innovative/progressive method
(A)MULTIMEDIA LEARNING PROCESS
I hear and I forget.
I see and I believe.
I do and I understand. – Confucius
Multimedia, is the combination of various digital
  media types such as text,
images, audio and video, into an integrated
  multi-sensory interactive application or
presentation to convey information to an
  audience.
The teacher uses multimedia to modify the
  contents of the material. It will
help the teacher to represent in a more
  meaningful way, using different media
elements. These media elements can be
  converted into digital form, modified and
customized for the final presentation. By
  incorporating digital media elements into
the project, the students are able to learn better
  since they use multiple sensory
modalities, which would make them more
  motivated to pay more attention to the
information presented and retain the
  information better.
innovative/progressive method
Creating multimedia projects is both
   challenging and exciting. Fortunately,
there are many multimedia technologies that
   are available for developers to create
these innovative and interactive multimedia
   applications (Vaughan, 1998). These
techologies include Adobe Photoshop and
   Premier to create edit graphics and video
files respectively, SoundForge and 3D Studio
   Max to create and/or edit sound and
animation files, respectively.
Another advantage of creating multimedia
  projects in the classroom setting is
that when students create multimedia
  projects, they tend to do this in a group
environment. By working in a group, the
  students would have to learn to work
cooperatively and collaboratively, using their
  group skills and a variety of activities to
accomplish the project’s overall objectives.
Chart 2 - TRADITIONAL METHOD – A
 ONE WAY FLOW



   TEACHE              STUDEN
   R                   TS
TEACHER




STUDENT        MULTIMEDIA
Tools            METHODS            EXAMPLES    METAPHORS
Mspowerpoint,      Easy to prepare                  SLIDE BASED
Astound            and it
Graphics and       can be prepared
Flash Slide        with
Show Software      many of the
                   popular
                   multimedia
                   elements
                   like graphs, sound
                   and video.
Macromedia,        Presentation is                  ICON BASED
Flash              created using
Authorware, BPP    icons to
I                  represent different
Learn and I Pass   media elements
                   and
                   placed in a
                   flowline.
Windows Movie   Presentation is     MOVIE
Maker,          created using       BASED
Winampp,        moviemaking
Macromedia      concepts of
Director        casts, sounds,
                pictures and
                scores

Adobe Acrobat   Easy to prepare     BOOK BASED
Reader          and
                with word
                documents
                if u have Acrobat
                Reader 5 with
                many
                popular
                multimedia
                elements like
                graphs
                sound and charts
(1) MIND MAP
Mind maps were developed in the late 60s by Tony
  Buzan as a way of helping
students make notes that used only key words and
  images, but mind map can be used
by teachers to explain concepts in an innovative
  way. They are much quicker to make
and much easier to remember and review because
  of their visual quality. The nonlinear
nature of mind maps makes it easy to link and cross-
  reference different
elements of the map.
Mind Maps are also very quick to review, as
  it is easy to refresh information
in your mind just by glancing once. Mind
  Maps can also be effective mnemonics
  and
remembering their shape and structure can
  provide the cues necessary to remember
the information within it. They engage much
  more of the brain in the process of
assimilating and connecting facts than
  conventional notes.
The key notion behind mind mapping is that
  we learn and remember more
effectively by using the full range of visual
  and sensory tools at our disposal. Pictures,
music, color, even touch and smell play a
  part in our learning armory will help to
recollect information for long time. The key is
  to build up mind maps that make the
most of these things building on our own
innovative/progressive method
 Thiswould bring very high impact on the
  minds of the students about a concept
 Creates clear understanding
 PowerPoint can be used widely.
 Innovative thinking improves
Humor strengthens the relationship between student
  and teacher, reduces
stress, makes a course more interesting and if
  relevant to the subject, may even
enhance recall of the material. Humor has the ability
  to relax people, reduce tension,
and thereby create an atmosphere conducive for
  learning and communication.
Numerous studies in the field of advertising have
  noted that humor is the most
effective tool for enhancing recall of advertisements
This approach attempts to explain the application
   part of a particular concept
first. The teacher should explain the application of a
   particular concept first and
explain the effects of such applications. For example
   in management subject -
motivation is explained in a manner that the
   organization get extensive benefits out of
using some techniques like promotions and awards.
   So here the use of promotion is
explained first and later students would get interest
   in knowing what are promotions
and awards.
The teacher starts explaining what is
  promotion and explains what
motivation theory in management is.Another
  example we can try is that in accounting
the Income statement and Balance Sheet
  can be explained first and later drawing
  their
attention to double entry system of book
  keeping.
Strengths
 Makes a particular concept clear
Students develop interest to know exactly the
  concept.
Creates long lasting memory/correlation of a
  concept.
Weaknesses
Take quite long time for a teacher to introduce a
  concept
Initial difficulty in understanding a particular
  concept will be
encountered.
innovative/progressive method
Source: vision learning
Z – A approach is explained in the following
  two charts. In the first chart a
man drops cannonball and lead weight from
  the top of the building. Hypothesis for
this experiment is both the object will fall at
  the same rate
In the second chart the cannon ball and lead
  weight have reached the ground.
innovative/progressive method
The above chart explains the application of that
  Gallileo’s theorm. Here the
teacher explains how two objects reach the ground if
  they are put from a particular
distance from ground level. Traditional way of
  teaching method will be explaining
the theorem first and followed by its application. But
  this Z-A approach goes opposite
in a manner that the proof or application is explained
  first and later the theory. Then it
is explained that this the concept developed by
  Galileo. The above example of tower
depicts a (possibly mythical) experiment in which
  Galileo dropped two objects from
the leaning tower of pisa to demonstrate their
  comparable rate of descent.
Here the teacher is not supposed to talk on a
   particular concept for a quite
long time. But to make it clear to the students he can
   just go on saying mnemonics or
its associated meaning in words. Here he goes on
   saying only words instead of
sentence, and once they come to a basic
   understanding of the meaning of a particular
concept then the teacher will explain in sentences.
   For example in teaching language
courses this technique can be used as an effective
   medium by the teacher to develop
word power.
 Dictionary must be used widely
 Word power increases
 Teacher also gets to know many words
  pertaining to a particular concept.
Role playing and scenario analysis is mostly used in
   organizations that try to
analyze a problem pertaining to the organization,
   and this is also used in management
institutions. But the similar kind of practice can be
   tried in other specialization too
like science and engineering. Science and
   engineering courses have practical but in
support of those practical if students are given a
   scenario and other options to solve a
particular issue, then the students are exposed to
   decision making in a given
environment.

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innovative/progressive method

  • 2. (A)MULTIMEDIA LEARNING PROCESS I hear and I forget. I see and I believe. I do and I understand. – Confucius Multimedia, is the combination of various digital media types such as text, images, audio and video, into an integrated multi-sensory interactive application or presentation to convey information to an audience.
  • 3. The teacher uses multimedia to modify the contents of the material. It will help the teacher to represent in a more meaningful way, using different media elements. These media elements can be converted into digital form, modified and customized for the final presentation. By incorporating digital media elements into the project, the students are able to learn better since they use multiple sensory modalities, which would make them more motivated to pay more attention to the information presented and retain the information better.
  • 5. Creating multimedia projects is both challenging and exciting. Fortunately, there are many multimedia technologies that are available for developers to create these innovative and interactive multimedia applications (Vaughan, 1998). These techologies include Adobe Photoshop and Premier to create edit graphics and video files respectively, SoundForge and 3D Studio Max to create and/or edit sound and animation files, respectively.
  • 6. Another advantage of creating multimedia projects in the classroom setting is that when students create multimedia projects, they tend to do this in a group environment. By working in a group, the students would have to learn to work cooperatively and collaboratively, using their group skills and a variety of activities to accomplish the project’s overall objectives.
  • 7. Chart 2 - TRADITIONAL METHOD – A ONE WAY FLOW TEACHE STUDEN R TS
  • 8. TEACHER STUDENT MULTIMEDIA
  • 9. Tools METHODS EXAMPLES METAPHORS Mspowerpoint, Easy to prepare SLIDE BASED Astound and it Graphics and can be prepared Flash Slide with Show Software many of the popular multimedia elements like graphs, sound and video. Macromedia, Presentation is ICON BASED Flash created using Authorware, BPP icons to I represent different Learn and I Pass media elements and placed in a flowline.
  • 10. Windows Movie Presentation is MOVIE Maker, created using BASED Winampp, moviemaking Macromedia concepts of Director casts, sounds, pictures and scores Adobe Acrobat Easy to prepare BOOK BASED Reader and with word documents if u have Acrobat Reader 5 with many popular multimedia elements like graphs sound and charts
  • 11. (1) MIND MAP Mind maps were developed in the late 60s by Tony Buzan as a way of helping students make notes that used only key words and images, but mind map can be used by teachers to explain concepts in an innovative way. They are much quicker to make and much easier to remember and review because of their visual quality. The nonlinear nature of mind maps makes it easy to link and cross- reference different elements of the map.
  • 12. Mind Maps are also very quick to review, as it is easy to refresh information in your mind just by glancing once. Mind Maps can also be effective mnemonics and remembering their shape and structure can provide the cues necessary to remember the information within it. They engage much more of the brain in the process of assimilating and connecting facts than conventional notes.
  • 13. The key notion behind mind mapping is that we learn and remember more effectively by using the full range of visual and sensory tools at our disposal. Pictures, music, color, even touch and smell play a part in our learning armory will help to recollect information for long time. The key is to build up mind maps that make the most of these things building on our own
  • 15.  Thiswould bring very high impact on the minds of the students about a concept  Creates clear understanding  PowerPoint can be used widely.  Innovative thinking improves
  • 16. Humor strengthens the relationship between student and teacher, reduces stress, makes a course more interesting and if relevant to the subject, may even enhance recall of the material. Humor has the ability to relax people, reduce tension, and thereby create an atmosphere conducive for learning and communication. Numerous studies in the field of advertising have noted that humor is the most effective tool for enhancing recall of advertisements
  • 17. This approach attempts to explain the application part of a particular concept first. The teacher should explain the application of a particular concept first and explain the effects of such applications. For example in management subject - motivation is explained in a manner that the organization get extensive benefits out of using some techniques like promotions and awards. So here the use of promotion is explained first and later students would get interest in knowing what are promotions and awards.
  • 18. The teacher starts explaining what is promotion and explains what motivation theory in management is.Another example we can try is that in accounting the Income statement and Balance Sheet can be explained first and later drawing their attention to double entry system of book keeping.
  • 19. Strengths Makes a particular concept clear Students develop interest to know exactly the concept. Creates long lasting memory/correlation of a concept. Weaknesses Take quite long time for a teacher to introduce a concept Initial difficulty in understanding a particular concept will be encountered.
  • 21. Source: vision learning Z – A approach is explained in the following two charts. In the first chart a man drops cannonball and lead weight from the top of the building. Hypothesis for this experiment is both the object will fall at the same rate In the second chart the cannon ball and lead weight have reached the ground.
  • 23. The above chart explains the application of that Gallileo’s theorm. Here the teacher explains how two objects reach the ground if they are put from a particular distance from ground level. Traditional way of teaching method will be explaining the theorem first and followed by its application. But this Z-A approach goes opposite in a manner that the proof or application is explained first and later the theory. Then it is explained that this the concept developed by Galileo. The above example of tower depicts a (possibly mythical) experiment in which Galileo dropped two objects from the leaning tower of pisa to demonstrate their comparable rate of descent.
  • 24. Here the teacher is not supposed to talk on a particular concept for a quite long time. But to make it clear to the students he can just go on saying mnemonics or its associated meaning in words. Here he goes on saying only words instead of sentence, and once they come to a basic understanding of the meaning of a particular concept then the teacher will explain in sentences. For example in teaching language courses this technique can be used as an effective medium by the teacher to develop word power.
  • 25.  Dictionary must be used widely  Word power increases  Teacher also gets to know many words pertaining to a particular concept.
  • 26. Role playing and scenario analysis is mostly used in organizations that try to analyze a problem pertaining to the organization, and this is also used in management institutions. But the similar kind of practice can be tried in other specialization too like science and engineering. Science and engineering courses have practical but in support of those practical if students are given a scenario and other options to solve a particular issue, then the students are exposed to decision making in a given environment.