This document discusses several smart-M3 demos including:
1) A personalized gaming experience demo using a game ("SuperTux") across multiple devices where mood and biometric data customized the experience.
2) A smart home sensor network demo using off-the-shelf hardware.
3) A patient monitoring demo with diverse hardware from the University of Bologna.
4) A smart room demo from SPIIRAS to demonstrate a monitor-like construct.
It also provides a refresher on smart space applications and how they can emerge from agents interacting over available information through various networks and devices in a space. Ontologies allow different knowledge providers to interoperate without requiring standardization of specific use cases.