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SimoCvijic0 and others added 5 commits June 17, 2025 16:28
- Big Cats heritage no longer autobuild in every city for free will have to be built like every other animal heritage.

- Neanderthal mammoth rider is now obsolete at sedentary lifestyle, as are all other neanderthal units.

- Neanderthal mammoth riders will stop spawning after sedentary lifestyle.

- Tamed mammoth now gets cold 1 to better match mammoth units

- Great hunter can now also build (big cats, bison, deer, giraffe, mammoth, rhinoceros and zebra heritage), before it could only build bears.

- Event where you catch an enemy assassin, and you can declare war rewarded units you have not researched, now awards units appropriate to your tech development.

- Wembley wonder now gives 50(gold) X excess happiness. It used to be 2 (made the effect meaningless by the stage you built it). Updated the wonder description to match new effect.

- Great bath of Mohenjo Daro now actually gives a fresh water source as stated in its description.

- Removed false tooltip from Temple of Ah Cacao.

- Neanderthal culture is now correctly obsolete at sedentary lifestyle.

- Bamboo bridge renamed to wood bridge, since it uses wood added prime timber as another bonus to construction.

- Removed bonus stone from brick bridge.

- Clay pit now properly requires muddy terrain or flood plains to be constructed, not just fresh water.

- Neanderthal caves are now properly obsolete at sedentary lifestyle.

- Worldview human sacrifice is now needed to build a Sacrificial altar.

- Cannibalism now has much heavier debuffs (used to be -1 happiness) now is (-3 health -3 happiness).

- Animal tamer complex can now be built from (camel, llama, buffalo, elephant) not just horse or donkey.

- Patched up inconsistent neanderthal culture disabling at sedentary lifestyle.

- Fixed option city over limit by actually assigning the unhappiness value that was shown in the description. Removed many bugged value entries.

- Fixed master chaser/tracker/hunter rewards from the great hunter event.

- Added missing religion tech requirement to event dissident priest.

- Removed AS2D_GAUTAMA PONDERS from classical era playlist as the soundtrack is no longer part of C2C

- Aligned taoism holy city with other religions holy city values.

- Updated broken pedia for great admirals

- Updated names for all great admiral ships.

- Orchards and plantations now spread irrigation and benefit from it, but it is not required to build them.

- Permafrost now requires railroad to build paved roads (before was weather_forcast)

- Fixed bug where you could downgrade lumbermill to lumberjack, now lumberjack is properly obsolete.

- Removed bonus versus animals for martial arts and gave it bonus versus throwing.

- Removed Pont Du Guard world wonder from the great engineer insta build as it is the only such case in the game. Can still be rushed.

- Neanderthal captives can now just perform basic slave duties. Food, Production, Entertainment and military.

- Neanderthal tracker reduced to 3str as it always should have been.

- Captive neanderthal will upgrade to neanderthal chaser. Unless you have neanderthal culture. This removes hunting cheese from breaking the early game.

- Neanderthal captives can be now transformed into gatherers if needed.

- Added a missing great admiral ship upgrade.
Bugfix patch-notes here are the following changes:
Text edits and typos update (Resolved all conflicts)
@SimoCvijic0 SimoCvijic0 merged commit b10365e into release Jun 18, 2025
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SimoCvijic0 added a commit that referenced this pull request Jun 18, 2025
Merge pull request #1625 from caveman2cosmos/master
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3 participants