pub struct AnimationFade {
pub end_time_offset: Option<Duration>,
pub fade_type: Option<String>,
pub start_time_offset: Option<Duration>,
pub xy: Option<NormalizedCoordinate>,
}
Expand description
Display overlay object with fade animation.
This type is not used in any activity, and only used as part of another schema.
Fields§
§end_time_offset: Option<Duration>
The time to end the fade animation, in seconds. Default: start_time_offset
+ 1s
fade_type: Option<String>
Required. Type of fade animation: FADE_IN
or FADE_OUT
.
start_time_offset: Option<Duration>
The time to start the fade animation, in seconds. Default: 0
xy: Option<NormalizedCoordinate>
Normalized coordinates based on output video resolution. Valid values: 0.0
–1.0
. xy
is the upper-left coordinate of the overlay object. For example, use the x and y coordinates {0,0} to position the top-left corner of the overlay animation in the top-left corner of the output video.
Trait Implementations§
Source§impl Clone for AnimationFade
impl Clone for AnimationFade
Source§fn clone(&self) -> AnimationFade
fn clone(&self) -> AnimationFade
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AnimationFade
impl Debug for AnimationFade
Source§impl Default for AnimationFade
impl Default for AnimationFade
Source§fn default() -> AnimationFade
fn default() -> AnimationFade
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for AnimationFade
impl<'de> Deserialize<'de> for AnimationFade
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for AnimationFade
impl Serialize for AnimationFade
impl Part for AnimationFade
Auto Trait Implementations§
impl Freeze for AnimationFade
impl RefUnwindSafe for AnimationFade
impl Send for AnimationFade
impl Sync for AnimationFade
impl Unpin for AnimationFade
impl UnwindSafe for AnimationFade
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more