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authorKai Köhne <[email protected]>2022-06-10 17:34:41 +0200
committerKai Köhne <[email protected]>2022-06-15 21:31:02 +0200
commit9d2cc4dd766ca6538e17040b6ac845ed880ab0fe (patch)
treea674c1f10c2bb266b2cff88ef3d6d864ed932212 /examples/opengl/doc
parent37bad1f43b33a460f402f16280719d3b49dd7b24 (diff)
Fix typos in docs and comments
Found by codespell Pick-to: 6.4 Change-Id: Ie3e301a23830c773a2e9aff487c702a223d246eb Reviewed-by: Nicholas Bennett <[email protected]> Reviewed-by: Edward Welbourne <[email protected]>
Diffstat (limited to 'examples/opengl/doc')
-rw-r--r--examples/opengl/doc/src/cube.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/opengl/doc/src/cube.qdoc b/examples/opengl/doc/src/cube.qdoc
index f929ebccc1d..e0a18706064 100644
--- a/examples/opengl/doc/src/cube.qdoc
+++ b/examples/opengl/doc/src/cube.qdoc
@@ -6,7 +6,7 @@
\ingroup examples-widgets-opengl
\title Cube OpenGL ES 2.0 example
- \brief The Cube OpenGL ES 2.0 example shows how to write mouse rotateable
+ \brief The Cube OpenGL ES 2.0 example shows how to write mouse rotatable
textured 3D cube using OpenGL ES 2.0 with Qt. It shows how to handle
polygon geometries efficiently and how to write simple vertex and
fragment shader for programmable graphics pipeline. In addition it