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authorBruce Momjian2014-05-06 16:12:18 +0000
committerBruce Momjian2014-05-06 16:12:18 +0000
commit0a7832005792fa6dad171f9cadb8d587fe0dd800 (patch)
tree365cfc42c521a52607e41394b08ef44d338d8fc1 /src/backend/storage/lmgr/proc.c
parentfb85cd4320414c3f6e9c8bc69ec944200ae1e493 (diff)
pgindent run for 9.4
This includes removing tabs after periods in C comments, which was applied to back branches, so this change should not effect backpatching.
Diffstat (limited to 'src/backend/storage/lmgr/proc.c')
-rw-r--r--src/backend/storage/lmgr/proc.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/backend/storage/lmgr/proc.c b/src/backend/storage/lmgr/proc.c
index 5cd8fcec450..266b0daa94f 100644
--- a/src/backend/storage/lmgr/proc.c
+++ b/src/backend/storage/lmgr/proc.c
@@ -229,10 +229,10 @@ InitProcGlobal(void)
/*
* Newly created PGPROCs for normal backends, autovacuum and bgworkers
- * must be queued up on the appropriate free list. Because there can
+ * must be queued up on the appropriate free list. Because there can
* only ever be a small, fixed number of auxiliary processes, no free
* list is used in that case; InitAuxiliaryProcess() instead uses a
- * linear search. PGPROCs for prepared transactions are added to a
+ * linear search. PGPROCs for prepared transactions are added to a
* free list by TwoPhaseShmemInit().
*/
if (i < MaxConnections)
@@ -291,7 +291,7 @@ InitProcess(void)
elog(ERROR, "you already exist");
/*
- * Initialize process-local latch support. This could fail if the kernel
+ * Initialize process-local latch support. This could fail if the kernel
* is low on resources, and if so we want to exit cleanly before acquiring
* any shared-memory resources.
*/
@@ -400,7 +400,7 @@ InitProcess(void)
/*
* We might be reusing a semaphore that belonged to a failed process. So
- * be careful and reinitialize its value here. (This is not strictly
+ * be careful and reinitialize its value here. (This is not strictly
* necessary anymore, but seems like a good idea for cleanliness.)
*/
PGSemaphoreReset(&MyProc->sem);
@@ -450,7 +450,7 @@ InitProcessPhase2(void)
*
* Auxiliary processes are presently not expected to wait for real (lockmgr)
* locks, so we need not set up the deadlock checker. They are never added
- * to the ProcArray or the sinval messaging mechanism, either. They also
+ * to the ProcArray or the sinval messaging mechanism, either. They also
* don't get a VXID assigned, since this is only useful when we actually
* hold lockmgr locks.
*
@@ -476,7 +476,7 @@ InitAuxiliaryProcess(void)
elog(ERROR, "you already exist");
/*
- * Initialize process-local latch support. This could fail if the kernel
+ * Initialize process-local latch support. This could fail if the kernel
* is low on resources, and if so we want to exit cleanly before acquiring
* any shared-memory resources.
*/
@@ -557,7 +557,7 @@ InitAuxiliaryProcess(void)
/*
* We might be reusing a semaphore that belonged to a failed process. So
- * be careful and reinitialize its value here. (This is not strictly
+ * be careful and reinitialize its value here. (This is not strictly
* necessary anymore, but seems like a good idea for cleanliness.)
*/
PGSemaphoreReset(&MyProc->sem);
@@ -715,7 +715,7 @@ LockErrorCleanup(void)
/*
* We used to do PGSemaphoreReset() here to ensure that our proc's wait
- * semaphore is reset to zero. This prevented a leftover wakeup signal
+ * semaphore is reset to zero. This prevented a leftover wakeup signal
* from remaining in the semaphore if someone else had granted us the lock
* we wanted before we were able to remove ourselves from the wait-list.
* However, now that ProcSleep loops until waitStatus changes, a leftover
@@ -851,7 +851,7 @@ ProcKill(int code, Datum arg)
/*
* AuxiliaryProcKill() -- Cut-down version of ProcKill for auxiliary
- * processes (bgwriter, etc). The PGPROC and sema are not released, only
+ * processes (bgwriter, etc). The PGPROC and sema are not released, only
* marked as not-in-use.
*/
static void
@@ -977,7 +977,7 @@ ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
*
* Special case: if I find I should go in front of some waiter, check to
* see if I conflict with already-held locks or the requests before that
- * waiter. If not, then just grant myself the requested lock immediately.
+ * waiter. If not, then just grant myself the requested lock immediately.
* This is the same as the test for immediate grant in LockAcquire, except
* we are only considering the part of the wait queue before my insertion
* point.
@@ -996,7 +996,7 @@ ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
if (lockMethodTable->conflictTab[lockmode] & proc->heldLocks)
{
/*
- * Yes, so we have a deadlock. Easiest way to clean up
+ * Yes, so we have a deadlock. Easiest way to clean up
* correctly is to call RemoveFromWaitQueue(), but we
* can't do that until we are *on* the wait queue. So, set
* a flag to check below, and break out of loop. Also,
@@ -1117,8 +1117,8 @@ ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
/*
* If someone wakes us between LWLockRelease and PGSemaphoreLock,
- * PGSemaphoreLock will not block. The wakeup is "saved" by the semaphore
- * implementation. While this is normally good, there are cases where a
+ * PGSemaphoreLock will not block. The wakeup is "saved" by the semaphore
+ * implementation. While this is normally good, there are cases where a
* saved wakeup might be leftover from a previous operation (for example,
* we aborted ProcWaitForSignal just before someone did ProcSendSignal).
* So, loop to wait again if the waitStatus shows we haven't been granted
@@ -1138,7 +1138,7 @@ ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
/*
* waitStatus could change from STATUS_WAITING to something else
- * asynchronously. Read it just once per loop to prevent surprising
+ * asynchronously. Read it just once per loop to prevent surprising
* behavior (such as missing log messages).
*/
myWaitStatus = MyProc->waitStatus;
@@ -1623,10 +1623,10 @@ check_done:
* This can share the semaphore normally used for waiting for locks,
* since a backend could never be waiting for a lock and a signal at
* the same time. As with locks, it's OK if the signal arrives just
- * before we actually reach the waiting state. Also as with locks,
+ * before we actually reach the waiting state. Also as with locks,
* it's necessary that the caller be robust against bogus wakeups:
* always check that the desired state has occurred, and wait again
- * if not. This copes with possible "leftover" wakeups.
+ * if not. This copes with possible "leftover" wakeups.
*/
void
ProcWaitForSignal(void)