Gaming Zone Design…Rajori
Ver 1.2
Space Design for
•   Gaming Experience (6 console, 4 pc)
•   Mini Get-togethers(15 pax)
•   Small Café
•   Merchandise Sales
•   Managers Cabin
Gaming
TA
•   Young
•   Grungy
•   Hip-Hop
•   Fashionable
•   Not sharp cut
•   Love Grey but
•   Intelligent
Associations
•   Dark
•   Unkept
•   Unpolished
•   Sci-fi
•   Adventure/Exploration/Ambiguous
Theme Store
•   Games are un-real, virtual
•   TA knows that
•   But associates heavily as real
•   Emotionally attached
•   Difficult to rationalize such behaviour
        It is a big
Final Layout after site handover as measurements may vary
Paradox Game Zone Design
Paradox Game Zone Design
Paradox Game Zone Design
Paradox Game Zone Design
Paradox Game Zone Design
Paradox Game Zone Design
Paradox Game Zone Design
Paradox Game Zone Design
Paradox Game Zone Design

Paradox Game Zone Design

  • 1.
  • 3.
    Space Design for • Gaming Experience (6 console, 4 pc) • Mini Get-togethers(15 pax) • Small Café • Merchandise Sales • Managers Cabin
  • 4.
  • 5.
    TA • Young • Grungy • Hip-Hop • Fashionable • Not sharp cut • Love Grey but • Intelligent
  • 6.
    Associations • Dark • Unkept • Unpolished • Sci-fi • Adventure/Exploration/Ambiguous
  • 8.
    Theme Store • Games are un-real, virtual • TA knows that • But associates heavily as real • Emotionally attached • Difficult to rationalize such behaviour It is a big
  • 18.
    Final Layout aftersite handover as measurements may vary