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authorChristian Ehrlicher <[email protected]>2019-02-15 21:27:58 +0100
committerChristian Ehrlicher <[email protected]>2019-02-20 18:58:58 +0000
commita4b8e7141b3dd3bf3c2ac139b44ece0f74b054d8 (patch)
treeb51868a294a57a5d1ec02dc3b0189c8b6b2b8569 /src/opengl/qglshaderprogram.cpp
parentda4ab444ffac37514435364d4d3f0ad59d4f9bc3 (diff)
QtGui/Network/OpenGl/Widgets/Xml: use \nullptr in documentation
Replace null and '\c nullptr' with \nullptr in the documentation. Change-Id: I58934eea06943309ba895833f1991629870ab45b Reviewed-by: Friedemann Kleint <[email protected]>
Diffstat (limited to 'src/opengl/qglshaderprogram.cpp')
-rw-r--r--src/opengl/qglshaderprogram.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp
index 545df8fa44c..35f60318be0 100644
--- a/src/opengl/qglshaderprogram.cpp
+++ b/src/opengl/qglshaderprogram.cpp
@@ -3169,7 +3169,8 @@ GLenum QGLShaderProgram::geometryOutputType() const
Language (GLSL) are supported on this system; false otherwise.
The \a context is used to resolve the GLSL extensions.
- If \a context is null, then QGLContext::currentContext() is used.
+ If \a context is \nullptr, then QGLContext::currentContext() is
+ used.
*/
bool QGLShaderProgram::hasOpenGLShaderPrograms(const QGLContext *context)
{
@@ -3207,7 +3208,8 @@ void QGLShaderProgram::shaderDestroyed()
this system; false otherwise.
The \a context is used to resolve the GLSL extensions.
- If \a context is null, then QGLContext::currentContext() is used.
+ If \a context is \nullptr, then QGLContext::currentContext() is
+ used.
\since 4.7
*/