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-rw-r--r--src/plugins/platforms/cocoa/qcocoawindow.mm18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/plugins/platforms/cocoa/qcocoawindow.mm b/src/plugins/platforms/cocoa/qcocoawindow.mm
index 3848bb12e55..f356ced804c 100644
--- a/src/plugins/platforms/cocoa/qcocoawindow.mm
+++ b/src/plugins/platforms/cocoa/qcocoawindow.mm
@@ -558,14 +558,8 @@ void QCocoaWindow::setWindowFlags(Qt::WindowFlags flags)
m_inSetStyleMask = true;
m_view.window.styleMask = windowStyleMask(flags);
m_inSetStyleMask = false;
- m_view.window.level = this->windowLevel(flags);
-
- m_view.window.hasShadow = !(flags & Qt::NoDropShadowWindowHint);
-
- if (!(flags & Qt::FramelessWindowHint))
- setWindowTitle(window()->title());
- Qt::WindowType type = window()->type();
+ Qt::WindowType type = static_cast<Qt::WindowType>(int(flags & Qt::WindowType_Mask));
if ((type & Qt::Popup) != Qt::Popup && (type & Qt::Dialog) != Qt::Dialog) {
NSWindowCollectionBehavior behavior = m_view.window.collectionBehavior;
if (flags & Qt::WindowFullscreenButtonHint) {
@@ -577,6 +571,16 @@ void QCocoaWindow::setWindowFlags(Qt::WindowFlags flags)
}
m_view.window.collectionBehavior = behavior;
}
+
+ // Set styleMask and collectionBehavior before applying window level, as
+ // the window level change will trigger verification of the two properties.
+ m_view.window.level = this->windowLevel(flags);
+
+ m_view.window.hasShadow = !(flags & Qt::NoDropShadowWindowHint);
+
+ if (!(flags & Qt::FramelessWindowHint))
+ setWindowTitle(window()->title());
+
setWindowZoomButton(flags);
// Make window ignore mouse events if WindowTransparentForInput is set.