Where the work is going

August 2010
Disclaimer
•  This is a Planner’s analysis of creative work with all the
   caveats that this infers

•  It’s not an exhaustive list – there are undoubtedly
   some great campaigns out there that aren’t in this
   deck and it is over-represented by JWT work because
   this deck was created for internal purposes

•  However, what this sample demonstrates is some
   interesting trends that we’ve tried to draw inspiration
   from
Heineken Entertains Milan (Italy)




 An activation where Milan fans were recruited to watch a performance of classical music by their wives/girlfriends/
 bosses at the same time as the Champions League semi-final between Real Madrid and Milan was being played –
 they were then given the surprise of Heineken revealing that the concert was just a cover for a live screening in the
 theatre of the match (to their great relief). Huge PR coverage and the experience of a lifetime for those involved.
 http://www.youtube.com/watch?v=tEqJV1acgN4&feature=player_embedded
Andes Teletransporter (Argentina)




A campaign that created the ultimate lads bar accessory – the ‘Teletransporter’. A mobile, sound proofed, booth where
men could make phone calls to their wives/girlfriends and pretend that they were not drinking in a bar. A hugely successful
viral film and PR spread from the creation of Teletransporters.


http://www.youtube.com/watch?v=7ecAoCO1MSg&feature=search
BillBoard magazine Billboard yourself (US)




   The creation of an interactive machine that helped you to ‘Billboard’ yourself – merging your face with that
   of famous rock stars in a variety of ways to create really cool imagery of the true rock star you.
   http://www.youtube.com/watch?v=SJg1McbiDc0&feature=search
Oriental Princess Avatar (Thailan)




A highly engaging and definitely very funny Thai interactive campaign delivered through TVCs and a content led
website where you could choose your beauty element and then watch a variety of films featuring challenges
demonstrating how women of different elements deal with situations differently.
KitKat Mail (Japan)




  Extending the brand idea into new product development to drive brand cut-through. Kit Kat is associated with
  being a symbol of good luck in Japan as the name is close the Japanese ‘Kitto Katsu’ or ‘Surely Win’ in
  English. By repackaging the product into a mail-able package the campaign gave people a unique new way
  to say ‘good luck’ and opened up a unique retail channel in Japan Post for the brand.
  http://www.youtube.com/watch?v=yDxxWqq3rYw&feature=search
KitKat – Take a break with a chair (NZ)




  Driving engagement through being useful and through reinventing the billboard poster medium. KitKat in
  New Zealand ‘gave a break’ to tired legs at summer music concerts by creating posters that converted into
  wooden chairs. A wonderfully engaging way to bring to life the idea of ‘Have a break, Have a KitKat’. 
  http://www.youtube.com/watch?v=l9xW94J7bzM&feature=search
T-mobile experiences (UK)




   T-mobile creates a huge karaoke event – stopping the traffic in Trafalgar Square in London where 1000s
   of people joined in to sing hits from the past and present. Celebrities got involved and the content
   generated has been used for TV ads. A brand experience that creates its own content and its own buzz. 
            http://www.youtube.com/watch?v=orukqxeWmM0&feature=search
Nokia Directions (UK)




An interactive installation in London where a giant crane suspended a movable arrow that could be controlled
through Nokia navigation products. The user could control the arrow by asking it directions to a location and then the
arrow turned and indicated the distance to the location. Spectacular, never done before brand engagement.
Coke Zero – The Swap (Spain)




 An activation in Spain to challenge taste perceptions of Coke Zero. Research showed that nobody believed ads
 which said that Coke Zero tastes as good as Coke so the agency did a stunt. They tricked cinemagoers by placing
 actual Coke Zero into Coke red cups and then revealing in a Cinema ad to the audience that they had been duped.
 Great way of proving the taste point rather than asserting it with low credibility ads.

 http://www.youtube.com/watch?v=ZCvHIAcsMPg&feature=player_embedded
Old spice (US)




Great brand attitude work. Recent ‘Old Spice Man’ campaign has been a first-class example of transmedia thinking.
TV ads set up the idea, TwitterFeed reinforces the idea and invites interaction from the audience to ask questions of
the Old Spice Man which are then made into new content in quick response. The campaign becomes real-time and
rewards the audience for being accomplices in the idea.

                  http://www.youtube.com/watch?v=owGykVbfgUE&feature=search
The key trends
Some of the key trends in the work
•    Real
•    Experiential
•    Interactive
•    Useful
•    Realtime
•    Building things
•    Making the impossible happen
•    Playful and irreverent
The implications for our work
Acknowledge the ‘death of distance’
between brands and their audiences




      Never let people feel that they are being ‘marketed down to’.
                     Involve them as accomplices.
Add (more than ads)




    Make a positive contribution to the world of the audience
Create ‘incomplete’ ideas



            What the    How the
            brand      audience
            creates
   interacts
(Desired response – you just have to kick it)
Authenticity




         Be real not fake. Do (more than say).
Be spectacular




         Big, bold, ‘never had before’ experiences.
Be spectacular




            Inventing new machines!
Be Spectacular




           Once in a lifetime surprise.
Transmedia




    Create a multiplier effect through ideas that mesh across channels.
     Ideas aren’t just copied and pasted across channels but become"
                     richer as a result of more channels.
New questions for creative reviews
•  Does this idea treat the audience as a ‘consumer being
   marketed to’ or as an accomplice?

•  Is this idea adding to the world of the audience?

•  Is this idea incomplete? How will people interact?

•  Is this idea honest and authentic, or is it fake?

•  Does this idea create spectacular, never had before
   experiences?

•  Does this idea getter better as you add channels or does it just
   repeat itself?
Thank you for spending time with this

Where the work is going

  • 1.
    Where the workis going August 2010
  • 2.
    Disclaimer •  This isa Planner’s analysis of creative work with all the caveats that this infers •  It’s not an exhaustive list – there are undoubtedly some great campaigns out there that aren’t in this deck and it is over-represented by JWT work because this deck was created for internal purposes •  However, what this sample demonstrates is some interesting trends that we’ve tried to draw inspiration from
  • 3.
    Heineken Entertains Milan(Italy) An activation where Milan fans were recruited to watch a performance of classical music by their wives/girlfriends/ bosses at the same time as the Champions League semi-final between Real Madrid and Milan was being played – they were then given the surprise of Heineken revealing that the concert was just a cover for a live screening in the theatre of the match (to their great relief). Huge PR coverage and the experience of a lifetime for those involved. http://www.youtube.com/watch?v=tEqJV1acgN4&feature=player_embedded
  • 4.
    Andes Teletransporter (Argentina) Acampaign that created the ultimate lads bar accessory – the ‘Teletransporter’. A mobile, sound proofed, booth where men could make phone calls to their wives/girlfriends and pretend that they were not drinking in a bar. A hugely successful viral film and PR spread from the creation of Teletransporters. http://www.youtube.com/watch?v=7ecAoCO1MSg&feature=search
  • 5.
    BillBoard magazine Billboardyourself (US) The creation of an interactive machine that helped you to ‘Billboard’ yourself – merging your face with that of famous rock stars in a variety of ways to create really cool imagery of the true rock star you. http://www.youtube.com/watch?v=SJg1McbiDc0&feature=search
  • 6.
    Oriental Princess Avatar(Thailan) A highly engaging and definitely very funny Thai interactive campaign delivered through TVCs and a content led website where you could choose your beauty element and then watch a variety of films featuring challenges demonstrating how women of different elements deal with situations differently.
  • 7.
    KitKat Mail (Japan) Extending the brand idea into new product development to drive brand cut-through. Kit Kat is associated with being a symbol of good luck in Japan as the name is close the Japanese ‘Kitto Katsu’ or ‘Surely Win’ in English. By repackaging the product into a mail-able package the campaign gave people a unique new way to say ‘good luck’ and opened up a unique retail channel in Japan Post for the brand. http://www.youtube.com/watch?v=yDxxWqq3rYw&feature=search
  • 8.
    KitKat – Takea break with a chair (NZ) Driving engagement through being useful and through reinventing the billboard poster medium. KitKat in New Zealand ‘gave a break’ to tired legs at summer music concerts by creating posters that converted into wooden chairs. A wonderfully engaging way to bring to life the idea of ‘Have a break, Have a KitKat’. http://www.youtube.com/watch?v=l9xW94J7bzM&feature=search
  • 9.
    T-mobile experiences (UK) T-mobile creates a huge karaoke event – stopping the traffic in Trafalgar Square in London where 1000s of people joined in to sing hits from the past and present. Celebrities got involved and the content generated has been used for TV ads. A brand experience that creates its own content and its own buzz. http://www.youtube.com/watch?v=orukqxeWmM0&feature=search
  • 10.
    Nokia Directions (UK) Aninteractive installation in London where a giant crane suspended a movable arrow that could be controlled through Nokia navigation products. The user could control the arrow by asking it directions to a location and then the arrow turned and indicated the distance to the location. Spectacular, never done before brand engagement.
  • 11.
    Coke Zero –The Swap (Spain) An activation in Spain to challenge taste perceptions of Coke Zero. Research showed that nobody believed ads which said that Coke Zero tastes as good as Coke so the agency did a stunt. They tricked cinemagoers by placing actual Coke Zero into Coke red cups and then revealing in a Cinema ad to the audience that they had been duped. Great way of proving the taste point rather than asserting it with low credibility ads. http://www.youtube.com/watch?v=ZCvHIAcsMPg&feature=player_embedded
  • 12.
    Old spice (US) Greatbrand attitude work. Recent ‘Old Spice Man’ campaign has been a first-class example of transmedia thinking. TV ads set up the idea, TwitterFeed reinforces the idea and invites interaction from the audience to ask questions of the Old Spice Man which are then made into new content in quick response. The campaign becomes real-time and rewards the audience for being accomplices in the idea. http://www.youtube.com/watch?v=owGykVbfgUE&feature=search
  • 13.
  • 14.
    Some of thekey trends in the work •  Real •  Experiential •  Interactive •  Useful •  Realtime •  Building things •  Making the impossible happen •  Playful and irreverent
  • 15.
  • 16.
    Acknowledge the ‘deathof distance’ between brands and their audiences Never let people feel that they are being ‘marketed down to’. Involve them as accomplices.
  • 17.
    Add (more thanads) Make a positive contribution to the world of the audience
  • 18.
    Create ‘incomplete’ ideas What the How the brand audience creates interacts
  • 19.
    (Desired response –you just have to kick it)
  • 20.
    Authenticity Be real not fake. Do (more than say).
  • 21.
    Be spectacular Big, bold, ‘never had before’ experiences.
  • 22.
    Be spectacular Inventing new machines!
  • 23.
    Be Spectacular Once in a lifetime surprise.
  • 24.
    Transmedia Create a multiplier effect through ideas that mesh across channels. Ideas aren’t just copied and pasted across channels but become" richer as a result of more channels.
  • 25.
    New questions forcreative reviews •  Does this idea treat the audience as a ‘consumer being marketed to’ or as an accomplice? •  Is this idea adding to the world of the audience? •  Is this idea incomplete? How will people interact? •  Is this idea honest and authentic, or is it fake? •  Does this idea create spectacular, never had before experiences? •  Does this idea getter better as you add channels or does it just repeat itself?
  • 26.
    Thank you forspending time with this