Sound
Film sound is as important and as carefully controlled as the visual elements of a
text. Although sound is often recorded on set, most film sound is added in post-
production
Film sound will be mixed very carefully to ensure that important sounds are
emphasised and that the correct atmosphere for a sequence is maintained
Selective sound is: used to emphasise key sound elements within a sequence
Ambient sound is: used to create a particular atmosphere or a sense of place
Other elements of sound design to look out for:
 Sound bridges – The use of sound to help transitions between sequences
pass more fluidly
 Sound effects – can be used to create a sense of realism or to create some
psychological impact or effect
Sound can be either:
 Diegetic – that is, it exists within the world of the film or
 Non-diegetic – that is, it emerges from outside the world of the film, eg film
soundtracks
Diegetic Sound Non-Diegetic Sound
-Voices of characters
-Sounds made by objects
-Music that the characters would hear
-A sound presented as originated from a
-source within the world
-some sounds are diegetic and non-
diegetic such as punches because you
can hear them in the story world but
have also been enhanced post
production
-narrators commentary
-sound effects added to create a
dramatic effect
-musical score/sound track
-non-diegetic sound is represented as
coming from a source outside the story
space
-some sounds are diegetic and non-
diegetic such as punches because you
can hear them in the story world but
have also been enhanced post
production
Film sound can be either:
 Synchronous – this is when a sound effect is matched with another technical
event or action, this reinforces the effect
 Asynchronous – This is when sound originates from outside of the diegetic
reality of the film; musical sound track
 Contrapuntal – noise or sound effect which doesn’t match the visuals, often
juxtaposed to create an alternate meaning
Other elements of sound design to look out for:
 Voiceovers – the voice of the character. This voice often guides or informs
the external audience but can be used to push them in the wrong narrative
direction
 Theme music – This is the music that introduces, develops throughout the
ends of the film. This often indicates personality. Characters often have their
own theme song
 Musical Score – used to create atmosphere, to link shots and sequences, to
help create the narrative or to offer information about characters
 Silence – film/TV are very rarely completely silent, but this effect is
occasionally used to provoke a reaction from the audience

sound

  • 1.
    Sound Film sound isas important and as carefully controlled as the visual elements of a text. Although sound is often recorded on set, most film sound is added in post- production Film sound will be mixed very carefully to ensure that important sounds are emphasised and that the correct atmosphere for a sequence is maintained Selective sound is: used to emphasise key sound elements within a sequence Ambient sound is: used to create a particular atmosphere or a sense of place Other elements of sound design to look out for:  Sound bridges – The use of sound to help transitions between sequences pass more fluidly  Sound effects – can be used to create a sense of realism or to create some psychological impact or effect Sound can be either:  Diegetic – that is, it exists within the world of the film or  Non-diegetic – that is, it emerges from outside the world of the film, eg film soundtracks Diegetic Sound Non-Diegetic Sound -Voices of characters -Sounds made by objects -Music that the characters would hear -A sound presented as originated from a -source within the world -some sounds are diegetic and non- diegetic such as punches because you can hear them in the story world but have also been enhanced post production -narrators commentary -sound effects added to create a dramatic effect -musical score/sound track -non-diegetic sound is represented as coming from a source outside the story space -some sounds are diegetic and non- diegetic such as punches because you can hear them in the story world but have also been enhanced post production
  • 2.
    Film sound canbe either:  Synchronous – this is when a sound effect is matched with another technical event or action, this reinforces the effect  Asynchronous – This is when sound originates from outside of the diegetic reality of the film; musical sound track  Contrapuntal – noise or sound effect which doesn’t match the visuals, often juxtaposed to create an alternate meaning Other elements of sound design to look out for:  Voiceovers – the voice of the character. This voice often guides or informs the external audience but can be used to push them in the wrong narrative direction  Theme music – This is the music that introduces, develops throughout the ends of the film. This often indicates personality. Characters often have their own theme song  Musical Score – used to create atmosphere, to link shots and sequences, to help create the narrative or to offer information about characters  Silence – film/TV are very rarely completely silent, but this effect is occasionally used to provoke a reaction from the audience