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Interpolation is a technique used in image resizing, zooming, shrinking, rotating, and geometric corrections. It works by using known pixel data to estimate values at unknown points. There are different types of interpolation including nearest neighbor, bilinear, and bicubic. Nearest neighbor considers only the closest pixel, while bilinear takes the average of the closest 2x2 pixels. Bicubic interpolation provides the sharpest results as it averages over the closest 4x4 pixels.











Introduction to interpolation, its applications in zooming, shrinking, rotating and geometric corrections.
Interpolation estimates unknown values using known data points.
Comparison of image resizing with and without interpolation.
Overview of adaptive and non-adaptive interpolation methods, including nearest neighbor, bilinear, and bicubic algorithms.
Details on nearest neighbor algorithm focusing on speed and pixel output without smoothness.
Bilinear interpolation uses the nearest 2x2 pixel neighborhood for a smoother image result.
Bicubic interpolation provides sharper images using a 4x4 neighborhood for better quality outputs.