diff options
Diffstat (limited to 'src/backend/utils/cache/inval.c')
-rw-r--r-- | src/backend/utils/cache/inval.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/backend/utils/cache/inval.c b/src/backend/utils/cache/inval.c index d22cc5a93b3..9c79775725b 100644 --- a/src/backend/utils/cache/inval.c +++ b/src/backend/utils/cache/inval.c @@ -182,7 +182,7 @@ static int numSharedInvalidMessagesArray; static int maxSharedInvalidMessagesArray; /* GUC storage */ -int debug_invalidate_system_caches_always = 0; +int debug_discard_caches = 0; /* * Dynamically-registered callback functions. Current implementation @@ -690,7 +690,7 @@ AcceptInvalidationMessages(void) ReceiveSharedInvalidMessages(LocalExecuteInvalidationMessage, InvalidateSystemCaches); - /* + /*---------- * Test code to force cache flushes anytime a flush could happen. * * This helps detect intermittent faults caused by code that reads a cache @@ -698,28 +698,28 @@ AcceptInvalidationMessages(void) * rarely actually does so. This can spot issues that would otherwise * only arise with badly timed concurrent DDL, for example. * - * The default debug_invalidate_system_caches_always = 0 does no forced - * cache flushes. + * The default debug_discard_caches = 0 does no forced cache flushes. * * If used with CLOBBER_FREED_MEMORY, - * debug_invalidate_system_caches_always = 1 (CLOBBER_CACHE_ALWAYS) + * debug_discard_caches = 1 (formerly known as CLOBBER_CACHE_ALWAYS) * provides a fairly thorough test that the system contains no cache-flush * hazards. However, it also makes the system unbelievably slow --- the * regression tests take about 100 times longer than normal. * * If you're a glutton for punishment, try - * debug_invalidate_system_caches_always = 3 (CLOBBER_CACHE_RECURSIVELY). + * debug_discard_caches = 3 (formerly known as CLOBBER_CACHE_RECURSIVELY). * This slows things by at least a factor of 10000, so I wouldn't suggest * trying to run the entire regression tests that way. It's useful to try * a few simple tests, to make sure that cache reload isn't subject to * internal cache-flush hazards, but after you've done a few thousand * recursive reloads it's unlikely you'll learn more. + *---------- */ -#ifdef CLOBBER_CACHE_ENABLED +#ifdef DISCARD_CACHES_ENABLED { static int recursion_depth = 0; - if (recursion_depth < debug_invalidate_system_caches_always) + if (recursion_depth < debug_discard_caches) { recursion_depth++; InvalidateSystemCaches(); |