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-rw-r--r--src/gui/kernel/qwindowsysteminterface.cpp46
1 files changed, 41 insertions, 5 deletions
diff --git a/src/gui/kernel/qwindowsysteminterface.cpp b/src/gui/kernel/qwindowsysteminterface.cpp
index 00343fef665..6b9fcd2947a 100644
--- a/src/gui/kernel/qwindowsysteminterface.cpp
+++ b/src/gui/kernel/qwindowsysteminterface.cpp
@@ -738,9 +738,9 @@ QT_DEFINE_QPA_EVENT_HANDLER(bool, handleTouchCancelEvent, QWindow *window, ulong
The screen should be deleted by calling QWindowSystemInterface::handleScreenRemoved().
*/
-void QWindowSystemInterface::handleScreenAdded(QPlatformScreen *ps, bool isPrimary)
+void QWindowSystemInterface::handleScreenAdded(QPlatformScreen *platformScreen, bool isPrimary)
{
- QScreen *screen = new QScreen(ps);
+ QScreen *screen = new QScreen(platformScreen);
if (isPrimary)
QGuiApplicationPrivate::screen_list.prepend(screen);
@@ -767,9 +767,45 @@ void QWindowSystemInterface::handleScreenAdded(QPlatformScreen *ps, bool isPrima
*/
void QWindowSystemInterface::handleScreenRemoved(QPlatformScreen *platformScreen)
{
- // Important to keep this order since the QSceen doesn't own the platform screen.
- // The QScreen destructor will take care changing the primary screen, so no need here.
- delete platformScreen->screen();
+ QScreen *screen = platformScreen->screen();
+
+ // Remove screen
+ const bool wasPrimary = QGuiApplication::primaryScreen() == screen;
+ QGuiApplicationPrivate::screen_list.removeOne(screen);
+ QGuiApplicationPrivate::resetCachedDevicePixelRatio();
+
+ if (qGuiApp) {
+ QScreen *newPrimaryScreen = QGuiApplication::primaryScreen();
+ if (wasPrimary && newPrimaryScreen)
+ emit qGuiApp->primaryScreenChanged(newPrimaryScreen);
+
+ // Allow clients to manage windows that are affected by the screen going
+ // away, before we fall back to moving them to the primary screen.
+ emit qApp->screenRemoved(screen);
+
+ if (!QGuiApplication::closingDown()) {
+ bool movingFromVirtualSibling = newPrimaryScreen
+ && newPrimaryScreen->handle()->virtualSiblings().contains(platformScreen);
+
+ // Move any leftover windows to the primary screen
+ const auto allWindows = QGuiApplication::allWindows();
+ for (QWindow *window : allWindows) {
+ if (!window->isTopLevel() || window->screen() != screen)
+ continue;
+
+ const bool wasVisible = window->isVisible();
+ window->setScreen(newPrimaryScreen);
+
+ // Re-show window if moved from a virtual sibling screen. Otherwise
+ // leave it up to the application developer to show the window.
+ if (movingFromVirtualSibling)
+ window->setVisible(wasVisible);
+ }
+ }
+ }
+
+ // Important to keep this order since the QSceen doesn't own the platform screen
+ delete screen;
delete platformScreen;
}