The Rules Have Changed
Designing Engaging Learning Experiences
Saturday, February 21, 2009
Eventually, the
right idea becomes
the wrong idea
Saturday, February 21, 2009
Ancient Greek philosopher ~ 500 BC - first creativity teacher
Heraclitus is known for his doctrine of change being central to the universe
Paradox & metaphor to help us break out of routine thought patterns to see things in
a new way - whack pack
Saturday, February 21, 2009
Change is difficult - and you leave the pack when you innovate.
Saturday, February 21, 2009
Let’s explore some of the myths around online learning and educational technologies.
Learners Community
Technology Learning
Saturday, February 21, 2009
Saturday, February 21, 2009
10-20 minutes of discussion about brainstormed items... where do myths come from and
how can we address misconceptions?
Saturday, February 21, 2009
LEARNERS -
Consumer-orientation to education (power shift)
Expect to be engaged by their environment - sensory rich, experiential opportunities
Customized, on-demand, personalized content
Flexible identity; expansive identity through use of avatars and pseudonyms
ratemyprofesors.com
professorsstrikeback.mtvu.com
Saturday, February 21, 2009
Students have power. And now professors strike back!
Saturday, February 21, 2009
Community - legitimate peripheral participation (Wenger & Lave)
Distributed cognition & collective intelligence
Peer production vs. control & authority by gatekeepers (“scholars”)
Wikipedia
user generated content - student generated content
PRAXIS - reflection in action
Saturday, February 21, 2009
Saturday, February 21, 2009
Saturday, February 21, 2009
Second life clip: http://youtube.com/watch?v=U3d_fqDcN1s
Mashups - maps & data - UN data
Data visualization
Augmented reality
Peer production/change in the flow of media & production
Properties of networks -
1972
Saturday, February 21, 2009
How can we continually innovate? Must we continually learn...? YES.
1983
1972
Saturday, February 21, 2009
How can we continually innovate? Must we continually learn...? YES.
1983
1988 1972
Saturday, February 21, 2009
How can we continually innovate? Must we continually learn...? YES.
1992
1983
1988 1972
Saturday, February 21, 2009
How can we continually innovate? Must we continually learn...? YES.
1992
1983
1993
1988 1972
Saturday, February 21, 2009
How can we continually innovate? Must we continually learn...? YES.
Saturday, February 21, 2009
How can we continually innovate? Must we continually learn...? YES.
Saturday, February 21, 2009
Learning at its core is: comprehension, retention, & transfer
EMOTION helps us with all 3 --
Learning is social; communities of practice & “legitimate peripheral participation”
Immersion, motivation, control --
Expression, ownership, flexibility
5
Make your assumptions
explicit
Saturday, February 21, 2009
5 4
Quarter the content &
triple the activities
Saturday, February 21, 2009
5 4 3
Where is the emotion?
Hearts & minds
Saturday, February 21, 2009
5 4 3 2
Assessments as activities,
learners as teachers
Saturday, February 21, 2009
5 4 3 2 1
Change now!
Saturday, February 21, 2009
5 4 3 2 1
Be ready to change later
Saturday, February 21, 2009
When the rate of change outside,
exceeds the rate of change inside,
the end is in sight.
- Jack Welch
Saturday, February 21, 2009
What 2 changes can you implement
immediately
upon your return to the office?
Saturday, February 21, 2009

The Rules Have Changed

  • 1.
    The Rules HaveChanged Designing Engaging Learning Experiences Saturday, February 21, 2009
  • 2.
    Eventually, the right ideabecomes the wrong idea Saturday, February 21, 2009 Ancient Greek philosopher ~ 500 BC - first creativity teacher Heraclitus is known for his doctrine of change being central to the universe Paradox & metaphor to help us break out of routine thought patterns to see things in a new way - whack pack
  • 3.
    Saturday, February 21,2009 Change is difficult - and you leave the pack when you innovate.
  • 4.
    Saturday, February 21,2009 Let’s explore some of the myths around online learning and educational technologies.
  • 5.
  • 6.
    Saturday, February 21,2009 10-20 minutes of discussion about brainstormed items... where do myths come from and how can we address misconceptions?
  • 7.
    Saturday, February 21,2009 LEARNERS - Consumer-orientation to education (power shift) Expect to be engaged by their environment - sensory rich, experiential opportunities Customized, on-demand, personalized content Flexible identity; expansive identity through use of avatars and pseudonyms
  • 8.
    ratemyprofesors.com professorsstrikeback.mtvu.com Saturday, February 21,2009 Students have power. And now professors strike back!
  • 9.
    Saturday, February 21,2009 Community - legitimate peripheral participation (Wenger & Lave) Distributed cognition & collective intelligence Peer production vs. control & authority by gatekeepers (“scholars”) Wikipedia user generated content - student generated content PRAXIS - reflection in action
  • 10.
  • 11.
  • 12.
    Saturday, February 21,2009 Second life clip: http://youtube.com/watch?v=U3d_fqDcN1s Mashups - maps & data - UN data Data visualization Augmented reality Peer production/change in the flow of media & production Properties of networks -
  • 13.
    1972 Saturday, February 21,2009 How can we continually innovate? Must we continually learn...? YES.
  • 14.
    1983 1972 Saturday, February 21,2009 How can we continually innovate? Must we continually learn...? YES.
  • 15.
    1983 1988 1972 Saturday, February21, 2009 How can we continually innovate? Must we continually learn...? YES.
  • 16.
    1992 1983 1988 1972 Saturday, February21, 2009 How can we continually innovate? Must we continually learn...? YES.
  • 17.
    1992 1983 1993 1988 1972 Saturday, February21, 2009 How can we continually innovate? Must we continually learn...? YES.
  • 18.
    Saturday, February 21,2009 How can we continually innovate? Must we continually learn...? YES.
  • 19.
    Saturday, February 21,2009 Learning at its core is: comprehension, retention, & transfer EMOTION helps us with all 3 -- Learning is social; communities of practice & “legitimate peripheral participation” Immersion, motivation, control -- Expression, ownership, flexibility
  • 20.
  • 21.
    5 4 Quarter thecontent & triple the activities Saturday, February 21, 2009
  • 22.
    5 4 3 Whereis the emotion? Hearts & minds Saturday, February 21, 2009
  • 23.
    5 4 32 Assessments as activities, learners as teachers Saturday, February 21, 2009
  • 24.
    5 4 32 1 Change now! Saturday, February 21, 2009
  • 25.
    5 4 32 1 Be ready to change later Saturday, February 21, 2009
  • 26.
    When the rateof change outside, exceeds the rate of change inside, the end is in sight. - Jack Welch Saturday, February 21, 2009
  • 27.
    What 2 changescan you implement immediately upon your return to the office? Saturday, February 21, 2009