diff options
author | Leander Beernaert <[email protected]> | 2020-01-22 13:47:08 +0100 |
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committer | Leander Beernaert <[email protected]> | 2020-01-24 13:17:33 +0100 |
commit | 502d3d6744913899da87acfda5ebdab42c40329e (patch) | |
tree | 16658a328503bfd5a62b4fd5d69ffb66e9854b18 /src/gui/opengl/qopenglvertexarrayobject.cpp | |
parent | d1be8b9ceb2c7b20bbe53a07154c79699540ea3d (diff) | |
parent | 06bb315beb6c2c398223cfe52cbc7f66e14a8557 (diff) |
Merge remote-tracking branch 'origin/dev' into merge-dev
Change-Id: I31b761cfd5ea01373c60d02a5da8c33398d34739
Diffstat (limited to 'src/gui/opengl/qopenglvertexarrayobject.cpp')
-rw-r--r-- | src/gui/opengl/qopenglvertexarrayobject.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gui/opengl/qopenglvertexarrayobject.cpp b/src/gui/opengl/qopenglvertexarrayobject.cpp index f0837aff96a..f15fe06ee8a 100644 --- a/src/gui/opengl/qopenglvertexarrayobject.cpp +++ b/src/gui/opengl/qopenglvertexarrayobject.cpp @@ -101,7 +101,7 @@ public: QOpenGLVertexArrayObjectPrivate() : vao(0) , vaoFuncsType(NotSupported) - , context(0) + , context(nullptr) { } @@ -167,7 +167,7 @@ bool QOpenGLVertexArrayObjectPrivate::create() vaoFuncs.helper->glGenVertexArrays(1, &vao); } } else { - vaoFuncs.core_3_0 = 0; + vaoFuncs.core_3_0 = nullptr; vaoFuncsType = NotSupported; QSurfaceFormat format = ctx->format(); #ifndef QT_OPENGL_ES_2 @@ -200,17 +200,17 @@ void QOpenGLVertexArrayObjectPrivate::destroy() Q_Q(QOpenGLVertexArrayObject); QOpenGLContext *ctx = QOpenGLContext::currentContext(); - QOpenGLContext *oldContext = 0; - QSurface *oldContextSurface = 0; + QOpenGLContext *oldContext = nullptr; + QSurface *oldContextSurface = nullptr; QScopedPointer<QOffscreenSurface> offscreenSurface; if (context && context != ctx) { oldContext = ctx; - oldContextSurface = ctx ? ctx->surface() : 0; + oldContextSurface = ctx ? ctx->surface() : nullptr; // Before going through the effort of creating an offscreen surface // check that we are on the GUI thread because otherwise many platforms // will not able to create that offscreen surface. if (QThread::currentThread() != qGuiApp->thread()) { - ctx = 0; + ctx = nullptr; } else { // Cannot just make the current surface current again with another context. // The format may be incompatible and some platforms (iOS) may impose @@ -223,14 +223,14 @@ void QOpenGLVertexArrayObjectPrivate::destroy() ctx = context; } else { qWarning("QOpenGLVertexArrayObject::destroy() failed to make VAO's context current"); - ctx = 0; + ctx = nullptr; } } } if (context) { QObject::disconnect(context, SIGNAL(aboutToBeDestroyed()), q, SLOT(_q_contextAboutToBeDestroyed())); - context = 0; + context = nullptr; } if (vao && ctx) { |