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authorLaszlo Agocs <[email protected]>2019-09-26 09:37:49 +0200
committerLaszlo Agocs <[email protected]>2019-09-26 17:02:12 +0200
commit22d22eb2824fb06f69f87bda27b1cfdf45efbc1f (patch)
tree50b6c23af4266d259ff6ad14c8dbfe8f357c905d /tests/manual/rhi/computebuffer/computebuffer.cpp
parent30e27328e3d6446a343107c96f41324197ed7ef1 (diff)
rhi: Add a --transparent option to manual tests
This will also cause clearing to 0,0,0,0. Essential in order to allow fast testing of window transparency issues in combination with QRhi and the various backends. Change-Id: Iee2763c1d06f1d3e5d59a9142abaf30fab1dc543 Reviewed-by: Christian Strømme <[email protected]>
Diffstat (limited to 'tests/manual/rhi/computebuffer/computebuffer.cpp')
-rw-r--r--tests/manual/rhi/computebuffer/computebuffer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/manual/rhi/computebuffer/computebuffer.cpp b/tests/manual/rhi/computebuffer/computebuffer.cpp
index 2a3e0b92b5a..c991a114382 100644
--- a/tests/manual/rhi/computebuffer/computebuffer.cpp
+++ b/tests/manual/rhi/computebuffer/computebuffer.cpp
@@ -195,7 +195,7 @@ void Window::customRender()
cb->endComputePass();
// graphics pass
- cb->beginPass(m_sc->currentFrameRenderTarget(), QColor::fromRgbF(0.4f, 0.7f, 0.0f, 1.0f), { 1.0f, 0 });
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 });
cb->setGraphicsPipeline(d.graphicsPipeline);
cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
QRhiCommandBuffer::VertexInput vbufBinding(d.sbuf, 0);