Desert Crypt
From DoomWiki.org
| Desert Crypt | |
|---|---|
| Author | Ken Phipps |
| Port | Vanilla Heretic |
| IWAD | Heretic |
| Year | 1998 |
| Link | Doomworld/idgames |
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Desert Crypt is a single-level PWAD For Heretic, designed by Ken Phipps and released in November 1998. The level is themed around a desert map style, with deep fortresses as the main level narrative and complex underground structures. It uses a variety of visual scenarios throughout its duration, such as lava craters, marble tunnels, water canals, sewers and outdoors.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| SM speed | |||||
| SM max | |||||
| BP speed | |||||
| BP max | |||||
| NM speed | |||||
| Tyson | |||||
| Pacifist |
The (absence of) data was last verified in its entirety on March 27, 2022.
Statistics[edit]
Map data[edit]
| Things | 436 |
| Vertices | 3518* |
| Linedefs | 3621 |
| Sidedefs | 5506 |
| Sectors | 685 |
* The vertex count without the effect of node building is 2897.
Things[edit]
This level contains the following numbers of things per skill level:
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