| Commit message (Collapse) | Author | Age | Files | Lines |
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Pick-to: 6.5
Change-Id: I652daf3ccbb921c5eb73b48586ee9616c7704b97
Reviewed-by: Christian Strømme <[email protected]>
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We (almost) only build apps, for which PRIVATE linkage makes more sense.
Change-Id: I09a509c3fb33a00cdfdede687b3f95d638f42091
Reviewed-by: Jörg Bornemann <[email protected]>
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Change-Id: I0ceab08108b7e58e4e2ed25db9e3c289f5c0ddac
Reviewed-by: Jörg Bornemann <[email protected]>
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This is what we promote also in the documentation.
Change-Id: If91aebafe861b0c934acbb2c69afd182abc3345d
Reviewed-by: Jörg Bornemann <[email protected]>
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Task-number: QTBUG-105718
Change-Id: I5d3ef70a31235868b9be6cb479b7621bf2a8ba39
Reviewed-by: Qt CI Bot <[email protected]>
Reviewed-by: Jörg Bornemann <[email protected]>
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CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.
Existing copyright statements remain intact
Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <[email protected]>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <[email protected]>
Reviewed-by: Lars Knoll <[email protected]>
Reviewed-by: Jörg Bornemann <[email protected]>
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CMAKE_INCLUDE_CURRENT_DIR is not necessary anymore for moc since
CMake 3.8: https://cmake.org/cmake/help/latest/release/3.8.html#other-changes
CMAKE_AUTORCC should not be used anymore. Instead, we now use
qt_add_resources() or similar
Enable CMAKE_AUTOUIC only if .ui files are present.
Pick-to: 6.3
Task-number: QTBUG-87643
Change-Id: I835e2994cd5dba9918136999499b9077961b616c
Reviewed-by: Jörg Bornemann <[email protected]>
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Pick-to: 6.3
Change-Id: I8e6dd1f250f8be6016ee4164cb2ab7034cbb1203
Reviewed-by: Alexandru Croitor <[email protected]>
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Pick-to: 6.3
Change-Id: Ia5d474a3efd6aadbd0ef1537318f2f24e6c24fee
Reviewed-by: Alexandru Croitor <[email protected]>
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Pick-to: 6.3
Change-Id: Ib32700ab82cf6b271c49e25d12fbad8c9c6bc1d1
Reviewed-by: Alexandru Croitor <[email protected]>
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Also consolidate several find_package(Qt6 ...) calls in one call.
Task-number: QTBUG-98867
Change-Id: Idfd5e71f46d4489fac7411cbfadb84437a0658f3
Reviewed-by: Alexey Edelev <[email protected]>
Reviewed-by: Edward Welbourne <[email protected]>
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Pick-to: 6.2
Task-number: QTBUG-95636
Change-Id: I1270b4846d8a23bc3563b6942c0910e095d2be4a
Reviewed-by: Alexandru Croitor <[email protected]>
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As well as the MACOSX_BUNDLE properties as necessary.
Task-number: QTBUG-87664
Task-number: QTBUG-86827
Change-Id: I7677449a26d51fa853bd67bab6b3b61afbd2b12f
Reviewed-by: Joerg Bornemann <[email protected]>
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Task-number: QTBUG-87661
Change-Id: I0dacfdc97a3fb7d88da85b67800f2c1b084d869b
Reviewed-by: Joerg Bornemann <[email protected]>
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Change-Id: I1c51b10af4e2b26f54740f257164c56a0e2a03ce
Reviewed-by: Joerg Bornemann <[email protected]>
Reviewed-by: Qt CI Bot <[email protected]>
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Change-Id: I1e06c01b76b119c3f23b6e6ecbaae8df719b70ce
Reviewed-by: Alexandru Croitor <[email protected]>
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Change-Id: I31b761cfd5ea01373c60d02a5da8c33398d34739
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Task-number: QTBUG-74409
Change-Id: If7d27cdfa2c6cd5b167887ad77b9cfe413cb106a
Reviewed-by: Laszlo Agocs <[email protected]>
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Change-Id: I963b5f48b5d6f3500ca379fbd7f1a4290b570175
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Due to work group size configured for desktop GL.
Change-Id: Id62cf297e280e04aecba748cf41b62c64ed9a0b2
Done-with: Andrey Yaromenok <[email protected]>
Fixes: QTBUG-79374
Reviewed-by: Laszlo Agocs <[email protected]>
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Change-Id: I4a78428a8ea273b6960792e3b8043f816fa37fcf
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Cleanup the OpenGL examples
- use nullptr (clang-tidy)
- use member-initialization
- avoid redundant checks for != nullptr when deleting a pointer
Change-Id: I3e4702690ed79e71c3e952d51ceef83b907b45b7
Reviewed-by: Edward Welbourne <[email protected]>
Reviewed-by: Laszlo Agocs <[email protected]>
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Fixes: QTBUG-78164
Change-Id: Iccc8bb1354d2362c950de17a6c00e00f95272967
Reviewed-by: Simon Hausmann <[email protected]>
Reviewed-by: Qt CMake Build Bot
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Remaining uses of Q_DECL_OVERRIDE are in:
src/corelib/global/qcompilerdetection.h
src/corelib/global/qglobal.cpp
doc/global/qt-cpp-defines.qdocconf
(definition and documentation of Q_DECL_OVERRIDE)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: Ib9b05d829add69e98a86238274b6a1fcb19b49ba
Reviewed-by: Lars Knoll <[email protected]>
Reviewed-by: Ville Voutilainen <[email protected]>
Reviewed-by: Olivier Goffart (Woboq GmbH) <[email protected]>
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This patch fixes the example that contained problems showing up
with mesa/nouveau drivers.
Change-Id: Ic90f6028e394138781f00bcc00c145c56134f441
Reviewed-by: Gunnar Sletta <[email protected]>
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For examples and documentation, use new BSD license text that
includes the commercial licenses.
Change-Id: I1cd74bd8e9c8f2746d8702df00780ee100cbebac
Reviewed-by: Jani Heikkinen <[email protected]>
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Change-Id: I48847b329c10277820f67dc11fc86f2a84d6b303
Reviewed-by: Laszlo Agocs <[email protected]>
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OpenGL ES 3.1 introduces compute shaders. This patch enables them also
in QOpenGLShader/QOpenGLShaderProgram.
A GL/GLES example using QOpenGLShaderProgram for compute shaders is also
included.
Change-Id: I3951a302d7c2b096548f829b9b4578b5a525c453
Reviewed-by: Laszlo Agocs <[email protected]>
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