The document provides a skills audit and project charter for a student's 3D modelling assignment creating a sidekick in Second Life. The student feels confident in their project management, research skills, and use of Photoshop. Their drawing technique and skills in Illustrator and LightWave Modeler need improvement. They understand the assignment requirements and timeline. Research in Second Life revealed a wide variety of items for sale. The student's goal is to meet the deadline. Potential constraints include time and technical skills, which the student will work to overcome.