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diff --git a/src/plugins/platforms/wasm/qwasmscreen.cpp b/src/plugins/platforms/wasm/qwasmscreen.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qwasmscreen.h"
+#include "qwasmwindow.h"
+#include "qwasmcompositor.h"
+
+#include <QtEglSupport/private/qeglconvenience_p.h>
+#ifndef QT_NO_OPENGL
+# include <QtEglSupport/private/qeglplatformcontext_p.h>
+#endif
+#include <qpa/qwindowsysteminterface.h>
+#include <QtCore/QCoreApplication>
+#include <QDebug>
+#include <QGuiApplication>
+#include <private/qhighdpiscaling_p.h>
+
+
+QT_BEGIN_NAMESPACE
+
+QWasmScreen::QWasmScreen(QWasmCompositor *compositor)
+ : mCompositor(compositor)
+ , m_depth(32)
+ , m_format(QImage::Format_RGB32)
+{
+ mCompositor->setScreen(this);
+}
+
+QWasmScreen::~QWasmScreen()
+{
+
+}
+
+QRect QWasmScreen::geometry() const
+{
+ return m_geometry;
+}
+
+int QWasmScreen::depth() const
+{
+ return m_depth;
+}
+
+QImage::Format QWasmScreen::format() const
+{
+ return m_format;
+}
+
+qreal QWasmScreen::devicePixelRatio() const
+{
+ // FIXME: The effective device pixel ratio may be different from the
+ // HTML window dpr if the OpenGL driver/GPU allocates a less than
+ // full resolution surface. Use emscripten_webgl_get_drawing_buffer_size()
+ // and compute the dpr instead.
+ double htmlWindowDpr = EM_ASM_DOUBLE({
+ return window.devicePixelRatio;
+ });
+ return qreal(htmlWindowDpr);
+}
+
+QPlatformCursor *QWasmScreen::cursor() const
+{
+ return const_cast<QWasmCursor *>(&m_cursor);
+}
+
+void QWasmScreen::resizeMaximizedWindows()
+{
+ QList<QWindow*> windows = QGuiApplication::allWindows();
+ // 'screen()' still has the old geometry info while 'this' has the new geometry info
+ const QRect oldGeometry = screen()->geometry();
+ const QRect oldAvailableGeometry = screen()->availableGeometry();
+
+ const QRect newGeometry = deviceIndependentGeometry();
+ const QRect newAvailableGeometry = QHighDpi::fromNative(availableGeometry(), QHighDpiScaling::factor(this), newGeometry.topLeft());
+
+ // make sure maximized and fullscreen windows are updated
+ for (int i = 0; i < windows.size(); ++i) {
+ QWindow *w = windows.at(i);
+
+ // Skip non-platform windows, e.g., offscreen windows.
+ if (!w->handle())
+ continue;
+
+ if (platformScreenForWindow(w) != this)
+ continue;
+
+ if (w->windowState() & Qt::WindowMaximized || w->geometry() == oldAvailableGeometry)
+ w->setGeometry(newAvailableGeometry);
+
+ else if (w->windowState() & Qt::WindowFullScreen || w->geometry() == oldGeometry)
+ w->setGeometry(newGeometry);
+ }
+}
+
+QWindow *QWasmScreen::topWindow() const
+{
+ return mCompositor->keyWindow();
+}
+
+QWindow *QWasmScreen::topLevelAt(const QPoint & p) const
+{
+ return mCompositor->windowAt(p);
+}
+
+void QWasmScreen::invalidateSize()
+{
+ m_geometry = QRect();
+}
+
+void QWasmScreen::setGeometry(const QRect &rect)
+{
+ m_geometry = rect;
+ QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), geometry(), availableGeometry());
+ resizeMaximizedWindows();
+}
+
+QT_END_NAMESPACE