming  A group method that focuses on the negative aspects of a product, service, or idea as well as ways to overcome these problems.  Care must be taken to maintain group morale. Creative Problem Solving (cont.)
  • 10. 4-10  Gordon Method  Method for developing new ideas when the individuals are unaware of the problem.  Solutions are not clouded by preconceived ideas and behavioral patterns.  Checklist Method  Developing a new idea through a list of related issues.  Free Association  Developing a new idea through a chain of word associations. Creative Problem Solving (cont.)
  • 11. 4-11  Forced Relationships  Developing a new idea by looking at product combinations.  A five step process which focuses on generating ideas from relationship patterns between elements of a problem.  Collective Notebook Method  Developing a new idea by group members regularly recording ideas. Creative Problem Solving (cont.)
  • 12. 4-12  Attribute Listing  Developing a new idea by looking at the positives and negatives.  Big-Dream Approach  Developing a new idea by thinking without constraints.  Parameter Analysis  Developing a new idea by focusing on parameter identification and creative synthesis. Creative Problem Solving (cont.)
  • 13. 4-13 Figure 4.1 - Illustration of Parameter Analysis
  • 14. 4-14 Innovation  Types of Innovation  Breakthrough  Fewest number of innovations.  Establishes the platform on which future innovations in an area are developed.  Should be protected by patents, trademarks, and copyrights.  Technological  Occurs more frequently; not at the same level of breakthrough inventions.  Offers advancements in the product/market area.  Needs to be protected.
  • 15. 4-15  Ordinary  Occurs most frequently.  Extends a technological innovation into a better product or service or one that has a different market appeal.  Usually come from market analysis and pull, not technology push. Innovation (cont.)
  • 16. 4-16  Defining a New Innovation (Product or Service)  Newness can be:  In the consumer concept.  A change in the package or container.  Slight changes or modifications in the appearance of the product. (Industrial market)  Companies also add products to their product line that are already marketed by other companies; products are new to the manufacturer but not the consumer. Innovation (cont.)
  • 17. 4-17  Classification of New Products  Consumer’s Viewpoint  The continuum proposed by Thomas Robertson is based on the disrupting influence that use of the product has on established consumption patterns.  Continuous innovations.  Dynamically continuous.  Discontinuous innovations.  This approach is consistent with the marketing philosophy that “satisfaction of consumer needs” is fundamental to a venture’s existence. Innovation (cont.)
  • 18. 4-18 Figure 4.3 - Continuum for Classifying New Products
  • 19. 4-19  Firm’s Viewpoint  Distinction can be made between new products and new markets.  Situations with a new technology and a new market are the most complicated and pose the highest degree of risk. Innovation (cont.)
  • 20. 4-20 Figure 4.4 - New Product Classification System
  • 21. 4-21 Figure 4.5 - A Model of the Opportunity Recognition Process
  • 22. 4-22 Product Planning and Development Process  Establishing Evaluation Criteria  Criteria should be established at each stage of the product planning and development process.  It should be all-inclusive and quantitative in nature.  Criteria should evaluate the idea in terms of:  Market opportunity.  Competition.  Marketing system.  Financial factors.  Production factors.
  • 23. 4-23 Figure 4.6 - The Product Planning and Development Process
  • 24. 4-24  Idea Stage  Promising ideas should be identified and impractical ones eliminated.  Evaluation method – Systematic market evaluation checklist.  Determine the need for the new idea as well as its value to the company.  Concept Stage  Refined idea is tested to determine consumer acceptance which can be measured through the conversational interview method. Product Planning and Development Process (cont.)
  • 25. 4-25  Product Development Stage  Consumer reaction to the product/service is determined.  A consumer panel is given a product sample and preference is determined through methods such as multiple brand comparisons, risk analysis, etc.  Test Marketing Stage  Increases certainty of successful commercialization.  Actual sales reflect consumer acceptance. Product Planning and Development Process (cont.)
  • 26. 4-26 E-commerce and Business Start-up  E-commerce offers entrepreneurs an opportunity to be creative and innovative.  Factors that facilitate high-growth in electronic commerce:  Widespread use of personal computers.  Adoption of intranets in companies.  Acceptance of the Internet as a business communications platform.  Faster and more secure systems.
  • 27. 4-27  Using E-Commerce Creatively  Entrepreneurs have to decide whether to:  Run Internet operations within the company.  Outsource these operations to Internet specialists.  Use e-commerce packages provided by software companies.  The integration of front-end and back-end operations represents the greatest challenge for doing Internet business. E-commerce and Business Start-up (cont.)
  • 28. 4-28  Web Sites  Ease of use.  Structure and organization of information.  Search capability.  E-mail response system.  Speed.  Compatibility with different browsers and platforms. E-commerce and Business Start-up (cont.)
  • 29. 4-29  Tracking Customer Information  Electronic databases track the activity of the industry, segment, and company.  It supports personal marketing targeted at individual clients.  Care must be taken to follow the laws protecting the privacy of individuals. E-commerce and Business Start-up (cont.)
  • 30. 4-30  Doing E-Commerce as an Entrepreneurial Company  Products should be delivered economically and conveniently.  Products need to interest a wide market; company must be ready to ship the product outside its own geographical location.  Online operations should bring significant cost reductions.  Company must be able to economically draw customers to its Web site. E-commerce and Business Start-up (cont.)