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author | Ahmad Samir <[email protected]> | 2023-07-13 03:01:46 +0300 |
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committer | Ahmad Samir <[email protected]> | 2024-03-03 19:56:55 +0200 |
commit | c610cfe328d911a3cc145f09dade2cd61e5153e2 (patch) | |
tree | ebb733655eb66ccdf26546784642d9485433b815 /src/opengl/qopenglwindow.cpp | |
parent | 4bc0834bc182335984431c6a1525782efc34368c (diff) |
Mention QChronoTimer in API docs
Change-Id: Iaf9fb31994f1580b2051dbd0b1b8eef2a218aa39
Reviewed-by: Thiago Macieira <[email protected]>
Diffstat (limited to 'src/opengl/qopenglwindow.cpp')
-rw-r--r-- | src/opengl/qopenglwindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qopenglwindow.cpp b/src/opengl/qopenglwindow.cpp index b2a1a35a903..a3677aa828b 100644 --- a/src/opengl/qopenglwindow.cpp +++ b/src/opengl/qopenglwindow.cpp @@ -44,7 +44,7 @@ QT_BEGIN_NAMESPACE immediately result in a call to paintGL(). Calling update() multiple times in a row will not change the behavior in any way. - This is a slot so it can be connected to a \l QTimer::timeout() signal to + This is a slot so it can be connected to a \l QChronoTimer::timeout() signal to perform animation. Note however that in the modern OpenGL world it is a much better choice to rely on synchronization to the vertical refresh rate of the display. See \l{QSurfaceFormat::setSwapInterval()}{setSwapInterval()} on a |