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Since VxWorks evdev implementation should be treated as a separate
entity, extract current code for handling evdev mouse and create a
separate plugin which will use VxWorks version of evdev. This will allow
to separate evolution of actual evdev from VxWorks.
This is a preparatory change, no mouse detection will be added with
this patch yet.
Task-number: QTBUG-115777
Change-Id: Icb62aeca8f091f58efd3c731eb35d6a0695a591d
Reviewed-by: Karim Pinter <[email protected]>
Reviewed-by: Laszlo Agocs <[email protected]>
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