Escape From Planet Deum
From DoomWiki.org
| Escape From Planet Deum | |
|---|---|
| Author | Tony Priest |
| Port | Vanilla Doom |
| IWAD | Doom |
| Year | 1994 |
| Link | Doomworld/idgames |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Escape From Planet Deum is a single-level PWAD for Doom that was designed by Tony Priest in August 1994.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- As you head into the corridor after the first staircase, a lift will lower behind you, revealing a switch. This switch lowers a lift opposite, revealing another switch, which opens a door in the starting area revealing several monsters, two medikits, two boxes of bullets, two boxes of shotgun shells, two boxes of rockets, and a rocket launcher. Both the door and the room itself count as separate secrets. (sector 3)
- See #1. (sector 4)
- After you teleport into the second O, shoot the easternmost face texture. A door opens, revealing a backpack, a plasma rifle, and some ammo. (sector 73)
- On teleporting into the M, there are two switches ahead of you. The western one briefly lowers a platform to the west containing a soul sphere. Note that this platform can only be lowered once. (sector 133)
- After taking the teleporter at the start of the M section, head north to a cliff-edge. Jumping down the centre of the cliff takes you to a platform with a BFG9000 and two energy cell packs. (sector 132)
- After entering the final room, walk forward a bit - a platform will lower in the north-eastern corner of the M containing a soul sphere and an invulnerability. (sector 155)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 5:40.40 | Eric Baker (The Green Herring) | 2010-03-11 | deum-540.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on November 30, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-east. (thing 54)
- facing north-east. (thing 634)
- facing west. (thing 635)
- facing east. (thing 636)
Statistics[edit]
Map data[edit]
| Things | 637 |
| Vertices | 607* |
| Linedefs | 699 |
| Sidedefs | 1016 |
| Sectors | 161 |
* The vertex count without the effect of node building is 536.
Things[edit]
This level contains the following numbers of things per skill level:
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