diff options
author | Leander Beernaert <[email protected]> | 2020-01-22 13:47:08 +0100 |
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committer | Leander Beernaert <[email protected]> | 2020-01-24 13:17:33 +0100 |
commit | 502d3d6744913899da87acfda5ebdab42c40329e (patch) | |
tree | 16658a328503bfd5a62b4fd5d69ffb66e9854b18 /src/gui/opengl/qopenglframebufferobject.cpp | |
parent | d1be8b9ceb2c7b20bbe53a07154c79699540ea3d (diff) | |
parent | 06bb315beb6c2c398223cfe52cbc7f66e14a8557 (diff) |
Merge remote-tracking branch 'origin/dev' into merge-dev
Change-Id: I31b761cfd5ea01373c60d02a5da8c33398d34739
Diffstat (limited to 'src/gui/opengl/qopenglframebufferobject.cpp')
-rw-r--r-- | src/gui/opengl/qopenglframebufferobject.cpp | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/src/gui/opengl/qopenglframebufferobject.cpp b/src/gui/opengl/qopenglframebufferobject.cpp index 5d308915650..d7a6d322188 100644 --- a/src/gui/opengl/qopenglframebufferobject.cpp +++ b/src/gui/opengl/qopenglframebufferobject.cpp @@ -551,7 +551,7 @@ void QOpenGLFramebufferObjectPrivate::initTexture(int idx) pixelType = GL_UNSIGNED_SHORT; funcs.glTexImage2D(target, 0, color.internalFormat, color.size.width(), color.size.height(), 0, - GL_RGBA, pixelType, NULL); + GL_RGBA, pixelType, nullptr); if (format.mipmap()) { int width = color.size.width(); int height = color.size.height(); @@ -561,7 +561,7 @@ void QOpenGLFramebufferObjectPrivate::initTexture(int idx) height = qMax(1, height >> 1); ++level; funcs.glTexImage2D(target, level, color.internalFormat, width, height, 0, - GL_RGBA, pixelType, NULL); + GL_RGBA, pixelType, nullptr); } } funcs.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + idx, @@ -640,8 +640,8 @@ void QOpenGLFramebufferObjectPrivate::initDepthStencilAttachments(QOpenGLContext stencil_buffer_guard->free(); } - depth_buffer_guard = 0; - stencil_buffer_guard = 0; + depth_buffer_guard = nullptr; + stencil_buffer_guard = nullptr; GLuint depth_buffer = 0; GLuint stencil_buffer = 0; @@ -658,13 +658,11 @@ void QOpenGLFramebufferObjectPrivate::initDepthStencilAttachments(QOpenGLContext funcs.glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); Q_ASSERT(funcs.glIsRenderbuffer(depth_buffer)); - GLenum storageFormat = GL_DEPTH_STENCIL; - if (samples != 0 ) { funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, - storageFormat, dsSize.width(), dsSize.height()); + GL_DEPTH24_STENCIL8, dsSize.width(), dsSize.height()); } else { - funcs.glRenderbufferStorage(GL_RENDERBUFFER, storageFormat, + funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, dsSize.width(), dsSize.height()); } @@ -1286,7 +1284,7 @@ GLuint QOpenGLFramebufferObject::takeTexture(int colorAttachmentIndex) id = guard ? guard->id() : 0; // Do not call free() on texture_guard, just null it out. // This way the texture will not be deleted when the guard is destroyed. - guard = 0; + guard = nullptr; } return id; } @@ -1566,7 +1564,7 @@ bool QOpenGLFramebufferObject::bindDefault() qWarning("QOpenGLFramebufferObject::bindDefault() called without current context."); #endif - return ctx != 0; + return ctx != nullptr; } /*! |