The document discusses the concept of serendipity and how to increase serendipitous discoveries through database and system design. It defines serendipity as the occurrence of beneficial discoveries by chance and describes three steps to encourage serendipity: 1) remove isolation by increasing connections across semantic and contextual boundaries, 2) allow information to traverse multiple hops, and 3) weight and filter information based on relevance and user feedback. Graph databases are said to better support serendipity compared to relational databases by more easily facilitating these three steps.