4/28




         Fundamentals of
       Creative Development
Ideas that don’t tell.
Quick Recap
Why we advertise
Role of creativity
What makes an ad creativity when it’s a message
Ads that earn your attention, but rely on
paid media.
‘
fag.got (fag t) 1. there was
              e

 a time when the word “faggot”
 meant a bundle of sticks. but
 then people started using it
 in an insulting, offensive way
 and things changed. so when
 you say things like “homo,”
 “dyke” and “that’s so gay” try-
 ing to be funny, remember,
 you may actually be hurting
 someone. 2. so please, knock
 it off. 3. get more information
 at ThinkB4YouSpeak.com
Original
Unexpected
Invite you in
Entertain first
Provoke
Avoid cliche
Visually arresting
Fun
Who creates these ads?
Writer and art directors.
What are the shortcomings of ads and
campaigns like these?
They work. But...they are expensive, they
are temporary, they are mostly passive.
They are not going away. But they derive
from an era when we (brands and
marketers) owned the media and could
“broadcast” our sales pitches.
Today we live in an age of social media
and participation.
Consumers no longer want to play a passive role. Nor do they have to.
At a minimum, they want to choose what they engage with and when
they engage.

More likely they want a chance to comment and share. Ideally, if an
idea is good enough, they’ll actually participate -- sometimes before the
fact, sometimes after -- in the process creating more content that
spreads across the web, attracting attention to the original idea, liking
the brand or the product for allowing them to be part of the experience.

What does a brand have to do or create to achieve such a level of
participation?
Participatory
Interactive
User generated
Shareable
Useful
Enduring
Platforms
Think about your own use of technology, media, content.

Consider how you find out about brands and products. Identify the
problems, frustrations, needs you have that brands could solve with
marketing as utility?

Factor in context. Where are you? What are you doing? What
makes sense at that moment?

Ask what a brand has to do to get you to pay attention, engage,
and more importantly, stay involved.
How can you demo Ford’s new
Park-Assist feature?
Pinball Park Assist

Who: Ford

What: To promote the Active Park Assist feature on the new Ford Focus, Ogilvy of Paris “turned the
quest to find a parking spot in Paris into a giant life-size game of pinball.”

Drivers come across one tiny parallel parking space. “Above the cars stands a giant pinball billboard
that displays each driver’s score as they play the full-size parking game. Sensors in the surrounding
cars’ bumpers register a ‘hit’ anytime they are touched at all. The driver’s score is tallied on the giant
board for everyone to see.”

The “winner” – or worse parker – received a free Ford Focus with the Active Park Assist feature to park
in the space without a single ding.

Why: Leveraged the notoriously difficult parking situations in Paris to highlight the Active Park Assist
feature’s relevance to anyone who drives in the city.

Link: http://www.youtube.com/watch?feature=player_embedded&v=DAM_HLj1QOo#!
How can you encourage trial in a way
that involves users to create content?
National Honesty Index

Who: Honest Tea

What: Honest Tea set up its own social experiment this summer with unmanned pop-up stores around
30 cities that asked people to pay $1 when they took a bottle of tea. Unknown to all passersby, Honest
Tea also set up hidden cameras to find out who actually followed the honor system. They then compiled
the data from their videos to create the National Honesty Index, a website that features interactive
infographics about who is honest ... and who is not.

Why: Spreads and builds the brand’s core values in a way is fun, interactive, and shareable for anyone
involved – from those who took tea at the pop-ups to those who check out the infographics

Link: http://thenationalhonestyindex.com/
How do you get people to drink more of
your beer?
Bud Clock:

Who: Budweiser

What: Budweiser created a “Bud Clock” that counts down to the end of the Happy Hour. Every
Budweiser you buy at the bar gets you a QR-coded coaster that, when scanned by the Bud Clock, adds 1
minute to the Happy Hour countdown.

Why: Provides a direct incentive for partygoers to purchase more Budweisers at the exact point of
purchase

Link: http://adsoftheworld.com/media/ambient/budweiser_budclock
Can Charmin’ redeem itself for years of
heinous advertising?
Charmin’ Sit or Squat


Who: Charmin

What: An app to help people identify clean, nearby public restrooms from their phone.

Using basic mobile technology and location based services, users can simply open the app and find a
restroom.

More importantly, they can contribute by uploading locations that they identify with a few simply entries.

And, if they are so inclined, they can join, which, of course, gives the brand data about who they are and
where they go.

Why: Provide utility, marketing as service, capture data, hope that doing something for customers
translates into loyalty or trial.

Link: https://www.sitorsquat.com/
Who creates these ideas?
What is the shortcoming of efforts
like these?
Hard to scale, can’t guarantee size of
audience or reach, slower build.
Need a combination of everything.
Driving brand idea.
Advertising for awareness.
Social for engagement.
Experiential to connect in context.
Mobile to be ever-present.
Shareable ideas to be viral.
Platforms to be lasting vs temporary.
So now what are the fundamentals of
creative development?
Art and copy
But also, an understanding of media,
technology, consumer behavior, social,
mobile, experiences.
Got ideas?

Fundmentals of Creative Development Lecture 4

  • 1.
    4/28 Fundamentals of Creative Development
  • 2.
  • 3.
    Quick Recap Why weadvertise Role of creativity What makes an ad creativity when it’s a message
  • 4.
    Ads that earnyour attention, but rely on paid media.
  • 5.
    ‘ fag.got (fag t)1. there was e a time when the word “faggot” meant a bundle of sticks. but then people started using it in an insulting, offensive way and things changed. so when you say things like “homo,” “dyke” and “that’s so gay” try- ing to be funny, remember, you may actually be hurting someone. 2. so please, knock it off. 3. get more information at ThinkB4YouSpeak.com
  • 6.
    Original Unexpected Invite you in Entertainfirst Provoke Avoid cliche Visually arresting Fun
  • 7.
  • 8.
    Writer and artdirectors.
  • 9.
    What are theshortcomings of ads and campaigns like these?
  • 10.
    They work. But...theyare expensive, they are temporary, they are mostly passive.
  • 11.
    They are notgoing away. But they derive from an era when we (brands and marketers) owned the media and could “broadcast” our sales pitches.
  • 12.
    Today we livein an age of social media and participation.
  • 13.
    Consumers no longerwant to play a passive role. Nor do they have to. At a minimum, they want to choose what they engage with and when they engage. More likely they want a chance to comment and share. Ideally, if an idea is good enough, they’ll actually participate -- sometimes before the fact, sometimes after -- in the process creating more content that spreads across the web, attracting attention to the original idea, liking the brand or the product for allowing them to be part of the experience. What does a brand have to do or create to achieve such a level of participation?
  • 14.
  • 15.
    Think about yourown use of technology, media, content. Consider how you find out about brands and products. Identify the problems, frustrations, needs you have that brands could solve with marketing as utility? Factor in context. Where are you? What are you doing? What makes sense at that moment? Ask what a brand has to do to get you to pay attention, engage, and more importantly, stay involved.
  • 22.
    How can youdemo Ford’s new Park-Assist feature?
  • 24.
    Pinball Park Assist Who:Ford What: To promote the Active Park Assist feature on the new Ford Focus, Ogilvy of Paris “turned the quest to find a parking spot in Paris into a giant life-size game of pinball.” Drivers come across one tiny parallel parking space. “Above the cars stands a giant pinball billboard that displays each driver’s score as they play the full-size parking game. Sensors in the surrounding cars’ bumpers register a ‘hit’ anytime they are touched at all. The driver’s score is tallied on the giant board for everyone to see.” The “winner” – or worse parker – received a free Ford Focus with the Active Park Assist feature to park in the space without a single ding. Why: Leveraged the notoriously difficult parking situations in Paris to highlight the Active Park Assist feature’s relevance to anyone who drives in the city. Link: http://www.youtube.com/watch?feature=player_embedded&v=DAM_HLj1QOo#!
  • 25.
    How can youencourage trial in a way that involves users to create content?
  • 27.
    National Honesty Index Who:Honest Tea What: Honest Tea set up its own social experiment this summer with unmanned pop-up stores around 30 cities that asked people to pay $1 when they took a bottle of tea. Unknown to all passersby, Honest Tea also set up hidden cameras to find out who actually followed the honor system. They then compiled the data from their videos to create the National Honesty Index, a website that features interactive infographics about who is honest ... and who is not. Why: Spreads and builds the brand’s core values in a way is fun, interactive, and shareable for anyone involved – from those who took tea at the pop-ups to those who check out the infographics Link: http://thenationalhonestyindex.com/
  • 28.
    How do youget people to drink more of your beer?
  • 30.
    Bud Clock: Who: Budweiser What:Budweiser created a “Bud Clock” that counts down to the end of the Happy Hour. Every Budweiser you buy at the bar gets you a QR-coded coaster that, when scanned by the Bud Clock, adds 1 minute to the Happy Hour countdown. Why: Provides a direct incentive for partygoers to purchase more Budweisers at the exact point of purchase Link: http://adsoftheworld.com/media/ambient/budweiser_budclock
  • 31.
    Can Charmin’ redeemitself for years of heinous advertising?
  • 33.
    Charmin’ Sit orSquat Who: Charmin What: An app to help people identify clean, nearby public restrooms from their phone. Using basic mobile technology and location based services, users can simply open the app and find a restroom. More importantly, they can contribute by uploading locations that they identify with a few simply entries. And, if they are so inclined, they can join, which, of course, gives the brand data about who they are and where they go. Why: Provide utility, marketing as service, capture data, hope that doing something for customers translates into loyalty or trial. Link: https://www.sitorsquat.com/
  • 34.
  • 36.
    What is theshortcoming of efforts like these?
  • 37.
    Hard to scale,can’t guarantee size of audience or reach, slower build.
  • 38.
    Need a combinationof everything. Driving brand idea. Advertising for awareness. Social for engagement. Experiential to connect in context. Mobile to be ever-present. Shareable ideas to be viral. Platforms to be lasting vs temporary.
  • 39.
    So now whatare the fundamentals of creative development?
  • 40.
  • 41.
    But also, anunderstanding of media, technology, consumer behavior, social, mobile, experiences.
  • 42.