diff options
author | Kai Köhne <[email protected]> | 2022-06-10 17:34:41 +0200 |
---|---|---|
committer | Kai Köhne <[email protected]> | 2022-06-15 21:31:02 +0200 |
commit | 9d2cc4dd766ca6538e17040b6ac845ed880ab0fe (patch) | |
tree | a674c1f10c2bb266b2cff88ef3d6d864ed932212 /examples/opengl/doc | |
parent | 37bad1f43b33a460f402f16280719d3b49dd7b24 (diff) |
Fix typos in docs and comments
Found by codespell
Pick-to: 6.4
Change-Id: Ie3e301a23830c773a2e9aff487c702a223d246eb
Reviewed-by: Nicholas Bennett <[email protected]>
Reviewed-by: Edward Welbourne <[email protected]>
Diffstat (limited to 'examples/opengl/doc')
-rw-r--r-- | examples/opengl/doc/src/cube.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/opengl/doc/src/cube.qdoc b/examples/opengl/doc/src/cube.qdoc index f929ebccc1d..e0a18706064 100644 --- a/examples/opengl/doc/src/cube.qdoc +++ b/examples/opengl/doc/src/cube.qdoc @@ -6,7 +6,7 @@ \ingroup examples-widgets-opengl \title Cube OpenGL ES 2.0 example - \brief The Cube OpenGL ES 2.0 example shows how to write mouse rotateable + \brief The Cube OpenGL ES 2.0 example shows how to write mouse rotatable textured 3D cube using OpenGL ES 2.0 with Qt. It shows how to handle polygon geometries efficiently and how to write simple vertex and fragment shader for programmable graphics pipeline. In addition it |