diff options
Diffstat (limited to 'src/plugins/platforms/ios/qiosviewcontroller.mm')
-rw-r--r-- | src/plugins/platforms/ios/qiosviewcontroller.mm | 57 |
1 files changed, 53 insertions, 4 deletions
diff --git a/src/plugins/platforms/ios/qiosviewcontroller.mm b/src/plugins/platforms/ios/qiosviewcontroller.mm index 36ce785e031..169f8ae1754 100644 --- a/src/plugins/platforms/ios/qiosviewcontroller.mm +++ b/src/plugins/platforms/ios/qiosviewcontroller.mm @@ -231,11 +231,12 @@ @synthesize preferredStatusBarStyle; #endif -- (instancetype)initWithWindow:(UIWindow*)window andScreen:(QT_PREPEND_NAMESPACE(QIOSScreen) *)screen +- (instancetype)initWithWindow:(UIWindow*)window { if (self = [self init]) { self.window = window; - self.platformScreen = screen; + self.platformScreen = nil; + [self updatePlatformScreen]; self.changingOrientation = NO; #ifndef Q_OS_TVOS @@ -246,7 +247,7 @@ #endif m_focusWindowChangeConnection = QObject::connect(qApp, &QGuiApplication::focusWindowChanged, [self]() { - [self updateProperties]; + [self updateStatusBarProperties]; }); QIOSApplicationState *applicationState = &QIOSIntegration::instance()->applicationState; @@ -314,6 +315,54 @@ // ------------------------------------------------------------------------- +- (void)updatePlatformScreen +{ + auto *windowScene = self.window.windowScene; + + QIOSScreen *newPlatformScreen = [&]{ + for (auto *screen : qGuiApp->screens()) { + auto *platformScreen = static_cast<QIOSScreen*>(screen->handle()); +#if !defined(Q_OS_VISIONOS) + if (platformScreen->uiScreen() == windowScene.screen) +#endif + return platformScreen; + } + Q_UNREACHABLE(); + }(); + + if (newPlatformScreen != self.platformScreen) { + QIOSScreen *oldPlatformScreen = self.platformScreen; + self.platformScreen = newPlatformScreen; + + qCDebug(lcQpaWindow) << "View controller" << self << "moved from" + << oldPlatformScreen << "to" << newPlatformScreen; + + QScreen *newScreen = newPlatformScreen ? newPlatformScreen->screen() : nullptr; + + const bool isPrimaryScene = !qt_apple_sharedApplication().supportsMultipleScenes + && windowScene.session.role == UIWindowSceneSessionRoleApplication; + + if (isPrimaryScene) { + // When we only have a single application-role scene we treat the + // active screen as the primary one, so that windows shown on the + // primary screen end up in our view controller. + QWindowSystemInterface::handlePrimaryScreenChanged(newPlatformScreen); + } + + for (auto *window : qGuiApp->topLevelWindows()) { + // Move window to new screen if it was on the old screen, + // or if we're setting up the primary scene, in which case + // we want to adopt all existing windows to this screen. + if ((window->screen()->handle() == oldPlatformScreen) + || (isPrimaryScene && !oldPlatformScreen)) { + QWindowSystemInterface::handleWindowScreenChanged(window, newScreen); + } + } + } +} + +// ------------------------------------------------------------------------- + - (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)orientation duration:(NSTimeInterval)duration { self.changingOrientation = YES; @@ -390,7 +439,7 @@ // ------------------------------------------------------------------------- -- (void)updateProperties +- (void)updateStatusBarProperties { if (!isQtApplication()) return; |