diff options
author | Christian Ehrlicher <[email protected]> | 2019-02-15 21:27:58 +0100 |
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committer | Christian Ehrlicher <[email protected]> | 2019-02-20 18:58:58 +0000 |
commit | a4b8e7141b3dd3bf3c2ac139b44ece0f74b054d8 (patch) | |
tree | b51868a294a57a5d1ec02dc3b0189c8b6b2b8569 /src/opengl/qglshaderprogram.cpp | |
parent | da4ab444ffac37514435364d4d3f0ad59d4f9bc3 (diff) |
QtGui/Network/OpenGl/Widgets/Xml: use \nullptr in documentation
Replace null and '\c nullptr' with \nullptr in the documentation.
Change-Id: I58934eea06943309ba895833f1991629870ab45b
Reviewed-by: Friedemann Kleint <[email protected]>
Diffstat (limited to 'src/opengl/qglshaderprogram.cpp')
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 545df8fa44c..35f60318be0 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -3169,7 +3169,8 @@ GLenum QGLShaderProgram::geometryOutputType() const Language (GLSL) are supported on this system; false otherwise. The \a context is used to resolve the GLSL extensions. - If \a context is null, then QGLContext::currentContext() is used. + If \a context is \nullptr, then QGLContext::currentContext() is + used. */ bool QGLShaderProgram::hasOpenGLShaderPrograms(const QGLContext *context) { @@ -3207,7 +3208,8 @@ void QGLShaderProgram::shaderDestroyed() this system; false otherwise. The \a context is used to resolve the GLSL extensions. - If \a context is null, then QGLContext::currentContext() is used. + If \a context is \nullptr, then QGLContext::currentContext() is + used. \since 4.7 */ |