Message Passing, Remote Procedure Calls and Distributed Shared Memory as Communication Paradigms for Distributed Systems & Remote Procedure Call Implementation Using Distributed Algorithms
Message Passing, Remote Procedure Calls and
Distributed Shared Memory as Communication Paradigms for Distributed Systems & Remote Procedure Call Implementation Using Distributed Algorithms
Provides a simple and unambiguous taxonomy of three service models
- Software as a service (SaaS)
- Platform as a service (PaaS)
- Infrastructure as a service (IaaS)
(Private cloud, Community cloud, Public cloud, and Hybrid cloud)
A SAN (Storage Area Network) is a network designed to transfer data from servers to storage targets as an alternative to directly attached storage. The document defines SAN architecture, which accesses storage at the block level and provides high performance, shared storage with good management tools. It discusses various SAN technologies like Fiber Channel and IP-based solutions. SANs connect storage subsystems, while NAS uses a general network to connect file-based storage. The document also covers SAN topologies, virtualization, protocols, advantages and disadvantages.
Distributed shared memory (DSM) provides processes with a shared address space across distributed memory systems. DSM exists only virtually through primitives like read and write operations. It gives the illusion of physically shared memory while allowing loosely coupled distributed systems to share memory. DSM refers to applying this shared memory paradigm using distributed memory systems connected by a communication network. Each node has CPUs, memory, and blocks of shared memory can be cached locally but migrated on demand between nodes to maintain consistency.
GPRS is a packet-based mobile data service on GSM networks. It provides higher speed data transmission than previous GSM data services. The GPRS architecture introduces two new network nodes - SGSN and GGSN. SGSN handles mobility management and packet transmission between MS and GGSN, while GGSN connects the GPRS network to external packet networks like the Internet. GPRS enhances the GSM network by allowing dynamic allocation of bandwidth and intermittent data transmission, making it suitable for bursty, low-volume data applications.
Multimodal interaction provides the user with multiple modes of interacting with a system. A multimodal interface provides several distinct tools for input and output of data.
The document discusses various algorithms for achieving distributed mutual exclusion and process synchronization in distributed systems. It covers centralized, token ring, Ricart-Agrawala, Lamport, and decentralized algorithms. It also discusses election algorithms for selecting a coordinator process, including the Bully algorithm. The key techniques discussed are using logical clocks, message passing, and quorums to achieve mutual exclusion without a single point of failure.
The document discusses different models for distributed systems including physical, architectural and fundamental models. It describes the physical model which captures the hardware composition and different generations of distributed systems. The architectural model specifies the components and relationships in a system. Key architectural elements discussed include communicating entities like processes and objects, communication paradigms like remote invocation and indirect communication, roles and responsibilities of entities, and their physical placement. Common architectures like client-server, layered and tiered are also summarized.
GPRS Architecture and its components are covered extensively.
The slides give a little information about gprs and also gets into deeper explanation of its architecture.
There are 5 levels of virtualization implementation:
1. Instruction Set Architecture Level which uses emulation to run inherited code on different hardware.
2. Hardware Abstraction Level which uses a hypervisor to virtualize hardware components and allow multiple users to use the same hardware simultaneously.
3. Operating System Level which creates an isolated container on the physical server that functions like a virtual server.
4. Library Level which uses API hooks to control communication between applications and the system.
5. Application Level which virtualizes only a single application rather than an entire platform.
- Problems with traditional data centers.
- Cloud computing definition, deployment, and services models.
- Essential characteristics of cloud services.
- IaaS examples.
- PaaS examples.
- SaaS examples.
- Cloud enabling technologies such as grid computing, utility computing, service oriented architecture (SOA), The Internet, Multi-tenancy, Web 2.0, Automation and Virtualization.
The document describes a three-tier architecture for mobile computing. It consists of a presentation tier, application tier, and data tier. The presentation tier handles the user interface and rendering. The application tier controls transaction processing and accommodates many users. The data tier manages database access and storage. Middleware sits between operating systems and user applications to handle functions like network management and security across tiers. This three-tier architecture provides benefits like improved performance, flexibility, maintainability and scalability.
The document discusses different types of loaders and their functions. It explains that a loader takes object code as input and prepares it for execution by performing allocation of memory, linking of symbolic references, relocation of addresses, and loading the machine code into memory. It describes various types of loaders like compile-and-go, absolute, bootstrap, and relocating loaders. A relocating loader is able to load a program into memory wherever there is space, unlike an absolute loader which loads programs at fixed addresses.
Agreement Protocols, Distributed Resource Management: Issues in distributed File Systems, Mechanism for building distributed file systems, Design issues in Distributed Shared Memory, Algorithm for Implementation of Distributed Shared Memory.
This document discusses interprocess communication and distributed systems. It covers several key topics:
- Application programming interfaces (APIs) for internet protocols like TCP and UDP, which provide building blocks for communication protocols.
- External data representation standards for transmitting objects between processes on different machines.
- Client-server communication models like request-reply that allow processes to invoke methods on remote objects.
- Group communication using multicast to allow a message from one client to be sent to multiple server processes simultaneously.
The document describes protocols for hybrid wireless networks that can operate as both infrastructure-based and ad-hoc networks. It proposes one-hop and two-hop direct transmission protocols that allow mobile nodes to communicate directly or through a relay node without involving the base station. Handoff procedures enable seamless switching between direct transmission and base station-oriented modes. The hybrid approach combines the advantages of ad-hoc and infrastructure-based networks for improved efficiency, reliability and flexibility during communication.
Lecture 1 introduction to parallel and distributed computingVajira Thambawita
This gives you an introduction to parallel and distributed computing. More details: https://sites.google.com/view/vajira-thambawita/leaning-materials
The document provides an overview of GSM architecture including:
1. GSM uses a cellular network architecture with base stations, base station controllers, mobile switching centers, and databases to manage subscriber identity and location.
2. The network allows for voice calls and data services including SMS, and provides security through subscriber authentication and encryption.
3. GSM is a global standard that enabled international roaming and continues to evolve to support higher data rates through technologies like GPRS, EDGE, and WCDMA.
The document discusses perception in artificial intelligence. It defines perception as acquiring, interpreting, and organizing sensory information. Perception involves both sensation, where sensors convert signals into data, and higher-level processes that make sense of the data. The document then discusses challenges in perception like abstraction and uncertainty in relations. It also notes perception is influenced by both internal and external factors beyond just signals.
The document provides an overview of knowledge representation techniques. It discusses propositional logic, including syntax, semantics, and inference rules. Propositional logic uses atomic statements that can be true or false, connected with operators like AND and OR. Well-formed formulas and normal forms are explained. Forward and backward chaining for rule-based reasoning are summarized. Examples are provided to illustrate various concepts.
This slides will provide viewers a complete understanding of all the different virtualization techniques.
The main reference for the presentation is taken from Mastering cloud computing By Rajkumar Buyya.
This document provides an overview of different agent architectures, including reactive, deliberative, and hybrid architectures. It discusses key concepts like the types of environments agents can operate in, including accessible vs inaccessible, deterministic vs non-deterministic, episodic vs non-episodic, and static vs dynamic environments. Reactive architectures are focused on fast reactions to environmental changes with minimal internal representation and computation. Deliberative architectures emphasize long-term planning and goal-driven behavior using symbolic representations. Rodney Brooks proposed that intelligence can emerge from the interaction of simple agents following stimulus-response rules, without complex internal models, as seen in ant colonies.
The document discusses various aspects of user interface design process including understanding users and business functions, principles of screen design, developing navigation schemes, selecting appropriate windows and controls. It covers topics like writing clear text, providing feedback, internationalization, graphics, colors, organizing layout. It describes window characteristics, components, presentation styles, types of windows and how to organize windows to support user tasks.
DomainKeys Identified Mail (DKIM) is a specification for cryptographically signing email messages to verify the identity of the sending domain. When an email is sent, the content and some headers are signed using the private key of the sending domain. Recipients can verify the signature by querying the public key of the sending domain to confirm the message came from that domain. DKIM has been widely adopted by major email providers and helps prevent spoofing of sender identities during email transmission on the internet.
2. Distributed Systems Hardware & Software conceptsPrajakta Rane
This document discusses distributed system software and middleware. It describes three types of operating systems used in distributed systems - distributed operating systems, network operating systems, and middleware operating systems. Middleware operating systems provide a common set of services for local applications and independent services for remote applications. Common middleware models include remote procedure call, remote method invocation, CORBA, and message-oriented middleware. Middleware offers services like naming, persistence, messaging, querying, concurrency control, and security.
Implementation levels of virtualizationGokulnath S
Virtualization allows multiple virtual machines to run on the same physical machine. It improves resource sharing and utilization. Traditional computers run a single operating system tailored to the hardware, while virtualization allows different guest operating systems to run independently on the same hardware. Virtualization software creates an abstraction layer at different levels - instruction set architecture, hardware, operating system, library, and application levels. Virtual machines at the operating system level have low startup costs and can easily synchronize with the environment, but all virtual machines must use the same or similar guest operating system.
Fault tolerance is important for distributed systems to continue functioning in the event of partial failures. There are several phases to achieving fault tolerance: fault detection, diagnosis, evidence generation, assessment, and recovery. Common techniques include replication, where multiple copies of data are stored at different sites to increase availability if one site fails, and check pointing, where a system's state is periodically saved to stable storage so the system can be restored to a previous consistent state if a failure occurs. Both techniques have limitations around managing consistency with replication and overhead from checkpointing communications and storage requirements.
A brief report on Client Server Model and Distributed Computing. Problems and Applications are also discussed and Client Server Model in Distributed Systems is also discussed.
GPRS Architecture and its components are covered extensively.
The slides give a little information about gprs and also gets into deeper explanation of its architecture.
There are 5 levels of virtualization implementation:
1. Instruction Set Architecture Level which uses emulation to run inherited code on different hardware.
2. Hardware Abstraction Level which uses a hypervisor to virtualize hardware components and allow multiple users to use the same hardware simultaneously.
3. Operating System Level which creates an isolated container on the physical server that functions like a virtual server.
4. Library Level which uses API hooks to control communication between applications and the system.
5. Application Level which virtualizes only a single application rather than an entire platform.
- Problems with traditional data centers.
- Cloud computing definition, deployment, and services models.
- Essential characteristics of cloud services.
- IaaS examples.
- PaaS examples.
- SaaS examples.
- Cloud enabling technologies such as grid computing, utility computing, service oriented architecture (SOA), The Internet, Multi-tenancy, Web 2.0, Automation and Virtualization.
The document describes a three-tier architecture for mobile computing. It consists of a presentation tier, application tier, and data tier. The presentation tier handles the user interface and rendering. The application tier controls transaction processing and accommodates many users. The data tier manages database access and storage. Middleware sits between operating systems and user applications to handle functions like network management and security across tiers. This three-tier architecture provides benefits like improved performance, flexibility, maintainability and scalability.
The document discusses different types of loaders and their functions. It explains that a loader takes object code as input and prepares it for execution by performing allocation of memory, linking of symbolic references, relocation of addresses, and loading the machine code into memory. It describes various types of loaders like compile-and-go, absolute, bootstrap, and relocating loaders. A relocating loader is able to load a program into memory wherever there is space, unlike an absolute loader which loads programs at fixed addresses.
Agreement Protocols, Distributed Resource Management: Issues in distributed File Systems, Mechanism for building distributed file systems, Design issues in Distributed Shared Memory, Algorithm for Implementation of Distributed Shared Memory.
This document discusses interprocess communication and distributed systems. It covers several key topics:
- Application programming interfaces (APIs) for internet protocols like TCP and UDP, which provide building blocks for communication protocols.
- External data representation standards for transmitting objects between processes on different machines.
- Client-server communication models like request-reply that allow processes to invoke methods on remote objects.
- Group communication using multicast to allow a message from one client to be sent to multiple server processes simultaneously.
The document describes protocols for hybrid wireless networks that can operate as both infrastructure-based and ad-hoc networks. It proposes one-hop and two-hop direct transmission protocols that allow mobile nodes to communicate directly or through a relay node without involving the base station. Handoff procedures enable seamless switching between direct transmission and base station-oriented modes. The hybrid approach combines the advantages of ad-hoc and infrastructure-based networks for improved efficiency, reliability and flexibility during communication.
Lecture 1 introduction to parallel and distributed computingVajira Thambawita
This gives you an introduction to parallel and distributed computing. More details: https://sites.google.com/view/vajira-thambawita/leaning-materials
The document provides an overview of GSM architecture including:
1. GSM uses a cellular network architecture with base stations, base station controllers, mobile switching centers, and databases to manage subscriber identity and location.
2. The network allows for voice calls and data services including SMS, and provides security through subscriber authentication and encryption.
3. GSM is a global standard that enabled international roaming and continues to evolve to support higher data rates through technologies like GPRS, EDGE, and WCDMA.
The document discusses perception in artificial intelligence. It defines perception as acquiring, interpreting, and organizing sensory information. Perception involves both sensation, where sensors convert signals into data, and higher-level processes that make sense of the data. The document then discusses challenges in perception like abstraction and uncertainty in relations. It also notes perception is influenced by both internal and external factors beyond just signals.
The document provides an overview of knowledge representation techniques. It discusses propositional logic, including syntax, semantics, and inference rules. Propositional logic uses atomic statements that can be true or false, connected with operators like AND and OR. Well-formed formulas and normal forms are explained. Forward and backward chaining for rule-based reasoning are summarized. Examples are provided to illustrate various concepts.
This slides will provide viewers a complete understanding of all the different virtualization techniques.
The main reference for the presentation is taken from Mastering cloud computing By Rajkumar Buyya.
This document provides an overview of different agent architectures, including reactive, deliberative, and hybrid architectures. It discusses key concepts like the types of environments agents can operate in, including accessible vs inaccessible, deterministic vs non-deterministic, episodic vs non-episodic, and static vs dynamic environments. Reactive architectures are focused on fast reactions to environmental changes with minimal internal representation and computation. Deliberative architectures emphasize long-term planning and goal-driven behavior using symbolic representations. Rodney Brooks proposed that intelligence can emerge from the interaction of simple agents following stimulus-response rules, without complex internal models, as seen in ant colonies.
The document discusses various aspects of user interface design process including understanding users and business functions, principles of screen design, developing navigation schemes, selecting appropriate windows and controls. It covers topics like writing clear text, providing feedback, internationalization, graphics, colors, organizing layout. It describes window characteristics, components, presentation styles, types of windows and how to organize windows to support user tasks.
DomainKeys Identified Mail (DKIM) is a specification for cryptographically signing email messages to verify the identity of the sending domain. When an email is sent, the content and some headers are signed using the private key of the sending domain. Recipients can verify the signature by querying the public key of the sending domain to confirm the message came from that domain. DKIM has been widely adopted by major email providers and helps prevent spoofing of sender identities during email transmission on the internet.
2. Distributed Systems Hardware & Software conceptsPrajakta Rane
This document discusses distributed system software and middleware. It describes three types of operating systems used in distributed systems - distributed operating systems, network operating systems, and middleware operating systems. Middleware operating systems provide a common set of services for local applications and independent services for remote applications. Common middleware models include remote procedure call, remote method invocation, CORBA, and message-oriented middleware. Middleware offers services like naming, persistence, messaging, querying, concurrency control, and security.
Implementation levels of virtualizationGokulnath S
Virtualization allows multiple virtual machines to run on the same physical machine. It improves resource sharing and utilization. Traditional computers run a single operating system tailored to the hardware, while virtualization allows different guest operating systems to run independently on the same hardware. Virtualization software creates an abstraction layer at different levels - instruction set architecture, hardware, operating system, library, and application levels. Virtual machines at the operating system level have low startup costs and can easily synchronize with the environment, but all virtual machines must use the same or similar guest operating system.
Fault tolerance is important for distributed systems to continue functioning in the event of partial failures. There are several phases to achieving fault tolerance: fault detection, diagnosis, evidence generation, assessment, and recovery. Common techniques include replication, where multiple copies of data are stored at different sites to increase availability if one site fails, and check pointing, where a system's state is periodically saved to stable storage so the system can be restored to a previous consistent state if a failure occurs. Both techniques have limitations around managing consistency with replication and overhead from checkpointing communications and storage requirements.
Similar to Message Passing, Remote Procedure Calls and Distributed Shared Memory as Communication Paradigms for Distributed Systems & Remote Procedure Call Implementation Using Distributed Algorithms (20)
A brief report on Client Server Model and Distributed Computing. Problems and Applications are also discussed and Client Server Model in Distributed Systems is also discussed.
UNIT-1 Introduction to Distributed SystemPPT.pptcnpnraja
Introduction to Distributed Systems Characterization of Distributed Systems–Distributed Architectural Models–Remote Invocation–Request-Reply Protocols –Remote Procedure Call Remote Method Invocation–Group Communication
Inter-Process Communication in distributed systemsAya Mahmoud
Inter-Process Communication is at the heart of all distributed systems, so we need to know the ways that processes can exchange information.
Communication in distributed systems is based on Low-level message passing as offered by the underlying network.
COMPLEXITY CHAPTER 4 LECTURE FOR FOURTH YEAR .pptxRadielKassa
In Chapter 4 of our exploration of Complexity Theory, we build upon the foundational concepts introduced in the previous chapter by focusing on advanced topics in computational classes, particularly the intricacies of NP-hardness and the broader landscape of computational complexity. This chapter aims to deepen our understanding of the thresholds that separate tractable problems from intractable ones, emphasizing the significance of approximation algorithms and heuristic methods for tackling NP-hard problems.
We will explore the formal definitions of NP-hard and NP-complete problems, clarifying their distinctions and interconnections. By examining notable NP-hard problems such as the Knapsack Problem and Graph Coloring, we illustrate the challenges and strategies associated with finding optimal solutions in cases where polynomial-time solutions are unlikely to exist.
Additionally, we will delve into the concept of approximation algorithms, discussing how they provide practical solutions for NP-hard problems when exact solutions are computationally prohibitive. We will analyze various approximation techniques, including greedy algorithms and linear programming relaxations, highlighting their effectiveness and limitations.
The chapter also addresses the significance of polynomial-time reductions in establishing NP-hardness, reinforcing the critical role of these reductions in comparative complexity analysis. Furthermore, we will touch on the implications of the Polynomial Hierarchy and explore the relationships between various complexity classes beyond P and NP.
Through this discussion, we aim to cultivate a nuanced understanding of the challenges posed by NP-hard problems and the strategies employed in algorithm design. By the end of this chapter, readers will appreciate the complexities of computational theory and the ongoing significance of open questions such as P vs. NP in the realm of computer science.
The key difference between distributed and uniprocessor systems is interprocess communication in distributed systems. The OSI model defines layers for networking including physical, data link, network, transport, and application layers. Remote Procedure Call (RPC) allows calling procedures on remote systems similarly to local calls by marshalling parameters and results. Group communication enables one-to-many and one-to-all communication using multicast and broadcast. Asynchronous Transfer Mode (ATM) networks use fixed size cells over virtual circuits to efficiently support both constant and bursty network traffic.
Message passing between processes can use either synchronous or asynchronous communication. With synchronous communication, sending and receiving blocks until the operation completes, while asynchronous does not block. There are issues to consider with blocking sends and receives, such as processes crashing or messages getting lost. Non-blocking receives use polling or interrupts to check for incoming messages. Reliable message passing protocols use acknowledgments and retransmissions to ensure reliable delivery.
The document discusses communication in distributed systems. It covers topics like layered protocols using the OSI reference model, transport layer protocols like TCP and UDP, middleware protocols that provide common services, client-server communication using TCP connections, push vs pull architectures, types of communication like persistent vs transient and synchronous vs asynchronous, and remote procedure calls (RPCs) that allow remote functions to be called like local procedures.
1. Models can describe aspects of distributed systems in an abstract way, simplifying their complexity. Architectural models define how responsibilities are distributed among components, while interaction models deal with time handling.
2. Three architectural models were discussed: client-server, peer-to-peer, and variations including proxy servers, mobile code, agents, thin clients, and mobile devices.
3. Two interaction models - synchronous and asynchronous distributed systems - differ in whether bounds can be placed on timing.
4. Fault models specify what faults may occur and their effects, including omission, arbitrary, and timing faults impacting processes and communication.
This document provides an overview of communication models and protocols in distributed systems. It discusses network protocols and standards like TCP and UDP. Remote Procedure Call (RPC) is introduced as a way to invoke procedures on remote machines similarly to local calls. Remote Object Invocation (RMI) expands on this concept by allowing invocation of object methods remotely. Message-Oriented Middleware (MOM) is described as an alternative to client-server models based on message passing. Stream-oriented communication supports continuous media like audio and video. Finally, multicast communication allows one-to-many information dissemination to multiple recipients.
The document discusses the Open Systems Interconnection (OSI) reference model, which introduced standards for network communication. The OSI model organizes network functions into seven layers, with each layer building on the services provided by the previous layer. Layers 1-4 deal with flow of data through the network, while layers 5-7 deal with services for applications. The model helps ensure compatibility between different network technologies.
MC0085 – Advanced Operating Systems - Master of Computer Science - MCA - SMU DEAravind NC
This document contains 5 questions related to advanced operating systems. Question 1 defines message passing systems and discusses their desirable features such as simplicity, efficiency, reliability, correctness, flexibility and security. Question 2 discusses remote procedure calls (RPC) and how they allow remote subroutine execution. It explains the sequence of events during an RPC including client/server stubs and message passing. Question 3 covers distributed shared memory including memory coherence models, implementation strategies, and centralized server algorithms. Question 4 discusses resource management approaches like task assignment, load balancing, and load sharing. Question 5 outlines challenges in distributed file systems like transparency, flexibility, reliability and performance, and discusses client and server perspectives on file services and access semantics.
Inter process communication by Dr.C.R.Dhivyaa, Assistant Professor,Kongu Engi...Dhivyaa C.R
Interprocess Communication: The API for the Internet Protocols – External data representation and marshalling – Client– server communication – Group communication. Distributed Objects – Communication between distributed objects – Remote procedure call.
his Course is about learning How Linux Processes Talk to each Other. This is a sub-domain of Linux System Programming. We shall explore various popular mechanism used in the industry through which Linux processes to exchange data with each other. We will go through the concepts in detail behind each IPC mechanism, discuss the implementation, and design and analyze the situation where the given IPC is preferred over others.
This document provides an overview of the syllabus for the Computer Networks course CS 6551. It begins with introducing the fundamentals of computer networks including characteristics, components, and transmission modes. It then discusses building a network based on requirements and different network architectures like OSI and TCP/IP models. The document covers various link layer services such as framing, flow control, and error detection. It also discusses concepts related to network performance like bandwidth, throughput, latency, and bandwidth-delay product.
A Research Study on importance of Testing and Quality Assurance in Software D...Sehrish Asif
A Research Study on importance of Testing and Quality Assurance in Software Development Life Cycle (SDLC) Models & Quality Assurance for Product Development using Agile & A Software Quality Framework for Mobile Application Testing
The paper presents the Tropos framework for requirements-driven information systems engineering. Tropos models the early requirements phase using concepts like actors, goals, social dependencies, and extends requirements analysis into the later phases of architectural design and detailed design. It proposes modeling the system as an actor with goals and dependencies. The paper evaluates organizational architectural styles for e-business applications using quality attributes, and provides an example of applying the joint venture style to the Media Shop case study.
This document compares RISC and CISC architectures by examining the MIPS R2000 and Intel 80386 processors. It discusses the history of RISC and CISC, providing examples of each. Experiments using benchmarks show that while the 80386 executes fewer instructions on average than the R2000, the difference is small at around a 2x ratio. Both instruction sets are becoming more alike over time. In the end, performance depends more on how fast a chip executes rather than whether it is RISC or CISC.
This document summarizes the Dairy and Rural Development Foundation's (DRDF) dairy project in Pakistan. The DRDF was established in 1996 to improve the dairy sector. The project will train 9,000 farmers, 100 farm managers, 2,000 artificial insemination technicians, and 5,000 women livestock workers over 3 years. It aims to increase livestock productivity and transform rural livelihoods through training, breed improvement, extension services, and business promotion. To date, over 3,500 farmers and 1,100 women have been trained, and 525 artificial insemination technicians.
3D transformations use homogeneous coordinates and 4x4 matrices similarly to 2D transformations. There are basic transformations like identity, scale, translation, and mirroring as well as rotations around the X, Y, and Z axes represented by matrices. To reverse a rotation of q degrees, apply the inverse rotation R(-q) which has the same cosine elements but flipped sine elements, making it the transpose of the original rotation matrix.
6th Power Grid Model Meetup
Join the Power Grid Model community for an exciting day of sharing experiences, learning from each other, planning, and collaborating.
This hybrid in-person/online event will include a full day agenda, with the opportunity to socialize afterwards for in-person attendees.
If you have a hackathon proposal, tell us when you register!
About Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
Evaluation Challenges in Using Generative AI for Science & Technical ContentPaul Groth
Evaluation Challenges in Using Generative AI for Science & Technical Content.
Foundation Models show impressive results in a wide-range of tasks on scientific and legal content from information extraction to question answering and even literature synthesis. However, standard evaluation approaches (e.g. comparing to ground truth) often don't seem to work. Qualitatively the results look great but quantitive scores do not align with these observations. In this talk, I discuss the challenges we've face in our lab in evaluation. I then outline potential routes forward.
nnual (33 years) study of the Israeli Enterprise / public IT market. Covering sections on Israeli Economy, IT trends 2026-28, several surveys (AI, CDOs, OCIO, CTO, staffing cyber, operations and infra) plus rankings of 760 vendors on 160 markets (market sizes and trends) and comparison of products according to support and market penetration.
UiPath Community Zurich: Release Management and Build PipelinesUiPathCommunity
Ensuring robust, reliable, and repeatable delivery processes is more critical than ever - it's a success factor for your automations and for automation programmes as a whole. In this session, we’ll dive into modern best practices for release management and explore how tools like the UiPathCLI can streamline your CI/CD pipelines. Whether you’re just starting with automation or scaling enterprise-grade deployments, our event promises to deliver helpful insights to you. This topic is relevant for both on-premise and cloud users - as well as for automation developers and software testers alike.
📕 Agenda:
- Best Practices for Release Management
- What it is and why it matters
- UiPath Build Pipelines Deep Dive
- Exploring CI/CD workflows, the UiPathCLI and showcasing scenarios for both on-premise and cloud
- Discussion, Q&A
👨🏫 Speakers
Roman Tobler, CEO@ Routinuum
Johans Brink, CTO@ MvR Digital Workforce
We look forward to bringing best practices and showcasing build pipelines to you - and to having interesting discussions on this important topic!
If you have any questions or inputs prior to the event, don't hesitate to reach out to us.
This event streamed live on May 27, 16:00 pm CET.
Check out all our upcoming UiPath Community sessions at:
👉 https://community.uipath.com/events/
Join UiPath Community Zurich chapter:
👉 https://community.uipath.com/zurich/
Neural representations have shown the potential to accelerate ray casting in a conventional ray-tracing-based rendering pipeline. We introduce a novel approach called Locally-Subdivided Neural Intersection Function (LSNIF) that replaces bottom-level BVHs used as traditional geometric representations with a neural network. Our method introduces a sparse hash grid encoding scheme incorporating geometry voxelization, a scene-agnostic training data collection, and a tailored loss function. It enables the network to output not only visibility but also hit-point information and material indices. LSNIF can be trained offline for a single object, allowing us to use LSNIF as a replacement for its corresponding BVH. With these designs, the network can handle hit-point queries from any arbitrary viewpoint, supporting all types of rays in the rendering pipeline. We demonstrate that LSNIF can render a variety of scenes, including real-world scenes designed for other path tracers, while achieving a memory footprint reduction of up to 106.2x compared to a compressed BVH.
https://arxiv.org/abs/2504.21627
Introducing the OSA 3200 SP and OSA 3250 ePRCAdtran
Adtran's latest Oscilloquartz solutions make optical pumping cesium timing more accessible than ever. Discover how the new OSA 3200 SP and OSA 3250 ePRC deliver superior stability, simplified deployment and lower total cost of ownership. Built on a shared platform and engineered for scalable, future-ready networks, these models are ideal for telecom, defense, metrology and more.
Data Virtualization: Bringing the Power of FME to Any ApplicationSafe Software
Imagine building web applications or dashboards on top of all your systems. With FME’s new Data Virtualization feature, you can deliver the full CRUD (create, read, update, and delete) capabilities on top of all your data that exploit the full power of FME’s all data, any AI capabilities. Data Virtualization enables you to build OpenAPI compliant API endpoints using FME Form’s no-code development platform.
In this webinar, you’ll see how easy it is to turn complex data into real-time, usable REST API based services. We’ll walk through a real example of building a map-based app using FME’s Data Virtualization, and show you how to get started in your own environment – no dev team required.
What you’ll take away:
-How to build live applications and dashboards with federated data
-Ways to control what’s exposed: filter, transform, and secure responses
-How to scale access with caching, asynchronous web call support, with API endpoint level security.
-Where this fits in your stack: from web apps, to AI, to automation
Whether you’re building internal tools, public portals, or powering automation – this webinar is your starting point to real-time data delivery.
Contributing to WordPress With & Without Code.pptxPatrick Lumumba
Contributing to WordPress: Making an Impact on the Test Team—With or Without Coding Skills
WordPress survives on collaboration, and the Test Team plays a very important role in ensuring the CMS is stable, user-friendly, and accessible to everyone.
This talk aims to deconstruct the myth that one has to be a developer to contribute to WordPress. In this session, I will share with the audience how to get involved with the WordPress Team, whether a coder or not.
We’ll explore practical ways to contribute, from testing new features, and patches, to reporting bugs. By the end of this talk, the audience will have the tools and confidence to make a meaningful impact on WordPress—no matter the skill set.
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Original slides at https://slides.com/bittner/pycon25-nixos-for-python-developers
Protecting Your Sensitive Data with Microsoft Purview - IRMS 2025Nikki Chapple
Session | Protecting Your Sensitive Data with Microsoft Purview: Practical Information Protection and DLP Strategies
Presenter | Nikki Chapple (MVP| Principal Cloud Architect CloudWay) & Ryan John Murphy (Microsoft)
Event | IRMS Conference 2025
Format | Birmingham UK
Date | 18-20 May 2025
In this closing keynote session from the IRMS Conference 2025, Nikki Chapple and Ryan John Murphy deliver a compelling and practical guide to data protection, compliance, and information governance using Microsoft Purview. As organizations generate over 2 billion pieces of content daily in Microsoft 365, the need for robust data classification, sensitivity labeling, and Data Loss Prevention (DLP) has never been more urgent.
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🔐 Key Topics and Microsoft 365 Security Features Covered:
Microsoft Purview Information Protection and DLP
Sensitivity labels, auto-labeling, and adaptive protection
Data discovery, classification, and content labeling
DLP for both labeled and unlabeled content
SharePoint Advanced Management for workspace governance
Microsoft 365 compliance center best practices
Real-world case study: reducing 42 sensitivity labels to 4 parent labels
Empowering users through training, change management, and adoption strategies
🧭 The Secure by Default Path – Microsoft Purview Maturity Model:
Foundational – Apply default sensitivity labels at content creation; train users to manage exceptions; implement DLP for labeled content.
Managed – Focus on crown jewel data; use client-side auto-labeling; apply DLP to unlabeled content; enable adaptive protection.
Optimized – Auto-label historical content; simulate and test policies; use advanced classifiers to identify sensitive data at scale.
Strategic – Conduct operational reviews; identify new labeling scenarios; implement workspace governance using SharePoint Advanced Management.
🎒 Top Takeaways for Information Management Professionals:
Start secure. Stay protected. Expand with purpose.
Simplify your sensitivity label taxonomy for better adoption.
Train your users—they are your first line of defense.
Don’t wait for perfection—start small and iterate fast.
Align your data protection strategy with business goals and regulatory requirements.
💡 Who Should Watch This Presentation?
This session is ideal for compliance officers, IT administrators, records managers, data protection officers (DPOs), security architects, and Microsoft 365 governance leads. Whether you're in the public sector, financial services, healthcare, or education.
🔗 Read the blog: https://nikkichapple.com/irms-conference-2025/
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Format | In person Germany
Date | 28 May 2025
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Presented by Nikki Chapple – Microsoft 365 MVP & Principal Cloud Architect, CloudWay
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Microsoft 365 Copilot usage and adoption metrics
Viva Insights Copilot Analytics and Dashboard
Microsoft Purview Data Security Posture Management (DSPM) for AI
Measuring AI readiness, impact, and sentiment
Identifying and mitigating risks from third-party Gen AI tools
Shadow IT, oversharing, and compliance risks
Microsoft 365 Admin Center reports and Copilot Readiness
Power BI-based Copilot Business Impact Report (Preview)
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Prove ROI on AI investments
Drive responsible adoption
Protect sensitive data
Ensure compliance and governance
🔍 Tools and Reports Highlighted:
Microsoft 365 Admin Center: Copilot Overview, Usage, Readiness, Agents, Chat, and Adoption Score
Viva Insights Copilot Dashboard: Readiness, Adoption, Impact, Sentiment
Copilot Business Impact Report: Power BI integration for business outcome mapping
Microsoft Purview DSPM for AI: Discover and govern Copilot and third-party Gen AI usage
🔐 Security and Compliance Insights: Learn how to detect unsanctioned Gen AI tools like ChatGPT, Gemini, and Claude, track oversharing, and apply eDLP and Insider Risk Management (IRM) policies. Understand how to use Microsoft Purview—even without E5 Compliance—to monitor Copilot usage and protect sensitive data.
📈 Who Should Watch: This session is ideal for IT leaders, security professionals, compliance officers, and Microsoft 365 admins looking to:
Maximize the value of Microsoft Copilot
Build a secure, measurable AI strategy
Align AI usage with business goals and compliance requirements
🔗 Read the blog https://nikkichapple.com/measuring-copilot-gen-ai/
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Message Passing, Remote Procedure Calls and Distributed Shared Memory as Communication Paradigms for Distributed Systems & Remote Procedure Call Implementation Using Distributed Algorithms
2. Reference:
Message Passing, Remote Procedure Calls and
Distributed Shared Memory as Communication Paradigms for Distributed Systems
&&
Remote Procedure Call Implementation Using Distributed Algorithms
Given By:
J. Silcock and A. Goscinski
{jackie, [email protected]}
School of Computing and Mathematics
Deakin University
Geelong, Australia
&&
G. MURALI i K.ANUSHAii A. SHIRISHAiii S.SRAVYAiv Assistant Professor,
Dept of Computer Science Engineering
JNTU-Pulivendula, AP, India
2
4. Introduction
• Distributed System
• Distributed Programming
• Reasons for using DS
• To connect several computers first application that may require to the use of
communication network to communicate.
• Second reason to use distributed system is single computer may be possible in principle
• Examples of distributed systems
• Telephone networks and cellular networks
• Computer networks such as the Internet
• Wireless sensor network.
• Applications of distributed computing
• World wide web and peer-to-peer networks.
• Massively multiplayer online games and virtual reality communities
• Distributed databases and distributed database management systems 4
5. Message Passing - Introduction
• It requires the programmer to know
Message
Name of source
Destination process.
Sender message passing Receiver
5
Send(recieve,
msg, type)
Send(recieve,ms
g,type)
6. Message Passing
• Message passing is the basis of most interprocess
communication in distributed systems. It is at the lowest level
of abstraction and requires the application programmer to be
able to identify
Message.
Name of source.
Destination process.
Data types expected for process.
6
7. Syntax of MP
• Communication in the message passing paradigm, in its
simplest form, is performed using the send() and receive()
primitives.
• The syntax is generally of the form:
• send(receiver, message)
• receive(sender, message)
7
8. Semantics of MP
• Decisions have to be made, at the operating system level,
regarding the semantics of the send() and receive() primitives.
• The most fundamental of these are the choices between
blocking and non-blocking primitives and reliable and
unreliable primitives.
8
9. Semantics(cont.)
• Blocking: Blocking will wait until a communication has been completed in its
local process before continuing.
• A blocking send operation will not return until the message has entered into MP internal
buffer to be completed.
• A blocking receive operation will wait until a message has been received and completely
decoded before returning.
• Non-Blocking
• Non-blocking will initiate a communication without waiting for that communication to be
completed.
• The call to non-blocking operation(send/ receive) will return as soon as the operation is
began, not when it completes
• Pros & cons of non-blocking: This has the advantage of not leaving the CPU idle while the
send is being completed. However, the disadvantage of this approach is that the sender does
not know and will not be informed when the message buffer has been cleared. 9
10. Semantics(cont.)
• Buffering
• A unbuffered send & receive operation means that the sending
process sends the message directly to the receiving process rather than a
message buffer. The address, receiver, in the send() is the address of the
process and same as recieve()
• There is a problem, in the unbuffered case, if the send() is called before
the receive() because the address in the send does not refer to any
existing process on the server machine.
sender process receiver process
10
11. Semantics (Cont…)
• A buffered send & receive
• operation will send address of buffer in send() and recieve() as
destination parameter to communicate with other process.
• Buffered messages save in buffer until the server process is ready to
process them.
11
Sender: Send
(buff,type,msg)
Receiver
buffer
12. Semantics (Cont.) - Reliability
Fig: A Unreliable Send
Fig: A Reliable Send
12
Sender Receiver
Sender process waiting for
response without knowing
message is not transmitted to
receiver
Sender Receiver
Message received
13. Semantics(cont…)
• Direct/indirect communication: Ports allow indirect
communication. Messages are sent to the port by the sender and
received from the port by the receiver. Direct communication
involves the message being sent direct to the process itself, which is
named explicitly in the send, rather than to the intermediate port.
• Fixed/variable size messages: Fixed size messages have their size
restricted by the system. The implementation of variable size
messages is more difficult but makes programming easier, the
reverse is true for fixed size messages.
13
14. Message passing Demo code
class Program
{
static void Main(string[] args)
{
using (new MPI.Environment(ref args))
{
ntracommunicator comm = Communicator.world;
int number = 6;
if (comm.Rank == 0)
{
for (int i = 1; i < comm.Size&& number>0; i++ ,number--
)
{
comm.Send<int>(number, i, 0);
int[] ansew =comm.Receive<int[]>(i, 1);
for (int j = 0; j < ansew.Length; j++)
{
Console.WriteLine(number+ " * "+ j+ " = "+ansew[j]);
}
}
}
else
{
int size = 10;
int[] array = new int[size];
int X = comm.Receive<int>(0, 0);
for (int i = 0; i < size; i++) {
int product = X * i;
array[i]= product;
}
comm.Send<int[]>(array, 0, 1);
Console.WriteLine("rank :" + comm.Rank);
}
}
}
}
14
19. RPC: Remote Procedure Calling
19
For client-server based applications RPC is a
powerful technique between distributed
processes
Calling procedure, Called procedure need not
exist in the same address space.
Two systems may be on same system or they
may be on the different systems.
23. TSP: Travelling Salesman Problem
• The traditional lines of attack for the NP-hard problems are
the following:
• 1. For finding exact solutions:
• Fast only for small problem sizes.
• 2. Devising suboptimal algorithms:
• Probably provides good solution
• Not proved to be optimal.
• 3. Finding special cases for the problem:
• Either better or exact heuristics are possible.
• Given a set of cities and the distance between each possible pair,
the Travelling Salesman Problem is to find the best possible way of
‘visiting all the cities exactly once and returning to the starting
point’. 23
25. Using Parallel Branch & Bound
• B&B uses a tree for TSP.
25
Node of the tree represents
a partial tour for the use of
TSP.
Leaf
represents a
solution of
problem.
26. Issuesregardingthepropertiesofremoteprocedurecallstransparency:
Binding
26
• (NameLocation)
• Implemented at the operating system
level, using a static or dynamic linker
extension.
• Another method is to use procedure
variables which contain a value which is
linked to the procedure location.
Communication and site failures can result in
inconsistent data because of partially completed
processes. The solution to this problem is often left to
the application programmer.
Parameter passing in most systems is restricted to
the use of value parameters.
Exception handling is a problem also associated with
heterogeneity. The exceptions available in different
languages vary and have to be limited to the lowest
common denominator.
Communication Transparency: The user should be unaware that the
procedure they are calling is remote.
27. Should not interfere with communication
mechanisms.
Single threaded clients and servers, when blocked
while waiting for the results from a RPC, can cause
significant delays.
Lightweight processes allow the server to execute calls
from more than one client concurrently.
ConcurrencyHeterogeneity
27
Machines may have different data representations
Machines may be running different operating system
Remote procedure may have been written using a different
language
Static interface declarations of remote procedure serve to establish
agreement between the communicating processes
Issues regarding the properties of remote procedure calls transparency:
28. • Memory which although distributed over a network of autonomous
computers and is accessed through Virtual addresses.
• DSM allows programmers to use shared memory style programming.
• Programmers are able to access complex data structures.
• OS has to send messages b/w machines with request for memory not
available locally make replicated memory consistent
Distributed Shared Memory
28
29. Syntax
29
The syntax used for DSM is the same as that of normal centralized memory
multiprocessor systems.
-> read(shared_variable)
-> write(data, shared_variable)
• read() primitive requires the name of the variable to be read as its argument.
• write() primitive requires the data and the name of the variable to which the data is
to be written.
variable through its virtual address
31. Semantics(cont)
2.Consistency
31
Consistency
Simplest implementation of shared
memory a request for a non local piece of
data
Is very similar to thrashing in virtual
memory and it leads to lowering
performance
Consistency models determine the
conditions :memory updates will be
propagated through the system
32. Semantics(cont)….
3.Synchronization: Shared data must protect by synchronization
primitives,locks,monitors or semaphores.
32
• It can be managed by synchronization manager
• It can be made the responsibility of the application
developer
• Finally it can be made the responsibility of the system
developer
33. Semantics(cont)….
4. Heterogeneity: Sharing data b/w heterogeneous machines is an
important problem.
4.1 Mermaid Approach:
• Is allow only one type of data on an appropriately tagged page
• The overhead of converting that data might be too high to make DSM on
heterogeneous system
5.Scalability: this is one of the benefits of DSM systems
• Is that they scale better than many tightly-coupled multiprocessors.
• Is limited by physical bottlenecks
33
34. ProducerConsumersupportedbyDSMatSystemLevel
Syntax of the code is
same as that for the
centralized version but
implications of the OS
are quite different.
The Process
requiring a lock on
semaphore
executes
wait(sem).
When process has
completed the
critical region it will
execute a signal
(sem)
34
Best method of measuring the value of the DSM is to measure its performance against
the other communication paradigms..
35. ProducerConsumersupportedbyDSMatUserLevel
It is based on the implementation.
In this implementation shared
memory exist at user level in the
memory space of the server.
The producer and consumer both
use remote procedure calls to call
the cmm.
35
36. Analysis:
Ease of implementation for
system user
Ease of use at application
programming level
Performance
36
This analysis of the implementations of the producer-consumer problem using
message passing, RPC and DSM at user and operating system level will be
based on the following three criteria:
37. EaseofimplementationforSystemuser:
37
When using message passing paradigm for
communication b/w processes the system
must provide mechanism for passing
messages b/w processes.
Code written at system level is complex
compared with message passing and RPC.
In the final ,DSM implemented at user level.
System designer must provide message
passing and RPC and then use these two
mechanisms to implement a central
memory manager.
38. Easeofuseatapplicationprogramminglevel:
In the case of message passing ,application
programmers must be aware of the semantics of
the implementation of send and receive
primitives.
Using RPC application programmers can call
procedure without knowing that it is remote and
can program.
DSM at system level is easiest paradigm to use at
programming level, provides a familiar programming
model.
DSM at user level is simple for the application
programmer to use as the producer produces item and
calls the central memory manager.
38
39. Performance:
Interprocess communication consumes a large amount of
time, a relative measure of performance b/w the three
paradigms
The message passing implementation requires only 1 message
to be passed while RPC requires 2messages while DSM
implemented at OS level requires 12 ages and at user level
requires 4 messages.
DSM has a large overhead which must be minimized as much as
possible
39
40. Conclusion..
• We have discussed three high level communication paradigms for
DOS.
• Message passing,RPC and DSM and base their discussion on their
semantics ,syntax and discuss the implications of implementation
and use of these paradigms for the application programmer and the
OS designer.
40
#5: A distributed system consists of different independent computers that communicate with a computer network to achieve common goals.
Distributed program defined as a computer program that runs in a distributed system and process of writing such programs is called distributed programming.
#24: NP hard problem
Is to find shortest possible tour that each city exactly once by the given list of cities.
Worst case running time for any a Algo for TSP increases complexity with the number of cities.
For these type of problem, we use branch and bound method.