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Third person playground with a player controlled character and interactive gameplay elements
Interpolate the position and rotation of a game object between fixed update steps.
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
Sample code for compute shader 101 training
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.
A blender import/export system for Defold
Game and tools oriented refactored version of GLU tesselator.
General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor
Submission from the defold community challenge - Tiny Worlds
Quickstart template for GDExtension development with Godot
Any ideas and settings for using the Zed editor for Lua / Defold development
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.



