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Diffstat (limited to 'src/backend/utils/mmgr/aset.c')
-rw-r--r--src/backend/utils/mmgr/aset.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/backend/utils/mmgr/aset.c b/src/backend/utils/mmgr/aset.c
index 099200cb66a..743455e4bcc 100644
--- a/src/backend/utils/mmgr/aset.c
+++ b/src/backend/utils/mmgr/aset.c
@@ -38,7 +38,7 @@
* request, even if it was much larger than necessary. This led to more
* and more wasted space in allocated chunks over time. To fix, get rid
* of the midrange behavior: we now handle only "small" power-of-2-size
- * chunks as chunks. Anything "large" is passed off to malloc(). Change
+ * chunks as chunks. Anything "large" is passed off to malloc(). Change
* the number of freelists to change the small/large boundary.
*
*
@@ -54,7 +54,7 @@
* Thus, if someone makes the common error of writing past what they've
* requested, the problem is likely to go unnoticed ... until the day when
* there *isn't* any wasted space, perhaps because of different memory
- * alignment on a new platform, or some other effect. To catch this sort
+ * alignment on a new platform, or some other effect. To catch this sort
* of problem, the MEMORY_CONTEXT_CHECKING option stores 0x7E just beyond
* the requested space whenever the request is less than the actual chunk
* size, and verifies that the byte is undamaged when the chunk is freed.
@@ -189,7 +189,7 @@ typedef AllocSetContext *AllocSet;
/*
* AllocBlock
* An AllocBlock is the unit of memory that is obtained by aset.c
- * from malloc(). It contains one or more AllocChunks, which are
+ * from malloc(). It contains one or more AllocChunks, which are
* the units requested by palloc() and freed by pfree(). AllocChunks
* cannot be returned to malloc() individually, instead they are put
* on freelists by pfree() and re-used by the next palloc() that has
@@ -326,7 +326,7 @@ AllocSetFreeIndex(Size size)
/*
* At this point we need to obtain log2(tsize)+1, ie, the number of
- * not-all-zero bits at the right. We used to do this with a
+ * not-all-zero bits at the right. We used to do this with a
* shift-and-count loop, but this function is enough of a hotspot to
* justify micro-optimization effort. The best approach seems to be
* to use a lookup table. Note that this code assumes that
@@ -544,7 +544,7 @@ AllocSetInit(MemoryContext context)
* Actually, this routine has some discretion about what to do.
* It should mark all allocated chunks freed, but it need not necessarily
* give back all the resources the set owns. Our actual implementation is
- * that we hang onto any "keeper" block specified for the set. In this way,
+ * that we hang onto any "keeper" block specified for the set. In this way,
* we don't thrash malloc() when a context is repeatedly reset after small
* allocations, which is typical behavior for per-tuple contexts.
*/
@@ -794,7 +794,7 @@ AllocSetAlloc(MemoryContext context, Size size)
/*
* In most cases, we'll get back the index of the next larger
- * freelist than the one we need to put this chunk on. The
+ * freelist than the one we need to put this chunk on. The
* exception is when availchunk is exactly a power of 2.
*/
if (availchunk != ((Size) 1 << (a_fidx + ALLOC_MINBITS)))
@@ -953,7 +953,7 @@ AllocSetFree(MemoryContext context, void *pointer)
{
/*
* Big chunks are certain to have been allocated as single-chunk
- * blocks. Find the containing block and return it to malloc().
+ * blocks. Find the containing block and return it to malloc().
*/
AllocBlock block = set->blocks;
AllocBlock prevblock = NULL;
@@ -1080,7 +1080,7 @@ AllocSetRealloc(MemoryContext context, void *pointer, Size size)
if (oldsize > set->allocChunkLimit)
{
/*
- * The chunk must have been allocated as a single-chunk block. Find
+ * The chunk must have been allocated as a single-chunk block. Find
* the containing block and use realloc() to make it bigger with
* minimum space wastage.
*/