The Final Conflict
From DoomWiki.org
| The Final Conflict | |
|---|---|
| Author | Cliff Pennock |
| Port | Vanilla Doom |
| IWAD | Doom |
| Year | 1994 |
| Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
The Final Conflict is a single-level PWAD for Doom that was released in June 1994. It was designed by Cliff Pennock.
This level appears on Maximum Doom as FC2.WAD, while a modified version is included in City of Doom as MAP08: The Shuttle Base.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The south-west part of the area behind the yellow door has a door on the east side leading to some ammo. Opposite this, on the west side of the same building, is a secret door leading to a shotgun guy (not on medium skill), a box of shotgun shells, two boxes of rockets, an energy cell pack, a rocket launcher, a plasma rifle, and a backpack. (sector 200)
- The north-west building of the area behind the yellow door is a hospital-type building. The entry/exit door is opened from the inside by a nearby switch. Near this switch, on the north wall, is a secret door leading to four soul spheres. (sector 275)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on November 30, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing south. (thing 247)
- facing south. (thing 248)
- facing west. (thing 249)
- facing west. (thing 250)
- facing north-west. (thing 251)
- facing south. (thing 252)
- facing south. (thing 253)
- facing west. (thing 254)
- facing west. (thing 255)
- facing west. (thing 256)
- facing south. (thing 257)
- facing south. (thing 258)
- facing south. (thing 259)
Statistics[edit]
Map data[edit]
| Things | 612 |
| Vertices | 3187* |
| Linedefs | 2846 |
| Sidedefs | 4564 |
| Sectors | 503 |
* The vertex count without the effect of node building is 2449.
Things[edit]
This level contains the following numbers of things per skill level:
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